Serious-Engine/Sources/EntitiesMP/EnemyCounter.cpp
2016-03-11 15:57:17 +02:00

164 lines
6.4 KiB
C++

/*
* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
*/
#line 4 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
#include "StdH.h"
#include <EntitiesMP/MusicHolder.h>
#include <EntitiesMP/EnemyCounter.h>
#include <EntitiesMP/EnemyCounter_tables.h>
void CEnemyCounter::SetDefaultProperties(void) {
m_penMainMusicHolder = NULL;
m_strName = "";
m_iCountFrom = 100;
m_iCount = -1;
CRationalEntity::SetDefaultProperties();
}
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class CMusicHolder * CEnemyCounter::GetMusicHolder()
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{
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if(m_penMainMusicHolder == NULL ){
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m_penMainMusicHolder = _pNetwork -> GetEntityWithName ("MusicHolder" , 0);
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}
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return (CMusicHolder *) & * m_penMainMusicHolder ;
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}
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void CEnemyCounter::StartCounting(void)
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{
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CMusicHolder * pmh = GetMusicHolder ();
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if(pmh == NULL ){
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return ;
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}
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pmh -> m_penCounter = this ;
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m_iCount = m_iCountFrom ;
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}
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void CEnemyCounter::CountOne(void)
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{
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if(m_iCount > 0){
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m_iCount -= 1;
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}
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}
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void CEnemyCounter::StopCounting(void)
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{
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CMusicHolder * pmh = GetMusicHolder ();
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if(pmh == NULL ){
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return ;
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}
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m_iCount = 0;
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pmh -> m_penCounter = NULL ;
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}
BOOL CEnemyCounter::
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Main(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT STATE_CEnemyCounter_Main
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CEnemyCounter::Main expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
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InitAsEditorModel ();
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SetPhysicsFlags (EPF_MODEL_IMMATERIAL );
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SetCollisionFlags (ECF_IMMATERIAL );
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SetModel (MODEL_MARKER );
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SetModelMainTexture (TEXTURE_MARKER );
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SetTimerAfter(0.1f);
Jump(STATE_CURRENT, 0x01530000, FALSE, EBegin());return TRUE;}BOOL CEnemyCounter::H0x01530000_Main_01(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x01530000
switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x01530001, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CEnemyCounter::H0x01530001_Main_02(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x01530001
;
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SetTimerAt(THINKTIME_NEVER);
Jump(STATE_CURRENT, 0x01530002, FALSE, EBegin());return TRUE;}BOOL CEnemyCounter::H0x01530002_Main_03(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x01530002
switch(__eeInput.ee_slEvent){case(EVENTCODE_EBegin):{const EBegin&e= (EBegin&)__eeInput;
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return TRUE;
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}ASSERT(FALSE);break;case(EVENTCODE_EStart):{const EStart&e= (EStart&)__eeInput;
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StartCounting ();
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return TRUE;
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}ASSERT(FALSE);break;case(EVENTCODE_EStop):{const EStop&e= (EStop&)__eeInput;
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StopCounting ();
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return TRUE;
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}ASSERT(FALSE);break;case(EVENTCODE_ETrigger):{const ETrigger&e= (ETrigger&)__eeInput;
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if(m_iCount == - 1){
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StartCounting ();
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}
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CountOne ();
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if(m_iCount == 0){
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StopCounting ();
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}
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return TRUE;
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}ASSERT(FALSE);break;default: return FALSE; break;
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}return TRUE;}BOOL CEnemyCounter::H0x01530003_Main_04(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x01530003
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Return(STATE_CURRENT,EVoid());
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return TRUE; ASSERT(FALSE); return TRUE;};