Serious-Engine/Sources/SeriousSam/LCDDrawing.h
Ryan C. Gordon 24cb244d43 First attempt to hand-merge Ryan's Linux and Mac OS X port.
This was a _ton_ of changes, made 15 years ago, so there are probably some
problems to work out still.

Among others: Engine/Base/Stream.* was mostly abandoned and will need to be
re-ported.

Still, this is a pretty good start, and probably holds a world record for
lines of changes or something.  :)
2016-03-28 23:46:13 -04:00

31 lines
906 B
C

/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
#ifndef SE_INCL_LCDDRAWING_H
#define SE_INCL_LCDDRAWING_H
#ifdef PRAGMA_ONCE
#pragma once
#endif
// !!! FIXME : Lose this!
#ifdef PLATFORM_WIN32
extern void LCDInit(void);
extern void LCDEnd(void);
extern void LCDPrepare(FLOAT fFade);
extern void LCDSetDrawport(CDrawPort *pdp);
extern void LCDDrawBox(PIX pixUL, PIX pixDR, PIXaabbox2D &box, COLOR col);
extern void LCDScreenBox(COLOR col);
extern void LCDScreenBoxOpenLeft(COLOR col);
extern void LCDScreenBoxOpenRight(COLOR col);
extern void LCDRenderClouds1(void);
extern void LCDRenderClouds2(void);
extern void LCDRenderGrid(void);
extern void LCDDrawPointer(PIX pixI, PIX pixJ);
extern COLOR LCDGetColor(COLOR colDefault, const char *strName);
extern COLOR LCDFadedColor(COLOR col);
extern COLOR LCDBlinkingColor(COLOR col0, COLOR col1);
#endif
#endif /* include-once check. */