Serious-Engine/Sources/SeriousSam/MVar.h
zcaliptium 66cc1d014f GameExecutable: Some improvements. Idk how to name it.
Add some empty lines. Move some files. Replace long repeating variable
names with shorter preprocessors.
2016-03-16 21:43:05 +03:00

33 lines
705 B
C++

/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
#ifndef SE_INCL_GAME_MENU_VAR_H
#define SE_INCL_GAME_MENU_VAR_H
#ifdef PRAGMA_ONCE
#pragma once
#endif
#include "GameMenu.h"
#include "GUI/Components/MGArrow.h"
#include "GUI/Components/MGButton.h"
#include "GUI/Components/MGTitle.h"
#include "GUI/Components/MGVarButton.h"
class CVarMenu : public CGameMenu {
public:
CTFileName gm_fnmMenuCFG;
CMGTitle gm_mgTitle;
CMGVarButton gm_mgVar[LEVELS_ON_SCREEN];
CMGButton gm_mgApply;
CMGArrow gm_mgArrowUp;
CMGArrow gm_mgArrowDn;
void Initialize_t(void);
void FillListItems(void);
void StartMenu(void);
void EndMenu(void);
void Think(void);
};
#endif /* include-once check. */