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https://github.com/ptitSeb/Serious-Engine
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39 lines
1.1 KiB
C++
39 lines
1.1 KiB
C++
/*
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* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
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*/
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#ifndef _EntitiesMP_HazeMarker_INCLUDED
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#define _EntitiesMP_HazeMarker_INCLUDED 1
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#include <EntitiesMP/Marker.h>
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#include <EntitiesMP/FogMarker.h>
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extern "C" DECL_DLL CDLLEntityClass CHazeMarker_DLLClass;
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class CHazeMarker : public CMarker {
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public:
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virtual BOOL IsImportant(void) const { return TRUE; };
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DECL_DLL virtual void SetDefaultProperties(void);
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enum FogAttenuationType m_faType;
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FLOAT m_fDensity;
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FLOAT m_fNear;
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FLOAT m_fFar;
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BOOL m_bVisibleFromOutside;
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INDEX m_iSize;
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COLOR m_colBase;
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COLOR m_colUp;
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COLOR m_colDown;
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COLOR m_colNorth;
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COLOR m_colSouth;
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COLOR m_colEast;
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COLOR m_colWest;
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#line 40 "D:/SE1_GPL/Sources/EntitiesMP/HazeMarker.es"
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const CTString & GetHazeName(void);
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#line 46 "D:/SE1_GPL/Sources/EntitiesMP/HazeMarker.es"
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void GetHaze(class CHazeParameters & hpHaze,FLOAT3D & vViewDir);
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#define STATE_CHazeMarker_Main 1
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BOOL
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#line 102 "D:/SE1_GPL/Sources/EntitiesMP/HazeMarker.es"
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Main(const CEntityEvent &__eeInput);
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};
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#endif // _EntitiesMP_HazeMarker_INCLUDED
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