mirror of
https://github.com/ptitSeb/Serious-Engine
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66cc1d014f
Add some empty lines. Move some files. Replace long repeating variable names with shorter preprocessors.
34 lines
788 B
C++
34 lines
788 B
C++
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_GAME_MENU_NETWORKSTART_H
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#define SE_INCL_GAME_MENU_NETWORKSTART_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include "GameMenu.h"
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#include "GUI/Components/MGButton.h"
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#include "GUI/Components/MGEdit.h"
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#include "GUI/Components/MGTitle.h"
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#include "GUI/Components/MGTrigger.h"
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class CNetworkStartMenu : public CGameMenu {
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public:
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CMGTitle gm_mgTitle;
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CMGEdit gm_mgSessionName;
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CMGTrigger gm_mgGameType;
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CMGTrigger gm_mgDifficulty;
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CMGButton gm_mgLevel;
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CMGTrigger gm_mgMaxPlayers;
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CMGTrigger gm_mgWaitAllPlayers;
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CMGTrigger gm_mgVisible;
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CMGButton gm_mgGameOptions;
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CMGButton gm_mgStart;
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void Initialize_t(void);
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void StartMenu(void);
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void EndMenu(void);
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};
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#endif /* include-once check. */ |