Serious-Engine/Sources/GameGUIMP/DlgPlayerSettings.h
2016-03-11 18:20:51 -06:00

62 lines
1.7 KiB
C++

/* Copyright (c) 2002-2012 Croteam Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of version 2 of the GNU General Public License as published by
the Free Software Foundation
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
// DlgPlayerSettings.h : header file
//
#ifndef DLGPLAYERSETTINGS_H
#define DLGPLAYERSETTINGS_H 1
/////////////////////////////////////////////////////////////////////////////
// CDlgPlayerSettings dialog
class CDlgPlayerControls;
class CDlgPlayerSettings : public CDialog
{
// Construction
public:
CDlgPlayerSettings(CWnd* pParent = NULL); // standard constructor
void InitPlayersAndControlsLists(void);
// Dialog Data
//{{AFX_DATA(CDlgPlayerSettings)
enum { IDD = IDD_SETTINGS_PLAYERS };
CListBox m_listAvailableControls;
CListBox m_listAvailablePlayers;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgPlayerSettings)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
public:
// Generated message map functions
//{{AFX_MSG(CDlgPlayerSettings)
afx_msg void OnPlayerAppearance();
virtual BOOL OnInitDialog();
afx_msg void OnEditControls();
afx_msg void OnRenameControls();
afx_msg void OnRenamePlayer();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#endif // DLGPLAYERSETTINGS_H