mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-12-28 08:24:51 +01:00
74 lines
2.5 KiB
C++
74 lines
2.5 KiB
C++
/*
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* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
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*/
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#ifndef _Entities_GhostBusterRay_INCLUDED
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#define _Entities_GhostBusterRay_INCLUDED 1
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#include <Entities/Light.h>
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#include <Entities/Bullet.h>
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#include <Entities/PlayerWeapons.h>
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#include <Engine/Classes/MovableEntity.h>
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#define EVENTCODE_EGhostBusterRay 0x01f90000
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class DECL_DLL EGhostBusterRay : public CEntityEvent {
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public:
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EGhostBusterRay();
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CEntityEvent *MakeCopy(void);
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CEntityPointer penOwner;
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};
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DECL_DLL inline void ClearToDefault(EGhostBusterRay &e) { e = EGhostBusterRay(); } ;
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extern "C" DECL_DLL CDLLEntityClass CGhostBusterRay_DLLClass;
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class CGhostBusterRay : public CMovableModelEntity {
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public:
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virtual CEntity *GetPredictionPair(void) { return m_penPrediction; };
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virtual void SetPredictionPair(CEntity *penPair) { m_penPrediction = penPair; };
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DECL_DLL virtual void SetDefaultProperties(void);
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CEntityPointer m_penOwner;
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BOOL m_bRender;
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FLOAT3D m_vSrcOld;
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FLOAT3D m_vDstOld;
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FLOAT3D m_vSrc;
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FLOAT3D m_vDst;
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FLOAT3D m_iLastBulletPosition;
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CAnimObject m_aoLightAnim;
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INDEX m_ctPasses;
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CEntityPointer m_penPrediction;
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CLightSource m_lsLightSource;
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CEntity * penBullet;
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const CPlacement3D * pplSource;
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#line 61 "/home/seb/git/Serious-Seb/Sources/Entities/GhostBusterRay.es"
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void AddDependentsToPrediction(void);
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#line 66 "/home/seb/git/Serious-Seb/Sources/Entities/GhostBusterRay.es"
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void RenderParticles(void);
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#line 77 "/home/seb/git/Serious-Seb/Sources/Entities/GhostBusterRay.es"
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void Read_t(CTStream * istr);
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#line 84 "/home/seb/git/Serious-Seb/Sources/Entities/GhostBusterRay.es"
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CLightSource * GetLightSource(void);
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#line 94 "/home/seb/git/Serious-Seb/Sources/Entities/GhostBusterRay.es"
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void SetupLightSource(void);
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#line 115 "/home/seb/git/Serious-Seb/Sources/Entities/GhostBusterRay.es"
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void DoMoving(void);
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#line 119 "/home/seb/git/Serious-Seb/Sources/Entities/GhostBusterRay.es"
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void PostMoving(void);
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#line 165 "/home/seb/git/Serious-Seb/Sources/Entities/GhostBusterRay.es"
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void PrepareBullet(const CPlacement3D & plBullet);
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#line 177 "/home/seb/git/Serious-Seb/Sources/Entities/GhostBusterRay.es"
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void Fire(const CPlacement3D & plSource);
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#line 190 "/home/seb/git/Serious-Seb/Sources/Entities/GhostBusterRay.es"
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void DestroyGhostBusterRay(void);
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#define STATE_CGhostBusterRay_Main 1
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BOOL
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#line 201 "/home/seb/git/Serious-Seb/Sources/Entities/GhostBusterRay.es"
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Main(const CEntityEvent &__eeInput);
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};
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#endif // _Entities_GhostBusterRay_INCLUDED
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