mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 18:30:27 +01:00
66cc1d014f
Add some empty lines. Move some files. Replace long repeating variable names with shorter preprocessors.
49 lines
1.2 KiB
C++
49 lines
1.2 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_GAME_MENU_PLAYERPROFILE_H
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#define SE_INCL_GAME_MENU_PLAYERPROFILE_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include "GameMenu.h"
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#include "GUI/Components/MGButton.h"
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#include "GUI/Components/MGEdit.h"
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#include "GUI/Components/MGModel.h"
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#include "GUI/Components/MGTitle.h"
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#include "GUI/Components/MGTrigger.h"
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class CPlayerProfileMenu : public CGameMenu {
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public:
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INDEX *gm_piCurrentPlayer;
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CMGTitle gm_mgProfileTitle;
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CMGButton gm_mgNoLabel;
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CMGButton gm_mgNumber[8];
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CMGButton gm_mgNameLabel;
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CMGEdit gm_mgNameField;
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CMGButton gm_mgTeamLabel;
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CMGEdit gm_mgTeam;
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CMGButton gm_mgCustomizeControls;
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CMGTrigger gm_mgCrosshair;
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CMGTrigger gm_mgWeaponSelect;
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CMGTrigger gm_mgWeaponHide;
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CMGTrigger gm_mg3rdPerson;
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CMGTrigger gm_mgQuotes;
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CMGTrigger gm_mgAutoSave;
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CMGTrigger gm_mgCompDoubleClick;
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CMGTrigger gm_mgViewBobbing;
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CMGTrigger gm_mgSharpTurning;
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CMGModel gm_mgModel;
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void Initialize_t(void);
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INDEX ComboFromPlayer(INDEX iPlayer);
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INDEX PlayerFromCombo(INDEX iCombo);
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void SelectPlayer(INDEX iPlayer);
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void ApplyComboPlayer(INDEX iPlayer);
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void StartMenu(void);
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void EndMenu(void);
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};
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#endif /* include-once check. */ |