mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-24 19:30:26 +01:00
256 lines
7.0 KiB
C++
Executable File
256 lines
7.0 KiB
C++
Executable File
/* Copyright (c) 2002-2012 Croteam Ltd.
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of version 2 of the GNU General Public License as published by
|
|
the Free Software Foundation
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
|
|
|
237
|
|
%{
|
|
#include "EntitiesMP/StdH/StdH.h"
|
|
%}
|
|
|
|
enum EnvironmentParticlesHolderType {
|
|
0 EPTH_NONE "None",
|
|
1 EPTH_GROWTH "Growth",
|
|
2 EPTH_RAIN "Rain",
|
|
3 EPTH_SNOW "Snow",
|
|
};
|
|
|
|
class CEnvironmentParticlesHolder: CRationalEntity {
|
|
name "EnvironmentParticlesHolder";
|
|
thumbnail "Thumbnails\\EnvironmentParticlesHolder.tbn";
|
|
features "IsTargetable", "HasName", "HasDescription", "IsImportant";
|
|
|
|
properties:
|
|
|
|
1 CTString m_strName "Name" 'N' = "Env. particles holder", // class name
|
|
6 CTString m_strDescription = "",
|
|
2 CTFileName m_fnHeightMap "Height map" 'R' = CTString(""),
|
|
3 FLOATaabbox3D m_boxHeightMap "Height map box" 'B' = FLOATaabbox3D(FLOAT3D(0,0,0), FLOAT3D(1,1,1)),
|
|
4 enum EnvironmentParticlesHolderType m_eptType "Type" 'Y' = EPTH_NONE,
|
|
5 CEntityPointer m_penNextHolder "Next env. particles holder" 'T',
|
|
|
|
10 FLOAT m_tmRainStart = -1.0f, // Rain start time
|
|
11 FLOAT m_tmRainEnd = -1.0f, // Rain end time
|
|
|
|
12 FLOAT m_tmSnowStart = -1.0f, // Snow start time
|
|
13 FLOAT m_tmSnowEnd = -1.0f, // Snow end time
|
|
|
|
20 CModelObject m_moHeightMapHolder,
|
|
22 CModelObject m_moParticleTextureHolder,
|
|
|
|
// particle type specific properties
|
|
|
|
// shared particles texture
|
|
40 CTFileName m_fnTexture "Particle Texture" = CTString(""),
|
|
|
|
// growth
|
|
50 FLOAT m_fGrowthRenderingStep "Growth frequency" = 1.0f,
|
|
51 FLOAT m_fGrowthRenderingRadius "Growth radius" = 50,
|
|
52 FLOAT m_fGrowthRenderingRadiusFade "Growth fade radius" = 50,
|
|
53 BOOL m_bGrowthHighresMap "Growth high res map" = TRUE,
|
|
54 INDEX m_iGrowthMapX "Growth map tiles X" = 1,
|
|
55 INDEX m_iGrowthMapY "Growth map tiles Y" = 1,
|
|
56 FLOAT m_fGrowthMinSize "Growth min. size" = 1.0f,
|
|
57 FLOAT m_fGrowthMaxSize "Growth max. size" = 1.0f,
|
|
58 FLOAT m_fParticlesSinkFactor "Growth sink factor" = 0.0,
|
|
|
|
// rain
|
|
70 FLOAT m_fRainAppearLen "Rain start duration" = 10.0f,
|
|
71 FLOAT m_fSnowAppearLen "Snow start duration" = 10.0f,
|
|
|
|
{
|
|
// linked list of growth caches
|
|
CListHead lhCache;
|
|
}
|
|
|
|
components:
|
|
1 model MODEL_ENVIRONMENT_PARTICLES_HOLDER "ModelsMP\\Editor\\EnvironmentParticlesHolder.mdl",
|
|
2 texture TEXTURE_ENVIRONMENT_PARTICLES_HOLDER "ModelsMP\\Editor\\EnvironmentParticlesHolder.tex"
|
|
|
|
|
|
functions:
|
|
|
|
void Precache(void)
|
|
{
|
|
CTextureData *ptdHeightMap = (CTextureData *) m_moHeightMapHolder.mo_toTexture.GetData();
|
|
if( ptdHeightMap!=NULL) {
|
|
ptdHeightMap->Force(TEX_CONSTANT|TEX_STATIC|TEX_KEEPCOLOR);
|
|
}
|
|
}
|
|
|
|
|
|
BOOL IsTargetValid(SLONG slPropertyOffset, CEntity *penTarget)
|
|
{
|
|
if( slPropertyOffset == _offsetof(CEnvironmentParticlesHolder, m_penNextHolder))
|
|
{
|
|
if (IsOfClass(penTarget, "EnvironmentParticlesHolder")) { return TRUE; }
|
|
else { return FALSE; }
|
|
}
|
|
return CEntity::IsTargetValid(slPropertyOffset, penTarget);
|
|
}
|
|
|
|
|
|
FLOAT GetRainFactor(void)
|
|
{
|
|
FLOAT fRainFactor = 0.0f;
|
|
TIME tmNow = _pTimer->GetLerpedCurrentTick();
|
|
// if we have Rain
|
|
if( tmNow>m_tmRainStart && tmNow<m_tmRainEnd+m_fRainAppearLen)
|
|
{
|
|
// Rain is on
|
|
if( tmNow>m_tmRainStart+m_fRainAppearLen && tmNow<m_tmRainEnd)
|
|
{
|
|
fRainFactor = 1.0f;
|
|
}
|
|
// Rain is turning off
|
|
else if( tmNow>m_tmRainEnd)
|
|
{
|
|
fRainFactor = 1.0f-(tmNow-m_tmRainEnd)/m_fRainAppearLen;
|
|
}
|
|
// Rain is turning on
|
|
else
|
|
{
|
|
fRainFactor = (tmNow-m_tmRainStart)/m_fRainAppearLen;
|
|
}
|
|
}
|
|
return fRainFactor;
|
|
}
|
|
|
|
|
|
FLOAT GetSnowFactor(void)
|
|
{
|
|
FLOAT fSnowFactor = 0.0f;
|
|
TIME tmNow = _pTimer->GetLerpedCurrentTick();
|
|
// if we have Snow
|
|
if( tmNow>m_tmSnowStart && tmNow<m_tmSnowEnd+m_fSnowAppearLen)
|
|
{
|
|
// Snow is on
|
|
if( tmNow>m_tmSnowStart+m_fSnowAppearLen && tmNow<m_tmSnowEnd)
|
|
{
|
|
fSnowFactor = 1.0f;
|
|
}
|
|
// Snow is turning off
|
|
else if( tmNow>m_tmSnowEnd)
|
|
{
|
|
fSnowFactor = 1.0f-(tmNow-m_tmSnowEnd)/m_fSnowAppearLen;
|
|
}
|
|
// Snow is turning on
|
|
else
|
|
{
|
|
fSnowFactor = (tmNow-m_tmSnowStart)/m_fSnowAppearLen;
|
|
}
|
|
}
|
|
return fSnowFactor;
|
|
}
|
|
|
|
|
|
void GetHeightMapData(CTextureData *&ptdHeightMap, FLOATaabbox3D &boxHeightMap)
|
|
{
|
|
ptdHeightMap = (CTextureData *) m_moHeightMapHolder.mo_toTexture.GetData();
|
|
if (ptdHeightMap!=NULL) {
|
|
ptdHeightMap->Force(TEX_CONSTANT|TEX_STATIC|TEX_KEEPCOLOR);
|
|
}
|
|
boxHeightMap = m_boxHeightMap;
|
|
boxHeightMap += GetPlacement().pl_PositionVector;
|
|
}
|
|
|
|
void GetParticleTexture()
|
|
{
|
|
|
|
}
|
|
|
|
procedures:
|
|
Main(EVoid)
|
|
{
|
|
// set appearance
|
|
InitAsEditorModel();
|
|
SetPhysicsFlags(EPF_MODEL_IMMATERIAL);
|
|
SetCollisionFlags(ECF_IMMATERIAL);
|
|
|
|
// try to obtain height map
|
|
if( m_fnHeightMap != CTString(""))
|
|
{
|
|
try
|
|
{
|
|
m_moHeightMapHolder.mo_toTexture.SetData_t(m_fnHeightMap);
|
|
} catch (char *strError) {
|
|
WarningMessage(strError);
|
|
}
|
|
}
|
|
|
|
if( m_fnTexture != CTString(""))
|
|
{
|
|
try
|
|
{
|
|
m_moParticleTextureHolder.mo_toTexture.SetData_t(m_fnTexture);
|
|
} catch (char *strError) {
|
|
WarningMessage(strError);
|
|
}
|
|
}
|
|
|
|
|
|
// validate parameters
|
|
if (m_fGrowthRenderingRadius < m_fGrowthRenderingRadiusFade) {
|
|
m_fGrowthRenderingRadiusFade = m_fGrowthRenderingRadius;
|
|
}
|
|
m_fParticlesSinkFactor = Clamp(m_fParticlesSinkFactor, 0.0f, 1.0f);
|
|
|
|
// set appearance
|
|
SetModel(MODEL_ENVIRONMENT_PARTICLES_HOLDER);
|
|
SetModelMainTexture(TEXTURE_ENVIRONMENT_PARTICLES_HOLDER);
|
|
|
|
m_tmRainStart = 1e5f-1.0f;
|
|
m_tmRainEnd = 1e5f;
|
|
m_tmSnowStart = 1e5f-1.0f;
|
|
m_tmSnowEnd = 1e5f;
|
|
|
|
switch(m_eptType) {
|
|
case EPTH_GROWTH:
|
|
m_strDescription = "Growth";
|
|
break;
|
|
case EPTH_RAIN:
|
|
m_strDescription = "Rain";
|
|
break;
|
|
case EPTH_NONE:
|
|
m_strDescription = "None";
|
|
break;
|
|
}
|
|
|
|
wait() {
|
|
|
|
on (EBegin) :
|
|
{
|
|
resume;
|
|
}
|
|
on (EStart) :
|
|
{
|
|
TIME tmNow = _pTimer->CurrentTick();
|
|
m_tmRainStart = tmNow;
|
|
m_tmRainEnd = 1e6;
|
|
m_tmSnowStart = tmNow;
|
|
m_tmSnowEnd = 1e6;
|
|
resume;
|
|
}
|
|
on (EStop) :
|
|
{
|
|
TIME tmNow = _pTimer->CurrentTick();
|
|
m_tmRainEnd = tmNow;
|
|
m_tmSnowEnd = tmNow;
|
|
resume;
|
|
}
|
|
}
|
|
// do nothing
|
|
return;
|
|
}
|
|
|
|
}; |