Serious-Engine/Sources/EntitiesMP/DoorController.cpp
2016-03-11 15:57:17 +02:00

588 lines
29 KiB
C++

/*
* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
*/
#line 4 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
#include "StdH.h"
#include <Engine/CurrentVersion.h>
#include <EntitiesMP/DoorController.h>
#include <EntitiesMP/DoorController_tables.h>
void CDoorController::SetDefaultProperties(void) {
m_strName = "DoorController";
m_strDescription = "";
m_penTarget1 = NULL;
m_penTarget2 = NULL;
m_fWidth = 2.0f;
m_fHeight = 3.0f;
m_bPlayersOnly = TRUE ;
m_dtType = DT_AUTO ;
m_strLockedMessage = "";
m_penLockedTarget = NULL;
m_kitKey = KIT_BOOKOFWISDOM ;
m_bTriggerOnAnything = FALSE ;
m_bActive = TRUE ;
m_bLocked = FALSE ;
m_penCaused = NULL;
CRationalEntity::SetDefaultProperties();
}
#line 53 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
CEntity * CDoorController::GetTarget(void)const {return m_penTarget1 ;}
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const CTString & CDoorController::GetDescription(void)const
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{
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if(m_penTarget1 != NULL && m_penTarget2 != NULL ){
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((CTString &) m_strDescription ) . PrintF ("->%s,%s" ,
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m_penTarget1 -> GetName () , m_penTarget2 -> GetName ());
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}else if(m_penTarget1 != NULL ){
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((CTString &) m_strDescription ) . PrintF ("->%s" ,
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m_penTarget1 -> GetName ());
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}else {
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((CTString &) m_strDescription ) . PrintF ("-><none>");
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}
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return m_strDescription ;
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}
#line 70 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
BOOL CDoorController::CanReactOnEntity(CEntity * pen)
#line 71 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
{
#line 72 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
if(pen == NULL ){
#line 73 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
return FALSE ;
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}
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if(! (pen -> GetFlags () & ENF_ALIVE )){
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return FALSE ;
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}
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if(m_bPlayersOnly && ! IsDerivedFromClass (pen , "Player")){
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return FALSE ;
#line 82 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
}
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return TRUE ;
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}
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BOOL CDoorController::CanTriggerOnEntity(CEntity * pen)
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{
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return m_bTriggerOnAnything || CanReactOnEntity (pen );
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}
#line 93 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
void CDoorController::TriggerDoor(void)
#line 94 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
{
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if(m_penTarget1 != NULL ){
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SendToTarget (m_penTarget1 , EET_TRIGGER , m_penCaused );
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}
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if(m_penTarget2 != NULL ){
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SendToTarget (m_penTarget2 , EET_TRIGGER , m_penCaused );
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}
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}
#line 104 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
void CDoorController::MirrorAndStretch(FLOAT fStretch,BOOL bMirrorX)
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{
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m_fWidth *= fStretch ;
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m_fHeight *= fStretch ;
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}
#line 113 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
SLONG CDoorController::GetUsedMemory(void)
#line 114 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
{
#line 116 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
SLONG slUsedMemory = sizeof (CDoorController ) - sizeof (CRationalEntity ) + CRationalEntity :: GetUsedMemory ();
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slUsedMemory += m_strDescription . Length ();
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slUsedMemory += m_strName . Length ();
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slUsedMemory += m_strLockedMessage . Length ();
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return slUsedMemory ;
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}
BOOL CDoorController::
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DoorAuto(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT STATE_CDoorController_DoorAuto
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CDoorController::DoorAuto expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
#line 131 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
if(m_bActive ){
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Jump(STATE_CURRENT, STATE_CDoorController_DoorAutoActive, TRUE, EVoid());return TRUE;
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}else {
#line 134 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
Jump(STATE_CURRENT, STATE_CDoorController_DoorAutoInactive, TRUE, EVoid());return TRUE;
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} ASSERT(FALSE); return TRUE;};BOOL CDoorController::
#line 139 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
DoorAutoActive(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT STATE_CDoorController_DoorAutoActive
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CDoorController::DoorAutoActive expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
#line 141 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
ASSERT (m_bActive );
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Jump(STATE_CURRENT,0x00dd0006, FALSE, EInternal());return TRUE;}BOOL CDoorController::H0x00dd0006_DoorAutoActive_05(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd0006
if(!(TRUE )){ Jump(STATE_CURRENT,0x00dd0007, FALSE, EInternal());return TRUE;}
#line 144 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
SetTimerAt(THINKTIME_NEVER);
Jump(STATE_CURRENT, 0x00dd0002, FALSE, EBegin());return TRUE;}BOOL CDoorController::H0x00dd0002_DoorAutoActive_01(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd0002
switch(__eeInput.ee_slEvent){case(EVENTCODE_EPass):{const EPass&ePass= (EPass&)__eeInput;
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if(CanReactOnEntity (ePass . penOther )){
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m_penCaused = ePass . penOther ;
#line 151 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
TriggerDoor ();
#line 155 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
if(_SE_DEMO && GetSP () -> sp_bCooperative && ! GetSP () -> sp_bSinglePlayer ){
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if(m_strName == "Appear gold amon"){
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CPlayer * penPlayer = (CPlayer *) & * ePass . penOther ;
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penPlayer -> SetGameEnd ();
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}
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}
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return TRUE;
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}
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return TRUE;
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}ASSERT(FALSE);break;case(EVENTCODE_EDeactivate):{const EDeactivate&e= (EDeactivate&)__eeInput;
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m_bActive = FALSE ;
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Jump(STATE_CURRENT, STATE_CDoorController_DoorAutoInactive, TRUE, EVoid());return TRUE;
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}ASSERT(FALSE);break;default:{
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return TRUE;
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}ASSERT(FALSE);break;
#line 175 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
}return TRUE;}BOOL CDoorController::H0x00dd0003_DoorAutoActive_02(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd0003
;
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SetTimerAfter(0.1f);
Jump(STATE_CURRENT, 0x00dd0004, FALSE, EBegin());return TRUE;}BOOL CDoorController::H0x00dd0004_DoorAutoActive_03(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd0004
switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x00dd0005, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CDoorController::H0x00dd0005_DoorAutoActive_04(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd0005
;Jump(STATE_CURRENT,0x00dd0006, FALSE, EInternal());return TRUE;
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}BOOL CDoorController::H0x00dd0007_DoorAutoActive_06(const CEntityEvent &__eeInput) {
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd0007
ASSERT(FALSE); return TRUE;};BOOL CDoorController::
#line 183 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
DoorAutoInactive(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT STATE_CDoorController_DoorAutoInactive
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CDoorController::DoorAutoInactive expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
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ASSERT (! m_bActive );
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Jump(STATE_CURRENT,0x00dd000d, FALSE, EInternal());return TRUE;}BOOL CDoorController::H0x00dd000d_DoorAutoInactive_05(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd000d
if(!(TRUE )){ Jump(STATE_CURRENT,0x00dd000e, FALSE, EInternal());return TRUE;}
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SetTimerAt(THINKTIME_NEVER);
Jump(STATE_CURRENT, 0x00dd0009, FALSE, EBegin());return TRUE;}BOOL CDoorController::H0x00dd0009_DoorAutoInactive_01(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd0009
switch(__eeInput.ee_slEvent){case(EVENTCODE_EActivate):{const EActivate&e= (EActivate&)__eeInput;
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m_bActive = TRUE ;
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Jump(STATE_CURRENT, STATE_CDoorController_DoorAutoActive, TRUE, EVoid());return TRUE;
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}ASSERT(FALSE);break;default:{
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return TRUE;
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}ASSERT(FALSE);break;
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}return TRUE;}BOOL CDoorController::H0x00dd000a_DoorAutoInactive_02(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd000a
;
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SetTimerAfter(0.1f);
Jump(STATE_CURRENT, 0x00dd000b, FALSE, EBegin());return TRUE;}BOOL CDoorController::H0x00dd000b_DoorAutoInactive_03(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd000b
switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x00dd000c, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CDoorController::H0x00dd000c_DoorAutoInactive_04(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd000c
;Jump(STATE_CURRENT,0x00dd000d, FALSE, EInternal());return TRUE;
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}BOOL CDoorController::H0x00dd000e_DoorAutoInactive_06(const CEntityEvent &__eeInput) {
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd000e
ASSERT(FALSE); return TRUE;};BOOL CDoorController::
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DoorDummy(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT STATE_CDoorController_DoorDummy
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CDoorController::DoorDummy expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
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SetTimerAt(THINKTIME_NEVER);
Jump(STATE_CURRENT, 0x00dd0010, FALSE, EBegin());return TRUE;}BOOL CDoorController::H0x00dd0010_DoorDummy_01(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd0010
switch(__eeInput.ee_slEvent){case(EVENTCODE_EBegin):{const EBegin&e= (EBegin&)__eeInput;
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return TRUE;
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}ASSERT(FALSE);break;default:{
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return TRUE;
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}ASSERT(FALSE);break;
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}return TRUE;}BOOL CDoorController::H0x00dd0011_DoorDummy_02(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd0011
ASSERT(FALSE); return TRUE;};BOOL CDoorController::
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DoorTriggered(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT STATE_CDoorController_DoorTriggered
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CDoorController::DoorTriggered expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
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Jump(STATE_CURRENT,0x00dd0017, FALSE, EInternal());return TRUE;}BOOL CDoorController::H0x00dd0017_DoorTriggered_05(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd0017
if(!(TRUE )){ Jump(STATE_CURRENT,0x00dd0018, FALSE, EInternal());return TRUE;}
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SetTimerAt(THINKTIME_NEVER);
Jump(STATE_CURRENT, 0x00dd0013, FALSE, EBegin());return TRUE;}BOOL CDoorController::H0x00dd0013_DoorTriggered_01(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd0013
switch(__eeInput.ee_slEvent){case(EVENTCODE_EPass):{const EPass&ePass= (EPass&)__eeInput;
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if(CanReactOnEntity (ePass . penOther )){
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if(m_strLockedMessage != ""){
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PrintCenterMessage (this , ePass . penOther , TranslateConst (m_strLockedMessage ) , 3.0f , MSS_INFO );
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}
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if(m_penLockedTarget != NULL ){
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SendToTarget (m_penLockedTarget , EET_TRIGGER , ePass . penOther );
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}
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return TRUE;
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}
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}ASSERT(FALSE);break;case(EVENTCODE_ETrigger):{const ETrigger&eTrigger= (ETrigger&)__eeInput;
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m_penCaused = eTrigger . penCaused ;
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TriggerDoor ();
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Jump(STATE_CURRENT, STATE_CDoorController_DoorDummy, TRUE, EVoid());return TRUE;
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}ASSERT(FALSE);break;default:{
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return TRUE;
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}ASSERT(FALSE);break;
#line 243 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
}return TRUE;}BOOL CDoorController::H0x00dd0014_DoorTriggered_02(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd0014
;
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SetTimerAfter(0.1f);
Jump(STATE_CURRENT, 0x00dd0015, FALSE, EBegin());return TRUE;}BOOL CDoorController::H0x00dd0015_DoorTriggered_03(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd0015
switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x00dd0016, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CDoorController::H0x00dd0016_DoorTriggered_04(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd0016
;Jump(STATE_CURRENT,0x00dd0017, FALSE, EInternal());return TRUE;
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}BOOL CDoorController::H0x00dd0018_DoorTriggered_06(const CEntityEvent &__eeInput) {
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd0018
ASSERT(FALSE); return TRUE;};BOOL CDoorController::
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DoorLocked(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT STATE_CDoorController_DoorLocked
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CDoorController::DoorLocked expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
#line 253 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
Jump(STATE_CURRENT,0x00dd001e, FALSE, EInternal());return TRUE;}BOOL CDoorController::H0x00dd001e_DoorLocked_05(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd001e
if(!(TRUE )){ Jump(STATE_CURRENT,0x00dd001f, FALSE, EInternal());return TRUE;}
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SetTimerAt(THINKTIME_NEVER);
Jump(STATE_CURRENT, 0x00dd001a, FALSE, EBegin());return TRUE;}BOOL CDoorController::H0x00dd001a_DoorLocked_01(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd001a
switch(__eeInput.ee_slEvent){case(EVENTCODE_EPass):{const EPass&ePass= (EPass&)__eeInput;
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if(IsDerivedFromClass (ePass . penOther , "Player")){
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CPlayer * penPlayer = (CPlayer *) & * ePass . penOther ;
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ULONG ulKey = (1 << INDEX (m_kitKey ));
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if(penPlayer -> m_ulKeys & ulKey ){
#line 263 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
penPlayer -> m_ulKeys &= ~ ulKey ;
#line 265 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
TriggerDoor ();
#line 274 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
Jump(STATE_CURRENT, STATE_CDoorController_DoorAuto, TRUE, EVoid());return TRUE;
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}else {
#line 277 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
if(m_penLockedTarget != NULL ){
#line 278 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
SendToTarget (m_penLockedTarget , EET_TRIGGER , ePass . penOther );
#line 279 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
}
#line 280 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
}
#line 281 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
return TRUE;
#line 282 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
}
#line 283 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
}ASSERT(FALSE);break;default:{
#line 285 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
return TRUE;
#line 286 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
}ASSERT(FALSE);break;
#line 287 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
}return TRUE;}BOOL CDoorController::H0x00dd001b_DoorLocked_02(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd001b
;
#line 290 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
SetTimerAfter(0.1f);
Jump(STATE_CURRENT, 0x00dd001c, FALSE, EBegin());return TRUE;}BOOL CDoorController::H0x00dd001c_DoorLocked_03(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd001c
switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x00dd001d, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CDoorController::H0x00dd001d_DoorLocked_04(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd001d
;Jump(STATE_CURRENT,0x00dd001e, FALSE, EInternal());return TRUE;
#line 291 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
}BOOL CDoorController::H0x00dd001f_DoorLocked_06(const CEntityEvent &__eeInput) {
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd001f
ASSERT(FALSE); return TRUE;};BOOL CDoorController::
#line 295 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
DoorTriggeredAuto(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT STATE_CDoorController_DoorTriggeredAuto
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CDoorController::DoorTriggeredAuto expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
#line 297 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
Jump(STATE_CURRENT,0x00dd0025, FALSE, EInternal());return TRUE;}BOOL CDoorController::H0x00dd0025_DoorTriggeredAuto_05(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd0025
if(!(TRUE )){ Jump(STATE_CURRENT,0x00dd0026, FALSE, EInternal());return TRUE;}
#line 299 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
SetTimerAt(THINKTIME_NEVER);
Jump(STATE_CURRENT, 0x00dd0021, FALSE, EBegin());return TRUE;}BOOL CDoorController::H0x00dd0021_DoorTriggeredAuto_01(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd0021
switch(__eeInput.ee_slEvent){case(EVENTCODE_ETrigger):{const ETrigger&eTrigger= (ETrigger&)__eeInput;
#line 302 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
Jump(STATE_CURRENT, STATE_CDoorController_DoorAuto, TRUE, EVoid());return TRUE;
#line 303 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
}ASSERT(FALSE);break;case(EVENTCODE_EPass):{const EPass&ePass= (EPass&)__eeInput;
#line 305 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
if(CanReactOnEntity (ePass . penOther )){
#line 306 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
if(m_strLockedMessage != ""){
#line 307 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
PrintCenterMessage (this , ePass . penOther , TranslateConst (m_strLockedMessage ) , 3.0f , MSS_INFO );
#line 308 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
}
#line 309 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
if(m_penLockedTarget != NULL ){
#line 310 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
SendToTarget (m_penLockedTarget , EET_TRIGGER , ePass . penOther );
#line 311 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
}
#line 312 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
}
#line 313 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
return TRUE;
#line 314 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
}ASSERT(FALSE);break;default:{
#line 316 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
return TRUE;
#line 317 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
}ASSERT(FALSE);break;
#line 318 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
}return TRUE;}BOOL CDoorController::H0x00dd0022_DoorTriggeredAuto_02(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd0022
;
#line 321 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
SetTimerAfter(0.1f);
Jump(STATE_CURRENT, 0x00dd0023, FALSE, EBegin());return TRUE;}BOOL CDoorController::H0x00dd0023_DoorTriggeredAuto_03(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd0023
switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x00dd0024, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CDoorController::H0x00dd0024_DoorTriggeredAuto_04(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd0024
;Jump(STATE_CURRENT,0x00dd0025, FALSE, EInternal());return TRUE;
#line 322 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
}BOOL CDoorController::H0x00dd0026_DoorTriggeredAuto_06(const CEntityEvent &__eeInput) {
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd0026
ASSERT(FALSE); return TRUE;};BOOL CDoorController::
#line 325 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
Main(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT STATE_CDoorController_Main
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CDoorController::Main expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
#line 327 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
InitAsEditorModel ();
#line 328 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
SetPhysicsFlags (EPF_MODEL_IMMATERIAL );
#line 329 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
SetCollisionFlags (ECF_TOUCHMODEL );
#line 332 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
GetModelObject () -> StretchModel (FLOAT3D (m_fWidth , m_fHeight , m_fWidth ));
#line 333 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
SetModel (MODEL_DOORCONTROLLER );
#line 334 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
SetModelMainTexture (TEXTURE_DOORCONTROLLER );
#line 335 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
ModelChangeNotify ();
#line 338 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
SetTimerAfter(0.1f);
Jump(STATE_CURRENT, 0x00dd0027, FALSE, EBegin());return TRUE;}BOOL CDoorController::H0x00dd0027_Main_01(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd0027
switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x00dd0028, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CDoorController::H0x00dd0028_Main_02(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00dd0028
;
#line 341 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
switch(m_dtType ){
#line 342 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
case DT_AUTO : {
#line 343 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
Jump(STATE_CURRENT, STATE_CDoorController_DoorAuto, TRUE, EVoid());return TRUE;
#line 344 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
}break ;
#line 345 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
case DT_TRIGGERED : {
#line 346 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
Jump(STATE_CURRENT, STATE_CDoorController_DoorTriggered, TRUE, EVoid());return TRUE;
#line 347 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
}break ;
#line 348 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
case DT_TRIGGEREDAUTO : {
#line 349 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
Jump(STATE_CURRENT, STATE_CDoorController_DoorTriggeredAuto, TRUE, EVoid());return TRUE;
#line 350 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
}break ;
#line 351 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
case DT_LOCKED : {
#line 352 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
Jump(STATE_CURRENT, STATE_CDoorController_DoorLocked, TRUE, EVoid());return TRUE;
#line 353 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
}break ;
#line 354 "D:/SE1_GPL/Sources/EntitiesMP/DoorController.es"
} ASSERT(FALSE); return TRUE;};