mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-29 13:25:52 +01:00
38 lines
1.2 KiB
C
38 lines
1.2 KiB
C
/* Copyright (c) 2002-2012 Croteam Ltd.
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of version 2 of the GNU General Public License as published by
|
|
the Free Software Foundation
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
|
|
|
#include <afxcmn.h> // MFC support for Windows Common Controls
|
|
#include <commdlg.h>
|
|
|
|
#define ENGINE_INTERNAL 1
|
|
#define ENGINEGUI_EXPORTS 1
|
|
#include <EngineGUI/EngineGUI.h>
|
|
|
|
#include "Resource.h"
|
|
#include "DlgSelectMode.h"
|
|
#include "WndDisplayTexture.h"
|
|
#include "DlgChooseTextureType.h"
|
|
#include "DlgCreateNormalTexture.h"
|
|
#include "DlgCreateAnimatedTexture.h"
|
|
#include "DlgCreateEffectTexture.h"
|
|
|
|
// this is needed for resource setting
|
|
#ifndef NDEBUG
|
|
#define ENGINEGUI_DLL_NAME "EngineGUID.dll"
|
|
#else
|
|
#define ENGINEGUI_DLL_NAME "EngineGUI.dll"
|
|
#endif
|
|
|