Serious-Engine/Sources/Engine/Base/KeyNames.h
Ryan C. Gordon 1a2ccb8f50 Merge github.com:Croteam-Official/Serious-Engine
Conflicts:
	Sources/Ecc/Parser.cpp
	Sources/Ecc/Scanner.cpp
	Sources/Engine/Base/Scanner.cpp
	Sources/Engine/GameAgent/GameAgent.cpp
	Sources/Engine/Graphics/Gfx_wrapper.h
	Sources/Engine/Network/Network.cpp
	Sources/Engine/Sound/SoundDecoder.h
	Sources/Engine/Templates/HashTableTemplate.cpp
	Sources/Engine/Terrain/Terrain.h
	Sources/EntitiesMP/ParticleCloudsHolder.es
	Sources/EntitiesMP/ParticleCloudsMarker.es
	Sources/SeriousSam/CDCheck.h
	Sources/SeriousSam/Menu.cpp
	Sources/SeriousSam/MenuGadgets.cpp
	Sources/SeriousSam/SeriousSam.cpp
	Sources/SeriousSam/SplashScreen.cpp
	Sources/SeriousSam/StdH.cpp
	Sources/SeriousSam/StdH.h
	Sources/Shaders/StdH.cpp
2016-04-02 23:56:12 -04:00

165 lines
5.1 KiB
C

/* Copyright (c) 2002-2012 Croteam Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of version 2 of the GNU General Public License as published by
the Free Software Foundation
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
#ifndef SE_INCL_KEYNAMES_H
#define SE_INCL_KEYNAMES_H
#ifdef PRAGMA_ONCE
#pragma once
#endif
// key defines for all keys
// reserved for 'no-key-pressed'
#define KID_NONE 0x00
// numbers row
#define KID_1 0x11
#define KID_2 0x12
#define KID_3 0x13
#define KID_4 0x14
#define KID_5 0x15
#define KID_6 0x16
#define KID_7 0x17
#define KID_8 0x18
#define KID_9 0x19
#define KID_0 0x1A
#define KID_MINUS 0x1B
#define KID_EQUALS 0x1C
// 1st alpha row
#define KID_Q 0x20
#define KID_W 0x21
#define KID_E 0x22
#define KID_R 0x23
#define KID_T 0x24
#define KID_Y 0x25
#define KID_U 0x26
#define KID_I 0x27
#define KID_O 0x28
#define KID_P 0x29
#define KID_LBRACKET 0x2A
#define KID_RBRACKET 0x2B
#define KID_BACKSLASH 0x2C
// 2nd alpha row
#define KID_A 0x30
#define KID_S 0x31
#define KID_D 0x32
#define KID_F 0x33
#define KID_G 0x34
#define KID_H 0x35
#define KID_J 0x36
#define KID_K 0x37
#define KID_L 0x38
#define KID_SEMICOLON 0x39
#define KID_APOSTROPHE 0x3A
// 3rd alpha row
#define KID_Z 0x40
#define KID_X 0x41
#define KID_C 0x42
#define KID_V 0x43
#define KID_B 0x44
#define KID_N 0x45
#define KID_M 0x46
#define KID_COMMA 0x47
#define KID_PERIOD 0x48
#define KID_SLASH 0x49
// row with F-keys
#define KID_F1 0x51
#define KID_F2 0x52
#define KID_F3 0x53
#define KID_F4 0x54
#define KID_F5 0x55
#define KID_F6 0x56
#define KID_F7 0x57
#define KID_F8 0x58
#define KID_F9 0x59
#define KID_F10 0x5A
#define KID_F11 0x5B
#define KID_F12 0x5C
// extra keys
#define KID_ESCAPE 0x60
#define KID_TILDE 0x61
#define KID_BACKSPACE 0x62
#define KID_TAB 0x63
#define KID_CAPSLOCK 0x64
#define KID_ENTER 0x65
#define KID_SPACE 0x66
// modifier keys
#define KID_LSHIFT 0x70
#define KID_RSHIFT 0x71
#define KID_LCONTROL 0x72
#define KID_RCONTROL 0x73
#define KID_LALT 0x74
#define KID_RALT 0x75
// navigation keys
#define KID_ARROWUP 0x80
#define KID_ARROWDOWN 0x81
#define KID_ARROWLEFT 0x82
#define KID_ARROWRIGHT 0x83
#define KID_INSERT 0x84
#define KID_DELETE 0x85
#define KID_HOME 0x86
#define KID_END 0x87
#define KID_PAGEUP 0x88
#define KID_PAGEDOWN 0x89
#define KID_PRINTSCR 0x8A
#define KID_SCROLLLOCK 0x8B
#define KID_PAUSE 0x8C
// numpad numbers
#define KID_NUM0 0x90
#define KID_NUM1 0x91
#define KID_NUM2 0x92
#define KID_NUM3 0x93
#define KID_NUM4 0x94
#define KID_NUM5 0x95
#define KID_NUM6 0x96
#define KID_NUM7 0x97
#define KID_NUM8 0x98
#define KID_NUM9 0x99
#define KID_NUMDECIMAL 0x9A
// numpad gray keys
#define KID_NUMLOCK 0xA0
#define KID_NUMSLASH 0xA1
#define KID_NUMMULTIPLY 0xA2
#define KID_NUMMINUS 0xA3
#define KID_NUMPLUS 0xA4
#define KID_NUMENTER 0xA5
// mouse buttons
#define KID_MOUSE1 0xC0
#define KID_MOUSE2 0xC1
#define KID_MOUSE3 0xC2
#define KID_MOUSE4 0xC3
#define KID_MOUSE5 0xC4
#define KID_MOUSEWHEELUP 0xC5
#define KID_MOUSEWHEELDOWN 0xC6
// 2nd mouse buttons
#define KID_2MOUSE1 0xD0
#define KID_2MOUSE2 0xD1
#define KID_2MOUSE3 0xD2
#endif /* include-once check. */