Serious-Engine/Sources/Engine/Ska/StringTable.cpp
Ryan C. Gordon 24cb244d43 First attempt to hand-merge Ryan's Linux and Mac OS X port.
This was a _ton_ of changes, made 15 years ago, so there are probably some
problems to work out still.

Among others: Engine/Base/Stream.* was mostly abandoned and will need to be
re-ported.

Still, this is a pretty good start, and probably holds a world record for
lines of changes or something.  :)
2016-03-28 23:46:13 -04:00

66 lines
1.5 KiB
C++

/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
#include "Engine/StdH.h"
#include <Engine/Templates/StaticStackArray.h>
#include <Engine/Base/CTString.h>
#include <Engine/Ska/StringTable.h>
#include <Engine/Templates/StaticStackArray.cpp>
struct stTable
{
INDEX st_iID;
CTString strName;
};
CStaticStackArray<struct stTable> _arStringTable;
// add index in table
INDEX AddIndexToTable(CTString strName)
{
_arStringTable.Push();
INDEX ctStrings = _arStringTable.Count();
_arStringTable[ctStrings-1].strName = strName;
_arStringTable[ctStrings-1].st_iID = ctStrings;
return ctStrings-1;
}
// find string in table and return his index, if not found add new and return his index
INDEX ska_GetIDFromStringTable(CTString strName)
{
if(strName == "") return -1;
INDEX ctStrings = _arStringTable.Count();
for(INDEX i=0;i<ctStrings;i++)
{
if(_arStringTable[i].strName == strName)
{
return i;
}
}
return AddIndexToTable(strName);
}
// find string in table and return his index, if not found return -1
INDEX ska_FindStringInTable(CTString strName)
{
if(strName == "") return -1;
INDEX ctStrings = _arStringTable.Count();
for(INDEX i=0;i<ctStrings;i++)
{
if(_arStringTable[i].strName == strName)
{
return i;
}
}
return -1;
}
// return name for index iIndex
CTString ska_GetStringFromTable(INDEX iIndex)
{
INDEX ctStrings = _arStringTable.Count();
if((iIndex >= 0) && (iIndex <= ctStrings-1))
{
return _arStringTable[iIndex].strName;
}
return "";
}