Serious-Engine/Sources/EntitiesMP/Switch.cpp
2016-03-11 15:57:17 +02:00

333 lines
15 KiB
C++

/*
* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
*/
#line 4 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
#include "StdH.h"
#include <EntitiesMP/Switch.h>
#include <EntitiesMP/Switch_tables.h>
void CSwitch::SetDefaultProperties(void) {
m_iModelONAnimation = 0;
m_iTextureONAnimation = 0;
m_iModelOFFAnimation = 0;
m_iTextureOFFAnimation = 0;
m_penTarget = NULL;
m_eetEvent = EET_START ;
m_eetOffEvent = EET_IGNORE ;
m_penOffTarget = NULL;
m_swtType = SWT_ONOFF ;
m_strMessage = "";
m_bSwitchON = FALSE ;
m_penCaused = NULL;
m_bUseable = FALSE ;
m_bInvisible = FALSE ;
CModelHolder2::SetDefaultProperties();
}
#line 49 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
CAnimData * CSwitch::GetAnimData(SLONG slPropertyOffset)
#line 50 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
{
#line 51 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
if(slPropertyOffset == offsetof (CSwitch , m_iModelONAnimation ) ||
#line 52 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
slPropertyOffset == offsetof (CSwitch , m_iModelOFFAnimation )){
#line 53 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
return GetModelObject () -> GetData ();
#line 54 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}else if(slPropertyOffset == offsetof (CSwitch , m_iTextureONAnimation ) ||
#line 55 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
slPropertyOffset == offsetof (CSwitch , m_iTextureOFFAnimation )){
#line 56 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
return GetModelObject () -> mo_toTexture . GetData ();
#line 57 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}else {
#line 58 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
return CModelHolder2 :: GetAnimData (slPropertyOffset );
#line 59 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}
#line 60 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}
#line 63 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
BOOL CSwitch::CanReactOnEntity(CEntity * pen)
#line 64 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
{
#line 65 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
if(pen == NULL ){
#line 66 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
return FALSE ;
#line 67 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}
#line 69 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
if(! (pen -> GetFlags () & ENF_ALIVE )){
#line 70 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
return FALSE ;
#line 71 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}
#line 73 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
return TRUE ;
#line 74 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}
#line 78 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
SLONG CSwitch::GetUsedMemory(void)
#line 79 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
{
#line 81 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
SLONG slUsedMemory = sizeof (CSwitch ) - sizeof (CModelHolder2 ) + CModelHolder2 :: GetUsedMemory ();
#line 83 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
slUsedMemory += m_strMessage . Length ();
#line 84 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
return slUsedMemory ;
#line 85 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}
BOOL CSwitch::
#line 93 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
SwitchON(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT STATE_CSwitch_SwitchON
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CSwitch::SwitchON expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
#line 95 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
if(m_bSwitchON ){
#line 97 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
Return(STATE_CURRENT,EVoid());
#line 97 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
return TRUE;
#line 98 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}
#line 100 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
GetModelObject () -> PlayAnim (m_iModelONAnimation , 0);
#line 101 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
GetModelObject () -> mo_toTexture . PlayAnim (m_iTextureONAnimation , 0);
#line 102 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
m_bSwitchON = TRUE ;
#line 104 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
SendToTarget (m_penTarget , m_eetEvent , m_penCaused );
#line 106 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
SetTimerAfter(GetModelObject () -> GetAnimLength (m_iModelONAnimation ));
Jump(STATE_CURRENT, 0x00d10001, FALSE, EBegin());return TRUE;}BOOL CSwitch::H0x00d10001_SwitchON_01(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x00d10001
switch(__eeInput.ee_slEvent){case(EVENTCODE_EBegin):{const EBegin&e= (EBegin&)__eeInput;
return TRUE;}ASSERT(FALSE);break;case(EVENTCODE_ETimer):{const ETimer&e= (ETimer&)__eeInput;
UnsetTimer();Jump(STATE_CURRENT,0x00d10002, FALSE, EInternal());return TRUE;}ASSERT(FALSE);break;case(EVENTCODE_EDeath):{const EDeath&e= (EDeath&)__eeInput;
return FALSE;}ASSERT(FALSE);break;default:{return TRUE;}ASSERT(FALSE);break;
#line 108 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}return TRUE;}BOOL CSwitch::H0x00d10002_SwitchON_02(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00d10002
#line 110 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
Return(STATE_CURRENT,EReturn ());
#line 110 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
return TRUE; ASSERT(FALSE); return TRUE;};BOOL CSwitch::
#line 114 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
SwitchOFF(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT STATE_CSwitch_SwitchOFF
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CSwitch::SwitchOFF expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
#line 116 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
if(! m_bSwitchON ){
#line 118 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
Return(STATE_CURRENT,EVoid());
#line 118 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
return TRUE;
#line 119 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}
#line 121 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
GetModelObject () -> PlayAnim (m_iModelOFFAnimation , 0);
#line 122 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
GetModelObject () -> mo_toTexture . PlayAnim (m_iTextureOFFAnimation , 0);
#line 123 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
m_bSwitchON = FALSE ;
#line 125 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
if(m_penOffTarget != NULL )
#line 126 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
{
#line 127 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
SendToTarget (m_penOffTarget , m_eetOffEvent , m_penCaused );
#line 128 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}
#line 129 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
else
#line 130 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
{
#line 132 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
SendToTarget (m_penTarget , m_eetOffEvent , m_penCaused );
#line 133 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}
#line 135 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
SetTimerAfter(GetModelObject () -> GetAnimLength (m_iModelOFFAnimation ));
Jump(STATE_CURRENT, 0x00d10004, FALSE, EBegin());return TRUE;}BOOL CSwitch::H0x00d10004_SwitchOFF_01(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x00d10004
switch(__eeInput.ee_slEvent){case(EVENTCODE_EBegin):{const EBegin&e= (EBegin&)__eeInput;
return TRUE;}ASSERT(FALSE);break;case(EVENTCODE_ETimer):{const ETimer&e= (ETimer&)__eeInput;
UnsetTimer();Jump(STATE_CURRENT,0x00d10005, FALSE, EInternal());return TRUE;}ASSERT(FALSE);break;case(EVENTCODE_EDeath):{const EDeath&e= (EDeath&)__eeInput;
return FALSE;}ASSERT(FALSE);break;default:{return TRUE;}ASSERT(FALSE);break;
#line 137 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}return TRUE;}BOOL CSwitch::H0x00d10005_SwitchOFF_02(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00d10005
#line 139 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
Return(STATE_CURRENT,EReturn ());
#line 139 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
return TRUE; ASSERT(FALSE); return TRUE;};BOOL CSwitch::
#line 142 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
MainLoop_Once(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT STATE_CSwitch_MainLoop_Once
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CSwitch::MainLoop_Once expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
#line 143 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
m_bUseable = TRUE ;
#line 146 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
SetTimerAt(THINKTIME_NEVER);
Jump(STATE_CURRENT, 0x00d10007, FALSE, EBegin());return TRUE;}BOOL CSwitch::H0x00d10007_MainLoop_Once_01(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x00d10007
switch(__eeInput.ee_slEvent){case(EVENTCODE_ETrigger):{const ETrigger&eTrigger= (ETrigger&)__eeInput;
#line 149 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
if(CanReactOnEntity (eTrigger . penCaused ) && m_bUseable ){
#line 150 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
m_bUseable = FALSE ;
#line 151 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
m_penCaused = eTrigger . penCaused ;
#line 152 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
Call(STATE_CURRENT, STATE_CSwitch_SwitchON, TRUE, EVoid());return TRUE;
#line 153 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}
#line 154 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}ASSERT(FALSE);break;case(EVENTCODE_EStart):{const EStart&e= (EStart&)__eeInput;
#line 157 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
m_bUseable = FALSE ;
#line 158 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
Call(STATE_CURRENT, STATE_CSwitch_SwitchON, TRUE, EVoid());return TRUE;
#line 159 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}ASSERT(FALSE);break;case(EVENTCODE_EStop):{const EStop&e= (EStop&)__eeInput;
#line 162 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
m_bUseable = FALSE ;
#line 163 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
Call(STATE_CURRENT, STATE_CSwitch_SwitchOFF, TRUE, EVoid());return TRUE;
#line 164 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}ASSERT(FALSE);break;case(EVENTCODE_EReturn):{const EReturn&e= (EReturn&)__eeInput;
#line 166 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
m_bUseable = ! m_bSwitchON ;
#line 167 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
return TRUE;
#line 168 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}ASSERT(FALSE);break;default: return FALSE; break;
#line 169 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}return TRUE;}BOOL CSwitch::H0x00d10008_MainLoop_Once_02(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00d10008
ASSERT(FALSE); return TRUE;};BOOL CSwitch::
#line 172 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
MainLoop_OnOff(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT STATE_CSwitch_MainLoop_OnOff
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CSwitch::MainLoop_OnOff expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
#line 173 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
m_bUseable = TRUE ;
#line 176 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
SetTimerAt(THINKTIME_NEVER);
Jump(STATE_CURRENT, 0x00d1000a, FALSE, EBegin());return TRUE;}BOOL CSwitch::H0x00d1000a_MainLoop_OnOff_01(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x00d1000a
switch(__eeInput.ee_slEvent){case(EVENTCODE_ETrigger):{const ETrigger&eTrigger= (ETrigger&)__eeInput;
#line 179 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
if(CanReactOnEntity (eTrigger . penCaused ) && m_bUseable ){
#line 180 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
m_bUseable = FALSE ;
#line 181 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
m_penCaused = eTrigger . penCaused ;
#line 183 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
if(m_bSwitchON ){
#line 184 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
Call(STATE_CURRENT, STATE_CSwitch_SwitchOFF, TRUE, EVoid());return TRUE;
#line 186 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}else {
#line 187 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
Call(STATE_CURRENT, STATE_CSwitch_SwitchON, TRUE, EVoid());return TRUE;
#line 188 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}
#line 189 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}
#line 190 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}ASSERT(FALSE);break;case(EVENTCODE_EStart):{const EStart&e= (EStart&)__eeInput;
#line 193 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
m_bUseable = FALSE ;
#line 194 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
Call(STATE_CURRENT, STATE_CSwitch_SwitchON, TRUE, EVoid());return TRUE;
#line 195 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}ASSERT(FALSE);break;case(EVENTCODE_EStop):{const EStop&e= (EStop&)__eeInput;
#line 198 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
m_bUseable = FALSE ;
#line 199 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
Call(STATE_CURRENT, STATE_CSwitch_SwitchOFF, TRUE, EVoid());return TRUE;
#line 200 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}ASSERT(FALSE);break;case(EVENTCODE_EDeath):{const EDeath&e= (EDeath&)__eeInput;
#line 203 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
if(m_penDestruction != NULL ){
#line 204 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
Jump(STATE_CURRENT, STATE_CModelHolder2_Die, FALSE, EVoid());return TRUE;
#line 205 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}
#line 206 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
return TRUE;
#line 207 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}ASSERT(FALSE);break;case(EVENTCODE_EReturn):{const EReturn&e= (EReturn&)__eeInput;
#line 209 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
m_bUseable = TRUE ;
#line 210 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
return TRUE;
#line 211 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}ASSERT(FALSE);break;default: return FALSE; break;
#line 212 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}return TRUE;}BOOL CSwitch::H0x00d1000b_MainLoop_OnOff_02(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00d1000b
ASSERT(FALSE); return TRUE;};BOOL CSwitch::
#line 215 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
Main(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT STATE_CSwitch_Main
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CSwitch::Main expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
#line 217 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
CModelHolder2 :: InitModelHolder ();
#line 219 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
if(m_bInvisible ){
#line 220 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
SwitchToEditorModel ();
#line 221 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}
#line 223 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
if(m_swtType == SWT_ONCE ){
#line 224 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
Jump(STATE_CURRENT, STATE_CSwitch_MainLoop_Once, TRUE, EVoid());return TRUE;
#line 225 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}else {
#line 226 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
Jump(STATE_CURRENT, STATE_CSwitch_MainLoop_OnOff, TRUE, EVoid());return TRUE;
#line 227 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
}
#line 229 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
Return(STATE_CURRENT,EVoid());
#line 229 "D:/SE1_GPL/Sources/EntitiesMP/Switch.es"
return TRUE; ASSERT(FALSE); return TRUE;};