mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-27 12:35:52 +01:00
66cc1d014f
Add some empty lines. Move some files. Replace long repeating variable names with shorter preprocessors.
445 lines
16 KiB
C++
445 lines
16 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#include "StdH.h"
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#include <Engine/Base/KeyNames.h>
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#include <Engine/CurrentVersion.h>
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#include "MenuPrinting.h"
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#include <GameMP/LCDDrawing.h>
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#include "MGServerList.h"
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#include "MGEdit.h"
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extern CSoundData *_psdSelect;
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extern CSoundData *_psdPress;
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FLOATaabbox2D GetBoxPartHoriz(const FLOATaabbox2D &box, FLOAT fMin, FLOAT fMax)
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{
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FLOAT fBoxMin = box.Min()(1);
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FLOAT fBoxSize = box.Size()(1);
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return FLOATaabbox2D(
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FLOAT2D(fBoxMin + fBoxSize*fMin, box.Min()(2)),
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FLOAT2D(fBoxMin + fBoxSize*fMax, box.Max()(2)));
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}
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void PrintInBox(CDrawPort *pdp, PIX pixI, PIX pixJ, PIX pixSizeI, CTString str, COLOR col)
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{
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str = str.Undecorated();
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PIX pixCharSize = pdp->dp_pixTextCharSpacing + pdp->dp_FontData->fd_pixCharWidth;
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str.TrimRight(pixSizeI / pixCharSize);
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// print text
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pdp->PutText(str, pixI, pixJ, col);
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}
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CMGServerList::CMGServerList()
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{
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mg_iSelected = 0;
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mg_iFirstOnScreen = 0;
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mg_ctOnScreen = 10;
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mg_pixMinI = 0;
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mg_pixMaxI = 0;
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mg_pixListMinJ = 0;
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mg_pixListStepJ = 0;
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mg_pixDragJ = -1;
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mg_iDragLine = -1;
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mg_pixMouseDrag = -1;
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// by default, sort by ping, best on top
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mg_iSort = 2;
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mg_bSortDown = FALSE;
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}
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void CMGServerList::AdjustFirstOnScreen(void)
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{
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INDEX ctSessions = _lhServers.Count();
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mg_iSelected = Clamp(mg_iSelected, 0L, ClampDn(ctSessions - 1L, 0L));
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mg_iFirstOnScreen = Clamp(mg_iFirstOnScreen, 0L, ClampDn(ctSessions - mg_ctOnScreen, 0L));
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if (mg_iSelected<mg_iFirstOnScreen) {
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mg_iFirstOnScreen = ClampUp(mg_iSelected, ClampDn(ctSessions - mg_ctOnScreen - 1L, 0L));
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}
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else if (mg_iSelected >= mg_iFirstOnScreen + mg_ctOnScreen) {
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mg_iFirstOnScreen = ClampDn(mg_iSelected - mg_ctOnScreen + 1L, 0L);
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}
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}
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BOOL _iSort = 0;
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BOOL _bSortDown = FALSE;
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int CompareSessions(const void *pv0, const void *pv1)
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{
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const CNetworkSession &ns0 = **(const CNetworkSession **)pv0;
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const CNetworkSession &ns1 = **(const CNetworkSession **)pv1;
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int iResult = 0;
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switch (_iSort) {
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case 0: iResult = stricmp(ns0.ns_strSession, ns1.ns_strSession); break;
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case 1: iResult = stricmp(ns0.ns_strWorld, ns1.ns_strWorld); break;
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case 2: iResult = Sgn(ns0.ns_tmPing - ns1.ns_tmPing); break;
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case 3: iResult = Sgn(ns0.ns_ctPlayers - ns1.ns_ctPlayers); break;
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case 4: iResult = stricmp(ns0.ns_strGameType, ns1.ns_strGameType); break;
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case 5: iResult = stricmp(ns0.ns_strMod, ns1.ns_strMod); break;
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case 6: iResult = stricmp(ns0.ns_strVer, ns1.ns_strVer); break;
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}
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if (iResult == 0) { // make sure we always have unique order when resorting
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return stricmp(ns0.ns_strAddress, ns1.ns_strAddress);;
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}
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return _bSortDown ? -iResult : iResult;
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}
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extern CMGButton mgServerColumn[7];
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extern CMGEdit mgServerFilter[7];
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void SortAndFilterServers(void)
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{
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{ FORDELETELIST(CNetworkSession, ns_lnNode, _lhServers, itns) {
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delete &*itns;
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} }
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{
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FOREACHINLIST(CNetworkSession, ns_lnNode, _pNetwork->ga_lhEnumeratedSessions, itns) {
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CNetworkSession &ns = *itns;
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extern CTString _strServerFilter[7];
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if (_strServerFilter[0] != "" && !ns.ns_strSession.Matches("*" + _strServerFilter[0] + "*")) continue;
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if (_strServerFilter[1] != "" && !ns.ns_strWorld.Matches("*" + _strServerFilter[1] + "*")) continue;
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if (_strServerFilter[2] != "") {
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char strCompare[3] = { 0, 0, 0 };
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int iPing = 0;
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_strServerFilter[2].ScanF("%2[<>=]%d", strCompare, &iPing);
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if (strcmp(strCompare, "<") == 0 && !(int(ns.ns_tmPing * 1000)< iPing)) continue;
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if (strcmp(strCompare, "<=") == 0 && !(int(ns.ns_tmPing * 1000) <= iPing)) continue;
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if (strcmp(strCompare, ">") == 0 && !(int(ns.ns_tmPing * 1000)> iPing)) continue;
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if (strcmp(strCompare, ">=") == 0 && !(int(ns.ns_tmPing * 1000) >= iPing)) continue;
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if (strcmp(strCompare, "=") == 0 && !(int(ns.ns_tmPing * 1000) == iPing)) continue;
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}
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if (_strServerFilter[3] != "") {
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char strCompare[3] = { 0, 0, 0 };
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int iPlayers = 0;
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_strServerFilter[3].ScanF("%2[<>=]%d", strCompare, &iPlayers);
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if (strcmp(strCompare, "<") == 0 && !(ns.ns_ctPlayers< iPlayers)) continue;
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if (strcmp(strCompare, "<=") == 0 && !(ns.ns_ctPlayers <= iPlayers)) continue;
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if (strcmp(strCompare, ">") == 0 && !(ns.ns_ctPlayers> iPlayers)) continue;
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if (strcmp(strCompare, ">=") == 0 && !(ns.ns_ctPlayers >= iPlayers)) continue;
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if (strcmp(strCompare, "=") == 0 && !(ns.ns_ctPlayers == iPlayers)) continue;
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}
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if (_strServerFilter[4] != "" && !ns.ns_strGameType.Matches("*" + _strServerFilter[4] + "*")) continue;
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if (_strServerFilter[5] != "" && !ns.ns_strMod.Matches("*" + _strServerFilter[5] + "*")) continue;
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if (_strServerFilter[6] != "" && !ns.ns_strVer.Matches("*" + _strServerFilter[6] + "*")) continue;
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CNetworkSession *pnsNew = new CNetworkSession;
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pnsNew->Copy(*itns);
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_lhServers.AddTail(pnsNew->ns_lnNode);
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}
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}
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_lhServers.Sort(CompareSessions, offsetof(CNetworkSession, ns_lnNode));
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}
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void CMGServerList::Render(CDrawPort *pdp)
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{
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_iSort = mg_iSort;
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_bSortDown = mg_bSortDown;
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SortAndFilterServers();
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SetFontSmall(pdp);
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BOOL bFocusedBefore = mg_bFocused;
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mg_bFocused = FALSE;
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PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen);
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COLOR col = GetCurrentColor();
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PIX pixDPSizeI = pdp->GetWidth();
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PIX pixDPSizeJ = pdp->GetHeight();
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PIX pixCharSizeI = pdp->dp_pixTextCharSpacing + pdp->dp_FontData->fd_pixCharWidth;
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PIX pixCharSizeJ = pdp->dp_pixTextLineSpacing + pdp->dp_FontData->fd_pixCharHeight + 1;
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PIX pixLineSize = 1;
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PIX pixSliderSizeI = 10;
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PIX pixOuterMargin = 20;
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INDEX ctSessions = _lhServers.Count();
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INDEX iSession = 0;
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INDEX ctColumns[7];
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{for (INDEX i = 0; i<ARRAYCOUNT(ctColumns); i++) {
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ctColumns[i] = mgServerColumn[i].mg_strText.Length() + 1;
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}}
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PIX pixSizePing = Max(PIX(pixCharSizeI * 5), pixCharSizeI*ctColumns[2]) + pixLineSize * 2;
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PIX pixSizePlayerCt = Max(PIX(pixCharSizeI * 5), pixCharSizeI*ctColumns[3]) + pixLineSize * 2;
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PIX pixSizeGameType = Max(Min(PIX(pixCharSizeI * 20), PIX(pixDPSizeI*0.2f)), pixCharSizeI*ctColumns[4]) + pixLineSize * 2;
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PIX pixSizeMapName = Max(PIX(pixDPSizeI*0.25f), pixCharSizeI*ctColumns[1]) + pixLineSize * 2;
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PIX pixSizeMod = Max(Min(PIX(pixCharSizeI * 11), PIX(pixDPSizeI*0.2f)), pixCharSizeI*ctColumns[5]) + pixLineSize * 2;
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PIX pixSizeVer = Max(PIX(pixCharSizeI * 7), pixCharSizeI*ctColumns[6]) + pixLineSize * 2;
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PIX apixSeparatorI[9];
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apixSeparatorI[0] = pixOuterMargin;
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apixSeparatorI[8] = pixDPSizeI - pixOuterMargin - pixLineSize;
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apixSeparatorI[7] = apixSeparatorI[8] - pixSliderSizeI - pixLineSize;
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apixSeparatorI[6] = apixSeparatorI[7] - pixSizeVer - pixLineSize;
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apixSeparatorI[5] = apixSeparatorI[6] - pixSizeMod - pixLineSize;
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apixSeparatorI[4] = apixSeparatorI[5] - pixSizeGameType - pixLineSize;
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apixSeparatorI[3] = apixSeparatorI[4] - pixSizePlayerCt - pixLineSize;
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apixSeparatorI[2] = apixSeparatorI[3] - pixSizePing - pixLineSize;
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apixSeparatorI[1] = apixSeparatorI[2] - pixSizeMapName - pixLineSize;
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apixSeparatorI[1] = apixSeparatorI[2] - pixSizeMapName - pixLineSize;
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PIX pixSizeServerName = apixSeparatorI[1] - apixSeparatorI[0] - pixLineSize;
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PIX pixTopJ = pixDPSizeJ*0.15f;
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PIX pixBottomJ = pixDPSizeJ*0.82f;
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PIX pixFilterTopJ = pixTopJ + pixLineSize * 3 + pixCharSizeJ + pixLineSize * 3;
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PIX pixListTopJ = pixFilterTopJ + pixLineSize + pixCharSizeJ + pixLineSize;
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INDEX ctSessionsOnScreen = (pixBottomJ - pixListTopJ) / pixCharSizeJ;
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pixBottomJ = pixListTopJ + pixCharSizeJ*ctSessionsOnScreen + pixLineSize * 2;
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mg_pixMinI = apixSeparatorI[0];
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mg_pixMaxI = apixSeparatorI[5];
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mg_pixListMinJ = pixListTopJ;
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mg_pixListStepJ = pixCharSizeJ;
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mg_pixSBMinI = apixSeparatorI[7];
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mg_pixSBMaxI = apixSeparatorI[8];
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mg_pixSBMinJ = pixListTopJ;
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mg_pixSBMaxJ = pixBottomJ;
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mg_pixHeaderMinJ = pixTopJ;
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mg_pixHeaderMidJ = pixTopJ + pixLineSize + pixCharSizeJ;
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mg_pixHeaderMaxJ = pixTopJ + (pixLineSize + pixCharSizeJ) * 2;
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memcpy(mg_pixHeaderI, apixSeparatorI, sizeof(mg_pixHeaderI));
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{for (INDEX i = 0; i<ARRAYCOUNT(mgServerFilter); i++) {
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mgServerColumn[i].mg_boxOnScreen = PixBoxToFloatBox(pdp,
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PIXaabbox2D(PIX2D(apixSeparatorI[i] + pixCharSizeI / 2, pixTopJ + pixLineSize * 4), PIX2D(apixSeparatorI[i + 1] - pixCharSizeI / 2, pixTopJ + pixLineSize * 4 + pixCharSizeJ)));
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mgServerFilter[i].mg_boxOnScreen = PixBoxToFloatBox(pdp,
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PIXaabbox2D(PIX2D(apixSeparatorI[i] + pixCharSizeI / 2, pixFilterTopJ), PIX2D(apixSeparatorI[i + 1] - pixCharSizeI / 2, pixFilterTopJ + pixCharSizeJ)));
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}}
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for (INDEX i = 0; i<ARRAYCOUNT(apixSeparatorI); i++) {
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pdp->DrawLine(apixSeparatorI[i], pixTopJ, apixSeparatorI[i], pixBottomJ, col | CT_OPAQUE);
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}
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pdp->DrawLine(apixSeparatorI[0], pixTopJ, apixSeparatorI[8], pixTopJ, col | CT_OPAQUE);
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pdp->DrawLine(apixSeparatorI[0], pixListTopJ - pixLineSize, apixSeparatorI[8], pixListTopJ - pixLineSize, col | CT_OPAQUE);
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pdp->DrawLine(apixSeparatorI[0], pixBottomJ, apixSeparatorI[8], pixBottomJ, col | CT_OPAQUE);
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PIXaabbox2D boxHandle = GetScrollBarHandleBox();
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pdp->Fill(boxHandle.Min()(1) + 2, boxHandle.Min()(2) + 2, boxHandle.Size()(1) - 3, boxHandle.Size()(2) - 3, col | CT_OPAQUE);
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PIX pixJ = pixTopJ + pixLineSize * 2 + 1;
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mg_ctOnScreen = ctSessionsOnScreen;
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AdjustFirstOnScreen();
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if (_lhServers.Count() == 0) {
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if (_pNetwork->ga_strEnumerationStatus != "") {
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mg_bFocused = TRUE;
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COLOR colItem = GetCurrentColor();
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PrintInBox(pdp, apixSeparatorI[0] + pixCharSizeI, pixListTopJ + pixCharSizeJ + pixLineSize + 1, apixSeparatorI[1] - apixSeparatorI[0],
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TRANS("searching..."), colItem);
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}
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}
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else {
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FOREACHINLIST(CNetworkSession, ns_lnNode, _lhServers, itns) {
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CNetworkSession &ns = *itns;
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if (iSession<mg_iFirstOnScreen || iSession >= mg_iFirstOnScreen + ctSessionsOnScreen) {
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iSession++;
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continue;
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}
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PIX pixJ = pixListTopJ + (iSession - mg_iFirstOnScreen)*pixCharSizeJ + pixLineSize + 1;
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mg_bFocused = bFocusedBefore&&iSession == mg_iSelected;
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COLOR colItem = GetCurrentColor();
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if (ns.ns_strVer != _SE_VER_STRING) {
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colItem = MulColors(colItem, 0xA0A0A0FF);
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}
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CTString strPing(0, "%4d", INDEX(ns.ns_tmPing * 1000));
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CTString strPlayersCt(0, "%2d/%2d", ns.ns_ctPlayers, ns.ns_ctMaxPlayers);
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CTString strMod = ns.ns_strMod;
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if (strMod == "") {
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strMod = "SeriousSam";
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}
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PrintInBox(pdp, apixSeparatorI[0] + pixCharSizeI / 2, pixJ, apixSeparatorI[1] - apixSeparatorI[0] - pixCharSizeI, ns.ns_strSession, colItem);
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PrintInBox(pdp, apixSeparatorI[1] + pixCharSizeI / 2, pixJ, apixSeparatorI[2] - apixSeparatorI[1] - pixCharSizeI, TranslateConst(ns.ns_strWorld), colItem);
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PrintInBox(pdp, apixSeparatorI[2] + pixCharSizeI / 2, pixJ, apixSeparatorI[3] - apixSeparatorI[2] - pixCharSizeI, strPing, colItem);
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PrintInBox(pdp, apixSeparatorI[3] + pixCharSizeI / 2, pixJ, apixSeparatorI[4] - apixSeparatorI[3] - pixCharSizeI, strPlayersCt, colItem);
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PrintInBox(pdp, apixSeparatorI[4] + pixCharSizeI / 2, pixJ, apixSeparatorI[5] - apixSeparatorI[4] - pixCharSizeI, TranslateConst(ns.ns_strGameType), colItem);
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PrintInBox(pdp, apixSeparatorI[5] + pixCharSizeI / 2, pixJ, apixSeparatorI[6] - apixSeparatorI[5] - pixCharSizeI, TranslateConst(strMod), colItem);
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PrintInBox(pdp, apixSeparatorI[6] + pixCharSizeI / 2, pixJ, apixSeparatorI[7] - apixSeparatorI[6] - pixCharSizeI, ns.ns_strVer, colItem);
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iSession++;
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}
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}
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mg_bFocused = bFocusedBefore;
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}
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static INDEX SliderPixToIndex(PIX pixOffset, INDEX iVisible, INDEX iTotal, PIXaabbox2D boxFull)
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{
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FLOAT fSize = ClampUp(FLOAT(iVisible) / iTotal, 1.0f);
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PIX pixFull = boxFull.Size()(2);
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PIX pixSize = PIX(pixFull*fSize);
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if (pixSize >= boxFull.Size()(2)) {
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return 0;
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}
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return (iTotal*pixOffset) / pixFull;
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}
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static PIXaabbox2D GetSliderBox(INDEX iFirst, INDEX iVisible, INDEX iTotal,
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PIXaabbox2D boxFull)
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{
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if (iTotal <= 0) {
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return boxFull;
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}
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FLOAT fSize = ClampUp(FLOAT(iVisible) / iTotal, 1.0f);
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PIX pixFull = boxFull.Size()(2);
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PIX pixSize = PIX(pixFull*fSize);
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pixSize = ClampDn(pixSize, boxFull.Size()(1));
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PIX pixTop = pixFull*(FLOAT(iFirst) / iTotal) + boxFull.Min()(2);
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PIX pixI0 = boxFull.Min()(1);
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PIX pixI1 = boxFull.Max()(1);
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return PIXaabbox2D(PIX2D(pixI0, pixTop), PIX2D(pixI1, pixTop + pixSize));
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}
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PIXaabbox2D CMGServerList::GetScrollBarFullBox(void)
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{
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return PIXaabbox2D(PIX2D(mg_pixSBMinI, mg_pixSBMinJ), PIX2D(mg_pixSBMaxI, mg_pixSBMaxJ));
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}
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PIXaabbox2D CMGServerList::GetScrollBarHandleBox(void)
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{
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return GetSliderBox(mg_iFirstOnScreen, mg_ctOnScreen, _lhServers.Count(), GetScrollBarFullBox());
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}
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void CMGServerList::OnMouseOver(PIX pixI, PIX pixJ)
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{
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mg_pixMouseI = pixI;
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mg_pixMouseJ = pixJ;
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if (!(GetKeyState(VK_LBUTTON) & 0x8000)) {
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mg_pixDragJ = -1;
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}
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BOOL bInSlider = (pixI >= mg_pixSBMinI && pixI <= mg_pixSBMaxI && pixJ >= mg_pixSBMinJ && pixJ <= mg_pixSBMaxJ);
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if (mg_pixDragJ >= 0 && bInSlider) {
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PIX pixDelta = pixJ - mg_pixDragJ;
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INDEX ctSessions = _lhServers.Count();
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INDEX iWantedLine = mg_iDragLine +
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SliderPixToIndex(pixDelta, mg_ctOnScreen, ctSessions, GetScrollBarFullBox());
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mg_iFirstOnScreen = Clamp(iWantedLine, 0L, ClampDn(ctSessions - mg_ctOnScreen, 0L));
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mg_iSelected = Clamp(mg_iSelected, mg_iFirstOnScreen, mg_iFirstOnScreen + mg_ctOnScreen - 1L);
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// AdjustFirstOnScreen();
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return;
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}
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// if some server is selected
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if (pixI >= mg_pixMinI && pixI <= mg_pixMaxI) {
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INDEX iOnScreen = (pixJ - mg_pixListMinJ) / mg_pixListStepJ;
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if (iOnScreen >= 0 && iOnScreen<mg_ctOnScreen) {
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// put focus on it
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mg_iSelected = mg_iFirstOnScreen + iOnScreen;
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AdjustFirstOnScreen();
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mg_pixMouseDrag = -1;
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}
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}
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else if (bInSlider) {
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mg_pixMouseDrag = pixJ;
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}
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}
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BOOL CMGServerList::OnKeyDown(int iVKey)
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{
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switch (iVKey) {
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case VK_UP:
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mg_iSelected -= 1;
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AdjustFirstOnScreen();
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break;
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case VK_DOWN:
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mg_iSelected += 1;
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AdjustFirstOnScreen();
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break;
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case VK_PRIOR:
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mg_iSelected -= mg_ctOnScreen - 1;
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mg_iFirstOnScreen -= mg_ctOnScreen - 1;
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AdjustFirstOnScreen();
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break;
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case VK_NEXT:
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mg_iSelected += mg_ctOnScreen - 1;
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mg_iFirstOnScreen += mg_ctOnScreen - 1;
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AdjustFirstOnScreen();
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break;
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case 11:
|
|
mg_iSelected -= 3;
|
|
mg_iFirstOnScreen -= 3;
|
|
AdjustFirstOnScreen();
|
|
break;
|
|
case 10:
|
|
mg_iSelected += 3;
|
|
mg_iFirstOnScreen += 3;
|
|
AdjustFirstOnScreen();
|
|
break;
|
|
case VK_LBUTTON:
|
|
/* if (mg_pixMouseJ>=mg_pixHeaderMinJ && mg_pixMouseJ<=mg_pixHeaderMidJ
|
|
&& mg_pixMouseI>=mg_pixHeaderI[0] && mg_pixMouseI<=mg_pixHeaderI[7]) {
|
|
INDEX iNewSort = mg_iSort;
|
|
if (mg_pixMouseI<=mg_pixHeaderI[1]) {
|
|
iNewSort = 0;
|
|
} else if (mg_pixMouseI<=mg_pixHeaderI[2]) {
|
|
iNewSort = 1;
|
|
} else if (mg_pixMouseI<=mg_pixHeaderI[3]) {
|
|
iNewSort = 2;
|
|
} else if (mg_pixMouseI<=mg_pixHeaderI[4]) {
|
|
iNewSort = 3;
|
|
} else if (mg_pixMouseI<=mg_pixHeaderI[5]) {
|
|
iNewSort = 4;
|
|
} else if (mg_pixMouseI<=mg_pixHeaderI[6]) {
|
|
iNewSort = 5;
|
|
} else if (mg_pixMouseI<=mg_pixHeaderI[7]) {
|
|
iNewSort = 6;
|
|
}
|
|
if (iNewSort==mg_iSort) {
|
|
mg_bSortDown = !mg_bSortDown;
|
|
} else {
|
|
mg_bSortDown = FALSE;
|
|
}
|
|
mg_iSort = iNewSort;
|
|
break;
|
|
} else */if (mg_pixMouseDrag >= 0) {
|
|
mg_pixDragJ = mg_pixMouseDrag;
|
|
mg_iDragLine = mg_iFirstOnScreen;
|
|
break;
|
|
}
|
|
case VK_RETURN:
|
|
PlayMenuSound(_psdPress);
|
|
IFeel_PlayEffect("Menu_press");
|
|
{INDEX i = 0;
|
|
FOREACHINLIST(CNetworkSession, ns_lnNode, _lhServers, itns) {
|
|
if (i == mg_iSelected) {
|
|
|
|
char strAddress[256];
|
|
int iPort;
|
|
itns->ns_strAddress.ScanF("%200[^:]:%d", &strAddress, &iPort);
|
|
_pGame->gam_strJoinAddress = strAddress;
|
|
_pShell->SetINDEX("net_iPort", iPort);
|
|
extern void StartSelectPlayersMenuFromServers(void);
|
|
StartSelectPlayersMenuFromServers();
|
|
return TRUE;
|
|
}
|
|
i++;
|
|
}}
|
|
break;
|
|
default:
|
|
return FALSE;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
void CMGServerList::OnSetFocus(void)
|
|
{
|
|
mg_bFocused = TRUE;
|
|
}
|
|
void CMGServerList::OnKillFocus(void)
|
|
{
|
|
mg_bFocused = FALSE;
|
|
} |