Serious-Engine/Sources/EngineGui/DlgChooseTextureType.cpp
2016-04-01 14:04:24 -04:00

68 lines
1.5 KiB
C++

/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
// DlgChooseTextureType.cpp : implementation file
//
#include "EngineGui/StdH.h"
#include "DlgChooseTextureType.h"
#ifdef _DEBUG
#undef new
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDlgChooseTextureType dialog
CDlgChooseTextureType::CDlgChooseTextureType(CWnd* pParent /*=NULL*/)
: CDialog(CDlgChooseTextureType::IDD, pParent)
{
//{{AFX_DATA_INIT(CDlgChooseTextureType)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CDlgChooseTextureType::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDlgChooseTextureType)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDlgChooseTextureType, CDialog)
//{{AFX_MSG_MAP(CDlgChooseTextureType)
ON_BN_CLICKED(ID_ANIMATED_TEXTURE, OnAnimatedTexture)
ON_BN_CLICKED(ID_EFFECT_TEXTURE, OnEffectTexture)
ON_BN_CLICKED(ID_NORMAL_TEXTURE, OnNormalTexture)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDlgChooseTextureType message handlers
void CDlgChooseTextureType::OnNormalTexture()
{
EndDialog( 0);
}
void CDlgChooseTextureType::OnAnimatedTexture()
{
EndDialog( 1);
}
void CDlgChooseTextureType::OnEffectTexture()
{
EndDialog( 2);
}
void CDlgChooseTextureType::OnCancel()
{
EndDialog( -1);
}