mirror of
https://github.com/ptitSeb/Serious-Engine
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dbe524f0b2
except for EntitiesMP/Fish.es which I'm not sure about, and in Computer.cpp the weird "if (_iActiveMessage < _acmMessages.Count()==0)" construct whichs intention I didn't fully grasp, either. |
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BaseEvents.es | ||
MovableBrushEntity.es | ||
MovableEntity.es | ||
MovableModelEntity.es | ||
PlayerEntity.es |