Serious-Engine/Sources/Engine/GameShell.h
2016-03-11 15:57:17 +02:00

31 lines
853 B
C

/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
#ifndef SE_INCL_GAMESHELL_H
#define SE_INCL_GAMESHELL_H
#ifdef PRAGMA_ONCE
#pragma once
#endif
struct GameGUI_interface {
// initialize game and load settings
void (*Initialize)(const CTFileName &fnGameSettings);
// save settings and cleanup
void (*End)(void);
// run a quicktest game from within editor
void (*QuickTest)(const CTFileName &fnMapName, CDrawPort *pdpDrawport, CViewPort *pvpViewport);
// show console window
void (*OnInvokeConsole)(void);
// adjust players and controls
void (*OnPlayerSettings)(void);
// adjust audio settings
void (*OnAudioQuality)(void);
// adjust video settings
void (*OnVideoQuality)(void);
// select current active player and controls
void (*OnSelectPlayerAndControls)(void);
};
#endif /* include-once check. */