Serious-Engine/Sources/SeriousSam/GUI/Components/MGTrigger.cpp
zcaliptium 80471f5041 GameExecutable: Fix } else { formatting.
Make code more readable.
2016-03-31 22:57:40 +03:00

121 lines
3.3 KiB
C++

/* Copyright (c) 2002-2012 Croteam Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of version 2 of the GNU General Public License as published by
the Free Software Foundation
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
#include "StdH.h"
#include <Engine/Base/KeyNames.h>
#include <Engine/CurrentVersion.h>
#include <GameMP/LCDDrawing.h>
#include "MGTrigger.h"
INDEX GetNewLoopValue(int iVKey, INDEX iCurrent, INDEX ctMembers)
{
INDEX iPrev = (iCurrent + ctMembers - 1) % ctMembers;
INDEX iNext = (iCurrent + 1) % ctMembers;
// return and right arrow set new text
if (iVKey == VK_RETURN || iVKey == VK_LBUTTON || iVKey == VK_RIGHT)
{
return iNext;
// left arrow and backspace sets prev text
} else if ((iVKey == VK_BACK || iVKey == VK_RBUTTON) || (iVKey == VK_LEFT)) {
return iPrev;
}
return iCurrent;
}
CMGTrigger::CMGTrigger(void)
{
mg_pPreTriggerChange = NULL;
mg_pOnTriggerChange = NULL;
mg_iCenterI = 0;
mg_bVisual = FALSE;
}
void CMGTrigger::ApplyCurrentSelection(void)
{
mg_iSelected = Clamp(mg_iSelected, 0L, mg_ctTexts - 1L);
mg_strValue = mg_astrTexts[mg_iSelected];
}
void CMGTrigger::OnSetNextInList(int iVKey)
{
if (mg_pPreTriggerChange != NULL) {
mg_pPreTriggerChange(mg_iSelected);
}
mg_iSelected = GetNewLoopValue(iVKey, mg_iSelected, mg_ctTexts);
mg_strValue = mg_astrTexts[mg_iSelected];
if (mg_pOnTriggerChange != NULL) {
(*mg_pOnTriggerChange)(mg_iSelected);
}
}
BOOL CMGTrigger::OnKeyDown(int iVKey)
{
if ((iVKey == VK_RETURN || iVKey == VK_LBUTTON) ||
(iVKey == VK_LEFT) ||
(iVKey == VK_BACK || iVKey == VK_RBUTTON) ||
(iVKey == VK_RIGHT))
{
// key is handled
if (mg_bEnabled) OnSetNextInList(iVKey);
return TRUE;
}
// key is not handled
return FALSE;
}
void CMGTrigger::Render(CDrawPort *pdp)
{
SetFontMedium(pdp);
PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen);
PIX pixIL = box.Min()(1) + box.Size()(1)*0.45f;
PIX pixIR = box.Min()(1) + box.Size()(1)*0.55f;
PIX pixJ = box.Min()(2);
COLOR col = GetCurrentColor();
if (!mg_bVisual || mg_strValue == "") {
CTString strValue = mg_strValue;
if (mg_bVisual) {
strValue = TRANS("none");
}
if (mg_iCenterI == -1) {
pdp->PutText(mg_strLabel, box.Min()(1), pixJ, col);
pdp->PutTextR(strValue, box.Max()(1), pixJ, col);
} else {
pdp->PutTextR(mg_strLabel, pixIL, pixJ, col);
pdp->PutText(strValue, pixIR, pixJ, col);
}
} else {
CTString strLabel = mg_strLabel + ": ";
pdp->PutText(strLabel, box.Min()(1), pixJ, col);
CTextureObject to;
try {
to.SetData_t(mg_strValue);
CTextureData *ptd = (CTextureData *)to.GetData();
PIX pixSize = box.Size()(2);
PIX pixCX = box.Max()(1) - pixSize / 2;
PIX pixCY = box.Center()(2);
pdp->PutTexture(&to, PIXaabbox2D(
PIX2D(pixCX - pixSize / 2, pixCY - pixSize / 2),
PIX2D(pixCX - pixSize / 2 + pixSize, pixCY - pixSize / 2 + pixSize)), C_WHITE | 255);
} catch (char *strError) {
CPrintF("%s\n", strError);
}
to.SetData(NULL);
}
}