Serious-Engine/Sources/WorldEditor/ViewTexture.h
2016-03-11 15:57:17 +02:00

59 lines
1.4 KiB
C++

/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
#if !defined(AFX_VIEWTEXTURE_H__00278257_91BC_11D2_8478_004095812ACC__INCLUDED_)
#define AFX_VIEWTEXTURE_H__00278257_91BC_11D2_8478_004095812ACC__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ViewTexture.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CViewTexture window
class CViewTexture : public CWnd
{
// Construction
public:
CViewTexture();
// Attributes
public:
CTString m_strTexture;
COleDataSource m_DataSource;
CViewPort *m_pViewPort;
CDrawPort *m_pDrawPort;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CViewTexture)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CViewTexture();
// Generated message map functions
protected:
//{{AFX_MSG(CViewTexture)
afx_msg void OnPaint();
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
afx_msg void OnRecreateTexture();
afx_msg void OnDestroy();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_VIEWTEXTURE_H__00278257_91BC_11D2_8478_004095812ACC__INCLUDED_)