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36 lines
905 B
C
36 lines
905 B
C
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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// Animation names
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#define EYEMAN_ANIM_DEFAULT_ANIMATION 0
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#define EYEMAN_ANIM_MORPHUP 1
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#define EYEMAN_ANIM_MORPHDOWN 2
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#define EYEMAN_ANIM_ATTACK02 3
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#define EYEMAN_ANIM_MORPHATTACKFLY 4
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#define EYEMAN_ANIM_MORPHATTACK 5
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#define EYEMAN_ANIM_DEATH01 6
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#define EYEMAN_ANIM_DEATH02 7
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#define EYEMAN_ANIM_MORPHDEATH 8
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#define EYEMAN_ANIM_FALL01 9
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#define EYEMAN_ANIM_FALL02 10
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#define EYEMAN_ANIM_STAND 11
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#define EYEMAN_ANIM_WOUND03 12
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#define EYEMAN_ANIM_WOUND06 13
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#define EYEMAN_ANIM_WOUND07 14
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#define EYEMAN_ANIM_MORPHWOUND01 15
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#define EYEMAN_ANIM_MORPHWOUND02 16
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#define EYEMAN_ANIM_WALK 17
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#define EYEMAN_ANIM_RUN 18
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// Color names
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// Patch names
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// Names of collision boxes
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#define EYEMAN_COLLISION_BOX_GROUND 0
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#define EYEMAN_COLLISION_BOX_AIR 1
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#define EYEMAN_COLLISION_BOX_DEATH 2
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// Attaching position names
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// Sound names
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