mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-24 19:30:26 +01:00
1a2ccb8f50
Conflicts: Sources/Ecc/Parser.cpp Sources/Ecc/Scanner.cpp Sources/Engine/Base/Scanner.cpp Sources/Engine/GameAgent/GameAgent.cpp Sources/Engine/Graphics/Gfx_wrapper.h Sources/Engine/Network/Network.cpp Sources/Engine/Sound/SoundDecoder.h Sources/Engine/Templates/HashTableTemplate.cpp Sources/Engine/Terrain/Terrain.h Sources/EntitiesMP/ParticleCloudsHolder.es Sources/EntitiesMP/ParticleCloudsMarker.es Sources/SeriousSam/CDCheck.h Sources/SeriousSam/Menu.cpp Sources/SeriousSam/MenuGadgets.cpp Sources/SeriousSam/SeriousSam.cpp Sources/SeriousSam/SplashScreen.cpp Sources/SeriousSam/StdH.cpp Sources/SeriousSam/StdH.h Sources/Shaders/StdH.cpp
96 lines
2.5 KiB
C++
96 lines
2.5 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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231
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%{
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#include "EntitiesMP/StdH/StdH.h"
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extern INDEX ent_bReportBrokenChains;
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%}
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class CVoiceHolder : CRationalEntity {
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name "VoiceHolder";
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thumbnail "Thumbnails\\VoiceHolder.tbn";
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features "HasName", "IsTargetable";
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properties:
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1 CTString m_strName "Name" 'N' = "VoiceHolder",
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3 CTString m_strDescription = "",
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2 CTFileName m_fnmMessage "Message" 'M' = CTString(""),
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5 BOOL m_bActive "Active" 'A' = TRUE,
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6 INDEX m_ctMaxTrigs "Max trigs" 'X' = 1, // how many times could trig
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{
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CAutoPrecacheSound m_aps;
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}
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components:
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1 model MODEL_MARKER "Models\\Editor\\VoiceHolder.mdl",
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2 texture TEXTURE_MARKER "Models\\Editor\\VoiceHolder.tex"
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functions:
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void Precache(void)
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{
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m_aps.Precache(m_fnmMessage);
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}
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const CTString &GetDescription(void) const {
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((CTString&)m_strDescription).PrintF("%s", (const char *) m_fnmMessage.FileName());
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return m_strDescription;
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}
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procedures:
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Main()
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{
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InitAsEditorModel();
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SetPhysicsFlags(EPF_MODEL_IMMATERIAL);
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SetCollisionFlags(ECF_IMMATERIAL);
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// set appearance
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SetModel(MODEL_MARKER);
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SetModelMainTexture(TEXTURE_MARKER);
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wait() {
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on (ETrigger eTrigger): {
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if (!m_bActive) {
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resume;
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}
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CEntity *penCaused = FixupCausedToPlayer(this, eTrigger.penCaused);
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EVoiceMessage eMsg;
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eMsg.fnmMessage = m_fnmMessage;
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penCaused->SendEvent(eMsg);
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// if max trig count is used for counting
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if(m_ctMaxTrigs > 0) {
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// decrease count
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m_ctMaxTrigs-=1;
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// if we trigged max times
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if( m_ctMaxTrigs <= 0) {
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// cease to exist
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Destroy();
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stop;
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}
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}
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resume;
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}
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on (EActivate): {
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m_bActive = TRUE;
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resume;
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}
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on (EDeactivate): {
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m_bActive = FALSE;
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resume;
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}
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}
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return;
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}
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};
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