mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-24 19:30:26 +01:00
204 lines
8.7 KiB
C
204 lines
8.7 KiB
C
/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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//{{NO_DEPENDENCIES}}
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// Microsoft Developer Studio generated include file.
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// Used by SeriousSkaStudio.rc
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//
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#define IDC_TB_COLHEIGHT 2
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#define IDD_ABOUTBOX 100
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#define IDW_TOOLBAR_MAINFRAME 101
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#define IDW_TOOLBAR_NAVIGATION 102
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#define IDW_TOOLBAR_MANAGE 103
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#define IDR_MAINFRAME 128
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#define IDR_SERIOUTYPE 129
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#define IDR_NAVIGATION 130
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#define IDD_TREEBAR 137
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#define IDB_BITMAP1 138
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#define IDR_MANAGE 139
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#define IDD_PARENT 141
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#define IDD_COLISION 142
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#define IDD_ANIMSET 143
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#define IDD_LOD 144
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#define IDD_SHADER 145
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#define IDD_TEXTURE 146
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#define IDD_LIST_OPTIONS 147
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#define IDD_ERROR_LIST 148
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#define IDD_ALL_FRAMES_BBOX 149
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#define IDR_POPUP_MENU 151
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#define IDD_BONE 152
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#define IDC_TREE1 1000
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#define IDC_SELECTEDMI 1003
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#define IDC_CB_PARENTBONE 1004
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#define IDC_CB_PARENTMODEL 1005
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#define IDC_PBONE_LAB 1006
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#define IDC_PMODEL_LAB 1007
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#define IDC_OFF_POSX 1008
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#define IDC_OFF_POSY 1009
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#define IDC_OFF_POSZ 1010
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#define IDC_OFF_ROTH 1011
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#define IDC_OFF_ROTP 1012
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#define IDC_OFF_ROTB 1013
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#define IDC_OFF_POSLABEL 1014
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#define IDC_OFF_ROTLABEL 1015
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#define IDC_CB_TEXNAME 1016
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#define IDC_LB_TEX_NAME 1017
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#define IDC_MODE_SELECT_TAB 1018
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#define IDC_EB_DISTANCE 1019
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#define IDC_LB_DISTANCE_FAC 1020
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#define IDC_EB_TRESHOLD 1021
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#define IDC_LB_TRESHOLD 1022
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#define IDC_CB_COMPRESION 1023
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#define IDC_TB_COLWIDTH 1024
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#define IDC_TB_COLPOSX 1025
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#define IDC_TB_COLLENGTH 1026
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#define IDC_LB_COLNAME 1027
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#define IDC_TB_COLPOSY 1028
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#define IDC_LB_BONE_NAME 1028
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#define IDC_TB_COLPOSZ 1029
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#define IDC_LB_WHL 1030
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#define IDC_LB_XYZ 1031
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#define IDC_EB_SECPERFRAME 1032
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#define IDC_LB_POSX 1032
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#define IDC_LB_SECPERFRAME 1033
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#define IDC_CB_SHADER 1033
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#define IDC_LB_POSY 1033
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#define IDC_TB_COLNAME 1034
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#define IDC_LB_POSZ 1034
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#define IDC_TB_WALKSPEED 1035
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#define IDC_TB_ZTRANSSPEED 1035
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#define IDC_LB_HEADING 1035
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#define IDC_TB_WALKLOOP 1036
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#define IDC_TB_ZTRANSLOOP 1036
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#define IDC_LB_PITCH 1036
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#define IDC_LB_ZTRANSLOOP 1037
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#define IDC_LB_BANKING 1037
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#define IDC_LB_ZTRANSSPEED 1038
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#define IDC_CB_SECPERFRAME 1039
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#define IDC_SPLITER_FRAME2 1041
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#define IDC_LB_PARENTBONE 1046
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#define IDC_LB_PARENT_MODEL 1047
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#define IDC_LB_OFFSET_POS 1048
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#define IDC_LB_OFFSET_ROT 1049
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#define IDC_TB_OFFSET_POSX 1050
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#define IDC_TB_OFFSET_POSY 1051
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#define IDC_TB_OFFSET_POSZ 1052
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#define IDC_TB_OFFSET_ROTH 1053
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#define IDC_TB_OFFSET_ROTP 1054
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#define IDC_TB_OFFSET_ROTB 1055
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#define IDC_LB_PARENT_MODEL2 1056
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#define IDC_LB_SHADER_NAME 1061
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#define IDC_LB_TEXTURE_NAME 1062
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#define IDC_EB_TEXTURENAME 1063
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#define IDC_TEXTURE_VIEW 1064
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#define IDC_BT_DUMMYCOLOR 1065
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#define IDC_BT_CONVERT 1066
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#define IDC_BT_RELOAD_TEXTURE 1067
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#define IDC_BT_RECREATE_TEXTURE 1068
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#define IDC_BT_CLOSE 1068
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#define IDC_BT_CLEAR 1069
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#define IDC_BT_BROWSE_TEXTURE 1069
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#define IDC_LC_ERROR_LIST 1070
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#define IDC_SPLITER_LOG_FRAME 1071
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#define IDC_SPLITER_FRAME 1072
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#define IDC_SPLITTER_TREE 1078
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#define IDC_BT_RESET_COLISION 1080
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#define IDC_BT_RESET_OFFSET 1081
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#define IDC_TB_MI_NAME 1082
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#define IDC_BT_CALC_ALLFRAMES_BBOX 1083
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#define IDC_LB_BONENAME_LABEL 1084
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#define IDC_LB_HPB 1086
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#define ID_TEXTURE_OPEN 32771
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#define ID_RESET_VIEW 32772
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#define ID_IMPORT_ASCIIFILE 32774
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#define ID_IMPORT_SKELETON 32775
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#define ID_IMPORT_ANIMSET 32776
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#define ID_SHOW_WIREFRAME 32777
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#define ID_SHOW_SKELETON 32778
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#define ID_SHOW_TEXTURE 32779
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#define ID_IMPORT_SMCSCRIPT 32780
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#define ID_IMPORT_CONVERT 32784
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#define ID_VIEW_TREEVIEW 32787
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#define ID_ADD_MODEL_INSTANCE 32790
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#define ID_ADD_MESHLOD 32791
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#define ID_ADD_SKELETONLOD 32792
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#define ID_ADD_ANIMATION 32793
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#define ID_DELETESELECTED 32794
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#define ID_ADD_MESHLIST 32795
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#define ID_ADD_SKELETONLIST 32797
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#define ID_ADD_ANIMSET 32798
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#define ID_ADD_TEXTURE 32799
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#define ID_ADD_CHILD_MODEL_INSTANCE 32800
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#define ID_SHOW_WEIGHTS 32801
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#define ID_ADD_COLISIONBOX 32802
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#define ID_ANIM_STOP 32803
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#define ID_ANIM_SYNC 32804
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#define ID_AUTO_MIPING 32806
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#define ID_SHOW_GROUND 32807
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#define ID_SHOW_ANIM_QUEUE 32809
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#define ID_FILE_SAVEMI 32812
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#define ID_SHOW_NORMALS 32813
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#define ID_SHOW_LIGHTS 32814
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#define ID_CHANGE_AMBIENT 32815
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#define ID_CHANGE_LIGHTCOLOR 32816
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#define ID_CHANGE_AMBIENTCOLOR 32817
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#define ID_ANIM_LOOP 32818
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#define ID_ANIM_PAUSE 32819
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#define ID_SHOW_COLISION 32820
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#define ID_FILE_CREATETEXTURE 32821
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#define ID_FILE_CREATE_TEXTURE 32822
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#define ID_FILE_X 32823
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#define ID_FILE_SAVEMI_AS 32824
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#define ID_FILE_RECREATETEXTURE 32825
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#define ID_VK_UP 32826
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#define ID_VK_DOWN 32827
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#define ID_VIEW_ERRORLIST 32828
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#define ID_VK_ESCAPE 32829
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#define ID_CREATE_ADD_TEXTURE 32830
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#define ID_ADD_ALLFRAMES_BBOX 32831
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#define ID_ADD_TEXTURE_SPECULAR 32832
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#define ID_ADD_TEXTURE_BUMP 32833
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#define ID_ADD_TEXTURE_REFLECTION 32834
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#define ID_SHOW_ACTIVE_SKELETON 32835
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#define ID_SHOW_ALL_FRAMES_BBOX 32836
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#define ID_CONVERT_SELECTED 32839
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#define ID_ALL_FRAMES_RECALC 32840
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#define ID_ANIMATION_PLAY 32841
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#define ID_MODELINSTANCE_SAVEWITHOFFSET 32842
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#define ID_VK_LEFT 32843
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#define ID_VK_RIGHT 32844
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#define ID_VK_LEFT_WITH_CTRL 32845
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#define ID_VK_RIGHT_WITH_CTRL 32846
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#define ID_BBOX_RESET 32847
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#define ID_RESET_COLISIONBOX 32848
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#define ID_RELOAD_TEXTURE 32849
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#define ID_RECREATE_TEXTURE 32850
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#define ID_BROWSE_TEXTURE 32851
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#define ID_MI_STRETCH 32853
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#define ID_STATUS_BAR_TEXT 61216
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#define ID_VIEW_DLG_PREFS 61217
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_3D_CONTROLS 1
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#define _APS_NEXT_RESOURCE_VALUE 153
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#define _APS_NEXT_COMMAND_VALUE 32854
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#define _APS_NEXT_CONTROL_VALUE 1087
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#define _APS_NEXT_SYMED_VALUE 104
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#endif
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#endif
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