Serious-Engine/Sources/Models/headers/Weapons/DoubleShotgun/DoubleShotgun.h
2016-03-11 15:57:17 +02:00

28 lines
742 B
C

/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
// Animation names
#define DOUBLESHOTGUN_ANIM_DEFAULT_ANIMATION 0
#define DOUBLESHOTGUN_ANIM_FIRE 1
#define DOUBLESHOTGUN_ANIM_FIREFAST 2
#define DOUBLESHOTGUN_ANIM_WAIT1 3
#define DOUBLESHOTGUN_ANIM_WAIT2 4
#define DOUBLESHOTGUN_ANIM_WAIT3 5
#define DOUBLESHOTGUN_ANIM_WAIT4 6
#define DOUBLESHOTGUN_ANIM_ACTIVATE 7
#define DOUBLESHOTGUN_ANIM_DEACTIVATE 8
// Color names
// Patch names
// Names of collision boxes
#define DOUBLESHOTGUN_COLLISION_BOX_PART_NAME 0
// Attaching position names
#define DOUBLESHOTGUN_ATTACHMENT_HANDLE 0
#define DOUBLESHOTGUN_ATTACHMENT_BARRELS 1
#define DOUBLESHOTGUN_ATTACHMENT_SWITCH 2
#define DOUBLESHOTGUN_ATTACHMENT_AMMO 3
// Sound names