Serious-Engine/Sources/Engine/Base/Translation.h
2016-03-11 15:57:17 +02:00

34 lines
1.2 KiB
C

/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
#ifndef SE_INCL_TRANSLATION_H
#define SE_INCL_TRANSLATION_H
#ifdef PRAGMA_ONCE
#pragma once
#endif
// init translation routines with given translation table
ENGINE_API void InitTranslation(void);
// add given translation table
ENGINE_API void AddTranslationTable_t(const CTFileName &fnmTable); // throw char *
// add several tables from a directory using wildcards
ENGINE_API void AddTranslationTablesDir_t(const CTFileName &fnmDir, const CTFileName &fnmPattern); // throw char *
// finish translation table building
ENGINE_API void FinishTranslationTable(void);
// read given translation table from file - for internal use
ENGINE_API void ReadTranslationTable_t(
CDynamicArray<class CTranslationPair> &atpPairs, const CTFileName &fnmTable); // throw char *
// translate a string
ENGINE_API char * Translate(char *str, INDEX iOffset=0);
ENGINE_API const char * TranslateConst(const char *str, INDEX iOffset=0);
// macro for inserting a string for translation into executables
#define TRANS(str) Translate("ETRS" str, 4)
// macro for translating a variable string (usually can be CTString)
#define TRANSV(str) TranslateConst(str, 0)
#endif /* include-once check. */