Serious-Engine/Sources/EntitiesMP/CannonRotating_tables.h
2016-03-11 15:57:17 +02:00

126 lines
11 KiB
C

/*
* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
*/
#define ENTITYCLASS CCannonRotating
CEntityProperty CCannonRotating_properties[] = {
CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x00000159<<8)+1, offsetof(CCannonRotating, m_fHealth), "Cannon Health", 0, 0x7F0000FFUL, 0),
CEntityProperty(CEntityProperty::EPT_RANGE, NULL, (0x00000159<<8)+2, offsetof(CCannonRotating, m_fFiringRangeClose), "Cannon Firing Close Range", 0, 0x7F0000FFUL, 0),
CEntityProperty(CEntityProperty::EPT_RANGE, NULL, (0x00000159<<8)+3, offsetof(CCannonRotating, m_fFiringRangeFar), "Cannon Firing Far Range", 0, 0x7F0000FFUL, 0),
CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x00000159<<8)+4, offsetof(CCannonRotating, m_fWaitAfterFire), "Cannon Wait After Fire", 0, 0x7F0000FFUL, 0),
CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x00000159<<8)+5, offsetof(CCannonRotating, m_fSize), "", 0, 0, 0),
CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x00000159<<8)+6, offsetof(CCannonRotating, m_fMaxPitch), "Cannon Max Pitch", 0, 0x7F0000FFUL, 0),
CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x00000159<<8)+7, offsetof(CCannonRotating, m_fViewAngle), "Cannon View Angle", 0, 0x7F0000FFUL, 0),
CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x00000159<<8)+8, offsetof(CCannonRotating, m_fScanAngle), "Cannon Scanning Angle", 0, 0x7F0000FFUL, 0),
CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x00000159<<8)+9, offsetof(CCannonRotating, m_fRotationSpeed), "Cannon Rotation Speed", 0, 0x7F0000FFUL, 0),
CEntityProperty(CEntityProperty::EPT_BOOL, NULL, (0x00000159<<8)+10, offsetof(CCannonRotating, m_bActive), "Cannon Active", 0, 0x7F0000FFUL, 0),
CEntityProperty(CEntityProperty::EPT_FLOAT3D, NULL, (0x00000159<<8)+20, offsetof(CCannonRotating, m_fRotSpeedMuzzle), "", 0, 0, 0),
CEntityProperty(CEntityProperty::EPT_FLOAT3D, NULL, (0x00000159<<8)+21, offsetof(CCannonRotating, m_fRotSpeedRotator), "", 0, 0, 0),
CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x00000159<<8)+25, offsetof(CCannonRotating, m_fDistanceToPlayer), "", 0, 0, 0),
CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x00000159<<8)+26, offsetof(CCannonRotating, m_fDesiredMuzzlePitch), "", 0, 0, 0),
CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x00000159<<8)+27, offsetof(CCannonRotating, m_iMuzzleDir), "", 0, 0, 0),
CEntityProperty(CEntityProperty::EPT_FLOAT3D, NULL, (0x00000159<<8)+28, offsetof(CCannonRotating, m_vFiringPos), "", 0, 0, 0),
CEntityProperty(CEntityProperty::EPT_FLOAT3D, NULL, (0x00000159<<8)+29, offsetof(CCannonRotating, m_vTarget), "", 0, 0, 0),
CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x00000159<<8)+30, offsetof(CCannonRotating, m_tmLastFireTime), "", 0, 0, 0),
CEntityProperty(CEntityProperty::EPT_FLOAT3D, NULL, (0x00000159<<8)+40, offsetof(CCannonRotating, m_aBeginMuzzleRotation), "", 0, 0, 0),
CEntityProperty(CEntityProperty::EPT_FLOAT3D, NULL, (0x00000159<<8)+41, offsetof(CCannonRotating, m_aEndMuzzleRotation), "", 0, 0, 0),
CEntityProperty(CEntityProperty::EPT_FLOAT3D, NULL, (0x00000159<<8)+42, offsetof(CCannonRotating, m_aBeginRotatorRotation), "", 0, 0, 0),
CEntityProperty(CEntityProperty::EPT_FLOAT3D, NULL, (0x00000159<<8)+43, offsetof(CCannonRotating, m_aEndRotatorRotation), "", 0, 0, 0),
};
#define CCannonRotating_propertiesct ARRAYCOUNT(CCannonRotating_properties)
CEntityComponent CCannonRotating_components[] = {
#define CLASS_BASE ((0x00000159<<8)+1)
CEntityComponent(ECT_CLASS, CLASS_BASE, "EFNM" "Classes\\EnemyBase.ecl"),
#define CLASS_BASIC_EFFECT ((0x00000159<<8)+2)
CEntityComponent(ECT_CLASS, CLASS_BASIC_EFFECT, "EFNM" "Classes\\BasicEffect.ecl"),
#define CLASS_PROJECTILE ((0x00000159<<8)+3)
CEntityComponent(ECT_CLASS, CLASS_PROJECTILE, "EFNM" "Classes\\Projectile.ecl"),
#define CLASS_CANNONBALL ((0x00000159<<8)+4)
CEntityComponent(ECT_CLASS, CLASS_CANNONBALL, "EFNM" "Classes\\CannonBall.ecl"),
#define MODEL_TURRET ((0x00000159<<8)+10)
CEntityComponent(ECT_MODEL, MODEL_TURRET, "EFNM" "ModelsMP\\Enemies\\CannonRotating\\Turret.mdl"),
#define MODEL_ROTATOR ((0x00000159<<8)+11)
CEntityComponent(ECT_MODEL, MODEL_ROTATOR, "EFNM" "ModelsMP\\Enemies\\CannonRotating\\RotatingMechanism.mdl"),
#define MODEL_CANNON ((0x00000159<<8)+12)
CEntityComponent(ECT_MODEL, MODEL_CANNON, "EFNM" "ModelsMP\\Enemies\\CannonStatic\\Cannon.mdl"),
#define TEXTURE_TURRET ((0x00000159<<8)+20)
CEntityComponent(ECT_TEXTURE, TEXTURE_TURRET, "EFNM" "ModelsMP\\Enemies\\CannonRotating\\Turret.tex"),
#define TEXTURE_ROTATOR ((0x00000159<<8)+21)
CEntityComponent(ECT_TEXTURE, TEXTURE_ROTATOR, "EFNM" "ModelsMP\\Enemies\\CannonRotating\\RotatingMechanism.tex"),
#define TEXTURE_CANNON ((0x00000159<<8)+22)
CEntityComponent(ECT_TEXTURE, TEXTURE_CANNON, "EFNM" "Models\\Weapons\\Cannon\\Body.tex"),
#define MODEL_DEBRIS_MUZZLE ((0x00000159<<8)+30)
CEntityComponent(ECT_MODEL, MODEL_DEBRIS_MUZZLE, "EFNM" "ModelsMP\\Enemies\\CannonRotating\\Debris\\Cannon.mdl"),
#define MODEL_DEBRIS_ROTATOR ((0x00000159<<8)+31)
CEntityComponent(ECT_MODEL, MODEL_DEBRIS_ROTATOR, "EFNM" "ModelsMP\\Enemies\\CannonRotating\\Debris\\RotatingMechanism.mdl"),
#define MODEL_DEBRIS_BASE ((0x00000159<<8)+32)
CEntityComponent(ECT_MODEL, MODEL_DEBRIS_BASE, "EFNM" "ModelsMP\\Enemies\\CannonRotating\\Debris\\Turret.mdl"),
#define MODEL_BALL ((0x00000159<<8)+35)
CEntityComponent(ECT_MODEL, MODEL_BALL, "EFNM" "Models\\Weapons\\Cannon\\Projectile\\CannonBall.mdl"),
#define TEXTURE_BALL ((0x00000159<<8)+36)
CEntityComponent(ECT_TEXTURE, TEXTURE_BALL, "EFNM" "Models\\Weapons\\Cannon\\Projectile\\IronBall.tex"),
#define SOUND_FIRE ((0x00000159<<8)+50)
CEntityComponent(ECT_SOUND, SOUND_FIRE, "EFNM" "ModelsMP\\Enemies\\CannonRotating\\Sounds\\Fire.wav"),
};
#define CCannonRotating_componentsct ARRAYCOUNT(CCannonRotating_components)
CEventHandlerEntry CCannonRotating_handlers[] = {
{0x01590000, -1, CEntity::pEventHandler(&CCannonRotating::
#line 319 "D:/SE1_GPL/Sources/EntitiesMP/CannonRotating.es"
MainLoop),DEBUGSTRING("CCannonRotating::MainLoop")},
{0x01590001, -1, CEntity::pEventHandler(&CCannonRotating::H0x01590001_MainLoop_01), DEBUGSTRING("CCannonRotating::H0x01590001_MainLoop_01")},
{0x01590002, -1, CEntity::pEventHandler(&CCannonRotating::H0x01590002_MainLoop_02), DEBUGSTRING("CCannonRotating::H0x01590002_MainLoop_02")},
{0x01590003, -1, CEntity::pEventHandler(&CCannonRotating::
#line 336 "D:/SE1_GPL/Sources/EntitiesMP/CannonRotating.es"
Scan),DEBUGSTRING("CCannonRotating::Scan")},
{0x01590004, -1, CEntity::pEventHandler(&CCannonRotating::H0x01590004_Scan_01), DEBUGSTRING("CCannonRotating::H0x01590004_Scan_01")},
{0x01590005, -1, CEntity::pEventHandler(&CCannonRotating::H0x01590005_Scan_02), DEBUGSTRING("CCannonRotating::H0x01590005_Scan_02")},
{0x01590006, -1, CEntity::pEventHandler(&CCannonRotating::H0x01590006_Scan_03), DEBUGSTRING("CCannonRotating::H0x01590006_Scan_03")},
{0x01590007, -1, CEntity::pEventHandler(&CCannonRotating::H0x01590007_Scan_04), DEBUGSTRING("CCannonRotating::H0x01590007_Scan_04")},
{0x01590008, -1, CEntity::pEventHandler(&CCannonRotating::H0x01590008_Scan_05), DEBUGSTRING("CCannonRotating::H0x01590008_Scan_05")},
{0x01590009, -1, CEntity::pEventHandler(&CCannonRotating::H0x01590009_Scan_06), DEBUGSTRING("CCannonRotating::H0x01590009_Scan_06")},
{0x0159000a, -1, CEntity::pEventHandler(&CCannonRotating::H0x0159000a_Scan_07), DEBUGSTRING("CCannonRotating::H0x0159000a_Scan_07")},
{0x0159000b, -1, CEntity::pEventHandler(&CCannonRotating::H0x0159000b_Scan_08), DEBUGSTRING("CCannonRotating::H0x0159000b_Scan_08")},
{0x0159000c, -1, CEntity::pEventHandler(&CCannonRotating::H0x0159000c_Scan_09), DEBUGSTRING("CCannonRotating::H0x0159000c_Scan_09")},
{0x0159000d, -1, CEntity::pEventHandler(&CCannonRotating::H0x0159000d_Scan_10), DEBUGSTRING("CCannonRotating::H0x0159000d_Scan_10")},
{0x0159000e, -1, CEntity::pEventHandler(&CCannonRotating::H0x0159000e_Scan_11), DEBUGSTRING("CCannonRotating::H0x0159000e_Scan_11")},
{0x0159000f, -1, CEntity::pEventHandler(&CCannonRotating::H0x0159000f_Scan_12), DEBUGSTRING("CCannonRotating::H0x0159000f_Scan_12")},
{0x01590010, -1, CEntity::pEventHandler(&CCannonRotating::
#line 383 "D:/SE1_GPL/Sources/EntitiesMP/CannonRotating.es"
Die),DEBUGSTRING("CCannonRotating::Die")},
{0x01590011, -1, CEntity::pEventHandler(&CCannonRotating::
#line 429 "D:/SE1_GPL/Sources/EntitiesMP/CannonRotating.es"
RotateMuzzle),DEBUGSTRING("CCannonRotating::RotateMuzzle")},
{0x01590012, -1, CEntity::pEventHandler(&CCannonRotating::H0x01590012_RotateMuzzle_01), DEBUGSTRING("CCannonRotating::H0x01590012_RotateMuzzle_01")},
{0x01590013, -1, CEntity::pEventHandler(&CCannonRotating::H0x01590013_RotateMuzzle_02), DEBUGSTRING("CCannonRotating::H0x01590013_RotateMuzzle_02")},
{0x01590014, -1, CEntity::pEventHandler(&CCannonRotating::
#line 444 "D:/SE1_GPL/Sources/EntitiesMP/CannonRotating.es"
FireCannon),DEBUGSTRING("CCannonRotating::FireCannon")},
{0x01590015, -1, CEntity::pEventHandler(&CCannonRotating::H0x01590015_FireCannon_01), DEBUGSTRING("CCannonRotating::H0x01590015_FireCannon_01")},
{0x01590016, -1, CEntity::pEventHandler(&CCannonRotating::H0x01590016_FireCannon_02), DEBUGSTRING("CCannonRotating::H0x01590016_FireCannon_02")},
{0x01590017, -1, CEntity::pEventHandler(&CCannonRotating::
#line 511 "D:/SE1_GPL/Sources/EntitiesMP/CannonRotating.es"
Inactive),DEBUGSTRING("CCannonRotating::Inactive")},
{0x01590018, -1, CEntity::pEventHandler(&CCannonRotating::H0x01590018_Inactive_01), DEBUGSTRING("CCannonRotating::H0x01590018_Inactive_01")},
{0x01590019, -1, CEntity::pEventHandler(&CCannonRotating::H0x01590019_Inactive_02), DEBUGSTRING("CCannonRotating::H0x01590019_Inactive_02")},
{1, -1, CEntity::pEventHandler(&CCannonRotating::
#line 527 "D:/SE1_GPL/Sources/EntitiesMP/CannonRotating.es"
Main),DEBUGSTRING("CCannonRotating::Main")},
{0x0159001a, -1, CEntity::pEventHandler(&CCannonRotating::H0x0159001a_Main_01), DEBUGSTRING("CCannonRotating::H0x0159001a_Main_01")},
{0x0159001b, -1, CEntity::pEventHandler(&CCannonRotating::H0x0159001b_Main_02), DEBUGSTRING("CCannonRotating::H0x0159001b_Main_02")},
};
#define CCannonRotating_handlersct ARRAYCOUNT(CCannonRotating_handlers)
CEntity *CCannonRotating_New(void) { return new CCannonRotating; };
void CCannonRotating_OnInitClass(void) {};
void CCannonRotating_OnEndClass(void) {};
void CCannonRotating_OnPrecache(CDLLEntityClass *pdec, INDEX iUser) {};
void CCannonRotating_OnWorldEnd(CWorld *pwo) {};
void CCannonRotating_OnWorldInit(CWorld *pwo) {};
void CCannonRotating_OnWorldTick(CWorld *pwo) {};
void CCannonRotating_OnWorldRender(CWorld *pwo) {};
ENTITY_CLASSDEFINITION(CCannonRotating, CEnemyBase, "CannonRotating", "Thumbnails\\CannonRotating.tbn", 0x00000159);
DECLARE_CTFILENAME(_fnmCCannonRotating_tbn, "Thumbnails\\CannonRotating.tbn");