mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 18:30:27 +01:00
1a2ccb8f50
Conflicts: Sources/Ecc/Parser.cpp Sources/Ecc/Scanner.cpp Sources/Engine/Base/Scanner.cpp Sources/Engine/GameAgent/GameAgent.cpp Sources/Engine/Graphics/Gfx_wrapper.h Sources/Engine/Network/Network.cpp Sources/Engine/Sound/SoundDecoder.h Sources/Engine/Templates/HashTableTemplate.cpp Sources/Engine/Terrain/Terrain.h Sources/EntitiesMP/ParticleCloudsHolder.es Sources/EntitiesMP/ParticleCloudsMarker.es Sources/SeriousSam/CDCheck.h Sources/SeriousSam/Menu.cpp Sources/SeriousSam/MenuGadgets.cpp Sources/SeriousSam/SeriousSam.cpp Sources/SeriousSam/SplashScreen.cpp Sources/SeriousSam/StdH.cpp Sources/SeriousSam/StdH.h Sources/Shaders/StdH.cpp
79 lines
2.6 KiB
C++
79 lines
2.6 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of version 2 of the GNU General Public License as published by
|
|
the Free Software Foundation
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
|
|
|
#ifndef SE_INCL_DYNAMICCONTAINER_H
|
|
#define SE_INCL_DYNAMICCONTAINER_H
|
|
#ifdef PRAGMA_ONCE
|
|
#pragma once
|
|
#endif
|
|
|
|
#include <Engine/Templates/StaticStackArray.h>
|
|
|
|
|
|
/*
|
|
* Template class for a container that holds references to objects of some class.
|
|
*/
|
|
template<class Type>
|
|
class CDynamicContainer : public CStaticStackArray<Type *> {
|
|
public:
|
|
#if CHECKARRAYLOCKING
|
|
INDEX da_LockCt; // lock counter for getting indices
|
|
#endif
|
|
|
|
/* Get index of an object from it's pointer without locking. */
|
|
INDEX GetIndex(Type *ptMember);
|
|
public:
|
|
/* Default constructor. */
|
|
CDynamicContainer(void);
|
|
/* Copy constructor. */
|
|
CDynamicContainer(CDynamicContainer<Type> &coOriginal);
|
|
/* Destructor -- frees all memory. */
|
|
~CDynamicContainer(void);
|
|
|
|
/* Add a given object to container. */
|
|
void Add(Type *ptNewObject);
|
|
/* Remove a given object from container. */
|
|
void Remove(Type *ptOldObject);
|
|
/* Remove all objects, and reset the container to initial (empty) state. */
|
|
void Clear(void);
|
|
/* Test if a given object is in the container. */
|
|
BOOL IsMember(Type *ptOldObject);
|
|
|
|
/* Get pointer to a object from it's index. */
|
|
Type *Pointer(INDEX iObject);
|
|
const Type *Pointer(INDEX iObject) const;
|
|
/* Random access operator. */
|
|
inline Type &operator[](INDEX iObject) { return *Pointer(iObject); };
|
|
inline const Type &operator[](INDEX iObject) const { return *Pointer(iObject); };
|
|
/* Assignment operator. */
|
|
CDynamicContainer<Type> &operator=(CDynamicContainer<Type> &coOriginal);
|
|
/* Move all elements of another container into this one. */
|
|
void MoveContainer(CDynamicContainer<Type> &coOther);
|
|
|
|
/* Lock for getting indices. */
|
|
void Lock(void);
|
|
/* Unlock after getting indices. */
|
|
void Unlock(void);
|
|
/* Get index of a object from it's pointer. */
|
|
INDEX Index(Type *ptObject);
|
|
/* Get first object in container (there must be at least one when calling this). */
|
|
Type &GetFirst(void);
|
|
};
|
|
|
|
|
|
|
|
#endif /* include-once check. */
|
|
|