mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-24 19:30:26 +01:00
255 lines
7.0 KiB
C++
255 lines
7.0 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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#include "Engine/StdH.h"
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#include <Engine/Base/ErrorReporting.h>
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#include <Engine/Base/ErrorTable.h>
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#include <Engine/Base/Translation.h>
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#include <Engine/Base/FileName.h>
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#include <Engine/Base/CTString.h>
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#include <Engine/Base/Console.h>
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#include <Engine/Base/Console_internal.h>
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#include <Engine/Graphics/Adapter.h>
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INDEX con_bNoWarnings = 0;
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// global handle for application window in full-screen mode
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extern HWND _hwndMain;
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extern BOOL _bFullScreen;
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/*
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* Report error and terminate program.
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*/
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static BOOL _bInFatalError = FALSE;
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void FatalError(const char *strFormat, ...)
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{
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// disable recursion
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if (_bInFatalError) return;
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_bInFatalError = TRUE;
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// reset default windows display mode first
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// (this is a low overhead and shouldn't allocate memory)
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CDS_ResetMode();
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#ifdef PLATFORM_WIN32
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// hide fullscreen window if any
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if( _bFullScreen) {
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// must do minimize first - don't know why :(
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ShowWindow( _hwndMain, SW_MINIMIZE);
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ShowWindow( _hwndMain, SW_HIDE);
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}
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#else
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SDL_DestroyWindow((SDL_Window *) _hwndMain); // just get rid of it, it's all burning down anyhow.
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_hwndMain = NULL;
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#endif
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// format the message in buffer
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va_list arg;
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va_start(arg, strFormat);
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CTString strBuffer;
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strBuffer.VPrintF(strFormat, arg);
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va_end(arg);
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if (_pConsole!=NULL) {
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// print the buffer to the console
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CPutString(TRANS("FatalError:\n"));
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CPutString(strBuffer);
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// make sure the console log was written safely
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_pConsole->CloseLog();
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}
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#ifdef PLATFORM_WIN32
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// create message box with just OK button
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MessageBoxA(NULL, strBuffer, TRANS("Fatal Error"),
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MB_OK|MB_ICONHAND|MB_SETFOREGROUND|MB_TASKMODAL);
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extern void EnableWindowsKeys(void);
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EnableWindowsKeys();
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#else
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, TRANSV("Fatal Error"), strBuffer, NULL);
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SDL_Quit();
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#endif
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_bInFatalError = FALSE;
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// exit program
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exit(EXIT_FAILURE);
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}
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/*
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* Report warning without terminating program (stops program until user responds).
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*/
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void WarningMessage(const char *strFormat, ...)
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{
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// format the message in buffer
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va_list arg;
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va_start(arg, strFormat);
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CTString strBuffer;
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strBuffer.VPrintF(strFormat, arg);
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va_end(arg);
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// print it to console
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CPrintF("%s\n", (const char *) strBuffer);
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// if warnings are enabled
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if( !con_bNoWarnings) {
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// create message box
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#ifdef PLATFORM_WIN32
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MessageBoxA(NULL, (const char *) strBuffer, TRANS("Warning"), MB_OK|MB_ICONEXCLAMATION|MB_SETFOREGROUND|MB_TASKMODAL);
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#else
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_WARNING, TRANSV("Warning"), strBuffer, (SDL_Window *) _hwndMain);
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#endif
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}
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}
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void InfoMessage(const char *strFormat, ...)
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{
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// format the message in buffer
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va_list arg;
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va_start(arg, strFormat);
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CTString strBuffer;
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strBuffer.VPrintF(strFormat, arg);
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va_end(arg);
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// print it to console
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CPrintF("%s\n", (const char *) strBuffer);
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// create message box
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#ifdef PLATFORM_WIN32
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MessageBoxA(NULL, (const char *) strBuffer, TRANS("Information"), MB_OK|MB_ICONINFORMATION|MB_SETFOREGROUND|MB_TASKMODAL);
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#else
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_INFORMATION, TRANSV("Information"), strBuffer, (SDL_Window *) _hwndMain);
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#endif
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}
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/* Ask user for yes/no answer(stops program until user responds). */
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BOOL YesNoMessage(const char *strFormat, ...)
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{
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// format the message in buffer
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va_list arg;
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va_start(arg, strFormat);
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CTString strBuffer;
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strBuffer.VPrintF(strFormat, arg);
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va_end(arg);
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// print it to console
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CPrintF("%s\n", (const char *) strBuffer);
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// create message box
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#ifdef PLATFORM_WIN32
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return MessageBoxA(NULL, strBuffer, TRANS("Question"), MB_YESNO|MB_ICONQUESTION|MB_SETFOREGROUND|MB_TASKMODAL)==IDYES;
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#else
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const SDL_MessageBoxButtonData ynbuttons[] = {
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{ SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT, 0, TRANSV("No") },
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{ SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, 1, TRANSV("Yes") },
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};
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const SDL_MessageBoxData ynbox = {
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SDL_MESSAGEBOX_INFORMATION, // !!! FIXME: no SDL_MESSAGEBOX_QUESTION
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(SDL_Window *) _hwndMain,
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TRANSV("Question"),
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strBuffer,
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SDL_arraysize(ynbuttons),
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ynbuttons,
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NULL
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};
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int button = 0;
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return ((SDL_ShowMessageBox(&ynbox, &button) != -1) && (button == 1));
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#endif
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}
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/*
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* Throw an exception of formatted string.
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*/
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void ThrowF_t(const char *strFormat, ...) // throws char *
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{
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const SLONG slBufferSize = 256;
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//char strBuffer[slBufferSize+1]; // Can't throw from the stack like this!
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static char *strBuffer = NULL;
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// !!! FIXME: This could be dangerous if you call this in a catch handler...
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delete[] strBuffer;
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strBuffer = new char[slBufferSize+1];
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// format the message in buffer
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va_list arg;
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va_start(arg, strFormat); // variable arguments start after this argument
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_vsnprintf(strBuffer, slBufferSize, strFormat, arg);
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va_end(arg);
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throw strBuffer;
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}
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/*
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* Get the name string for error code.
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*/
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const char *ErrorName(const struct ErrorTable *pet, SLONG ulErrCode)
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{
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for (INDEX i=0; i<pet->et_Count; i++) {
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if (pet->et_Errors[i].ec_Code == ulErrCode) {
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return pet->et_Errors[i].ec_Name;
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}
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}
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return TRANS("CROTEAM_UNKNOWN");
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}
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/*
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* Get the description string for error code.
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*/
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const char *ErrorDescription(const struct ErrorTable *pet, SLONG ulErrCode)
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{
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for (INDEX i=0; i<pet->et_Count; i++) {
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if (pet->et_Errors[i].ec_Code == ulErrCode) {
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return pet->et_Errors[i].ec_Description;
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}
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}
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return TRANS("Unknown error");
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}
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/*
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* Get the description string for windows error code.
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*/
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extern const CTString GetWindowsError(DWORD dwWindowsErrorCode)
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{
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#ifdef PLATFORM_WIN32
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// buffer to recieve error description
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LPVOID lpMsgBuf;
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// call function that will prepare text abount given windows error code
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FormatMessage( FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
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NULL, dwWindowsErrorCode, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
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(LPTSTR) &lpMsgBuf, 0, NULL );
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// create result CTString from prepared message
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CTString strResultMessage = (char *)lpMsgBuf;
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// Free the buffer.
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LocalFree( lpMsgBuf );
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return strResultMessage;
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#else
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return CTString("This isn't Windows, so calling this function is probably a portability bug.");
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#endif
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}
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// must be in separate function to disable stupid optimizer
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extern void Breakpoint(void)
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{
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#ifdef PLATFORM_WIN32
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__asm int 0x03;
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#else
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SDL_TriggerBreakpoint();
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#endif
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}
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