Serious-Engine/Sources/SeriousSam/GLSettings.cpp
Ryan C. Gordon 1a2ccb8f50 Merge github.com:Croteam-Official/Serious-Engine
Conflicts:
	Sources/Ecc/Parser.cpp
	Sources/Ecc/Scanner.cpp
	Sources/Engine/Base/Scanner.cpp
	Sources/Engine/GameAgent/GameAgent.cpp
	Sources/Engine/Graphics/Gfx_wrapper.h
	Sources/Engine/Network/Network.cpp
	Sources/Engine/Sound/SoundDecoder.h
	Sources/Engine/Templates/HashTableTemplate.cpp
	Sources/Engine/Terrain/Terrain.h
	Sources/EntitiesMP/ParticleCloudsHolder.es
	Sources/EntitiesMP/ParticleCloudsMarker.es
	Sources/SeriousSam/CDCheck.h
	Sources/SeriousSam/Menu.cpp
	Sources/SeriousSam/MenuGadgets.cpp
	Sources/SeriousSam/SeriousSam.cpp
	Sources/SeriousSam/SplashScreen.cpp
	Sources/SeriousSam/StdH.cpp
	Sources/SeriousSam/StdH.h
	Sources/Shaders/StdH.cpp
2016-04-02 23:56:12 -04:00

173 lines
5.0 KiB
C++

/* Copyright (c) 2002-2012 Croteam Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of version 2 of the GNU General Public License as published by
the Free Software Foundation
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
#include "SeriousSam/StdH.h"
// list of settings data
static CListHead _lhSettings;
extern INDEX sam_iVideoSetup; // 0==speed, 1==normal, 2==quality, 3==custom
class CSettingsEntry {
public:
CListNode se_lnNode;
CTString se_strRenderer;
CTString se_strDescription;
CTFileName se_fnmScript;
// check if this entry matches given info
BOOL Matches( const CTString &strRenderer) const;
};
// last valid settings info
static CTString _strLastRenderer;
CTString _strPreferencesDescription = "";
INDEX _iLastPreferences = 1;
// check if this entry matches given info
BOOL CSettingsEntry::Matches( const CTString &strRenderer) const
{
return strRenderer.Matches(se_strRenderer);
}
const char *RenderingPreferencesDescription(int iMode)
{
if (iMode==0) {
return TRANS("speed");
} else if (iMode==1) {
return TRANS("normal");
} else if (iMode==2) {
return TRANS("quality");
} else if (iMode==3) {
return TRANS("custom");
} else {
ASSERT(FALSE);
return TRANS("normal");
}
}
void InitGLSettings(void)
{
ASSERT(_lhSettings.IsEmpty());
char achrLine [1024];
char achrRenderer[1024];
char achrDesc [1024];
char achrScript [1024];
CTFileStream strmFile;
try
{
strmFile.Open_t( CTString("Scripts\\GLSettings\\GLSettings.lst"), CTStream::OM_READ);
INDEX iIndex = 0;
do
{
achrLine [0] = 0;
achrRenderer[0] = 0;
achrDesc [0] = 0;
achrScript [0] = 0;
strmFile.GetLine_t( achrLine, 1024);
sscanf( achrLine,
"\"%1024[^\"]\"%*[^\"]\"%1024[^\"]\"%*[^\"]\"%1024[^\"]\"", achrRenderer, achrDesc, achrScript);
if( achrRenderer[0]==0) continue;
CSettingsEntry &se = *new CSettingsEntry;
se.se_strRenderer = achrRenderer;
se.se_strDescription = achrDesc;
se.se_fnmScript = CTString(achrScript);
_lhSettings.AddTail( se.se_lnNode);
}
while( !strmFile.AtEOF());
}
// ignore errors
catch (char *strError) {
WarningMessage(TRANS("unable to setup OpenGL settings list: %s"), strError);
}
_strLastRenderer= "none";
_iLastPreferences = 1;
_pShell->DeclareSymbol("persistent CTString sam_strLastRenderer;", (void *) &_strLastRenderer);
_pShell->DeclareSymbol("persistent INDEX sam_iLastSetup;", (void *) &_iLastPreferences);
}
CSettingsEntry *GetGLSettings( const CTString &strRenderer)
{
// for each setting
FOREACHINLIST(CSettingsEntry, se_lnNode, _lhSettings, itse)
{ // return the one that matches
CSettingsEntry &se = *itse;
if( se.Matches(strRenderer)) return &se;
}
// none found
return NULL;
}
extern void ApplyGLSettings(BOOL bForce)
{
CPrintF( TRANS("\nAutomatic 3D-board preferences adjustment...\n"));
CDisplayAdapter &da = _pGfx->gl_gaAPI[_pGfx->gl_eCurrentAPI].ga_adaAdapter[_pGfx->gl_iCurrentAdapter];
CPrintF( TRANS("Detected: %s - %s - %s\n"), (const char *) da.da_strVendor, (const char *) da.da_strRenderer, (const char *) da.da_strVersion);
// get new settings
CSettingsEntry *pse = GetGLSettings( da.da_strRenderer);
// if none found
if (pse==NULL) {
// error
CPrintF(TRANSV("No matching preferences found! Automatic adjustment disabled!\n"));
return;
}
// report
CPrintF(TRANSV("Matching: %s (%s)\n"),
(const char *) pse->se_strRenderer,
(const char *) pse->se_strDescription);
_strPreferencesDescription = pse->se_strDescription;
if (!bForce) {
// if same as last
if( pse->se_strDescription==_strLastRenderer && sam_iVideoSetup==_iLastPreferences) {
// do nothing
CPrintF(TRANSV("Similar to last, keeping same preferences.\n"));
return;
}
CPrintF(TRANSV("Different than last, applying new preferences.\n"));
} else {
CPrintF(TRANSV("Applying new preferences.\n"));
}
// clamp rendering preferences (just to be on the safe side)
sam_iVideoSetup = Clamp( sam_iVideoSetup, 0L, 3L);
CPrintF(TRANSV("Mode: %s\n"), (const char *) RenderingPreferencesDescription(sam_iVideoSetup));
// if not in custom mode
if (sam_iVideoSetup<3) {
// execute the script
CTString strCmd;
strCmd.PrintF("include \"Scripts\\GLSettings\\%s\"", (const char *) (CTString(pse->se_fnmScript)));
_pShell->Execute(strCmd);
// refresh textures
_pShell->Execute("RefreshTextures();");
}
// done
CPrintF(TRANSV("Done.\n\n"));
// remember settings
_strLastRenderer = pse->se_strDescription;
_iLastPreferences = sam_iVideoSetup;
}