Serious-Engine/Sources/EntitiesMP/CameraMarker.es
Ryan C. Gordon 1a2ccb8f50 Merge github.com:Croteam-Official/Serious-Engine
Conflicts:
	Sources/Ecc/Parser.cpp
	Sources/Ecc/Scanner.cpp
	Sources/Engine/Base/Scanner.cpp
	Sources/Engine/GameAgent/GameAgent.cpp
	Sources/Engine/Graphics/Gfx_wrapper.h
	Sources/Engine/Network/Network.cpp
	Sources/Engine/Sound/SoundDecoder.h
	Sources/Engine/Templates/HashTableTemplate.cpp
	Sources/Engine/Terrain/Terrain.h
	Sources/EntitiesMP/ParticleCloudsHolder.es
	Sources/EntitiesMP/ParticleCloudsMarker.es
	Sources/SeriousSam/CDCheck.h
	Sources/SeriousSam/Menu.cpp
	Sources/SeriousSam/MenuGadgets.cpp
	Sources/SeriousSam/SeriousSam.cpp
	Sources/SeriousSam/SplashScreen.cpp
	Sources/SeriousSam/StdH.cpp
	Sources/SeriousSam/StdH.h
	Sources/Shaders/StdH.cpp
2016-04-02 23:56:12 -04:00

103 lines
3.0 KiB
C++

/* Copyright (c) 2002-2012 Croteam Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of version 2 of the GNU General Public License as published by
the Free Software Foundation
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
224
%{
#include "EntitiesMP/StdH/StdH.h"
%}
uses "EntitiesMP/Marker";
class CCameraMarker: CMarker
{
name "Camera Marker";
thumbnail "Thumbnails\\CameraMarker.tbn";
properties:
1 FLOAT m_fDeltaTime "Delta time" 'D' = 5.0f,
2 FLOAT m_fBias "Bias" 'B' = 0.0f,
3 FLOAT m_fTension "Tension" 'E' = 0.0f,
4 FLOAT m_fContinuity "Continuity" 'C' = 0.0f,
5 BOOL m_bStopMoving "Stop moving" 'O' = FALSE,
6 FLOAT m_fFOV "FOV" 'F' = 90.0f,
7 BOOL m_bSkipToNext "Skip to next" 'S' = FALSE,
8 COLOR m_colFade "Fade Color" 'C' = 0, // camera fading color
9 CEntityPointer m_penTrigger "Trigger" 'G', // camera triggers when at this marker
10 CEntityPointer m_penViewTarget "View Target" 'V', // camera will targeting this entity
11 FLOAT3D m_vPosRatio = FLOAT3D(0,0,0),
12 FLOAT m_fRatioX "View pos ratio X" 'X' = 0.5f,
13 FLOAT m_fRatioY "View pos ratio Y" 'Y' = 0.5f,
14 FLOAT m_fRatioZ "View pos ratio Z" 'Z' = 0.5f,
components:
1 model MODEL_MARKER "Models\\Editor\\CameraMarker.mdl",
2 texture TEXTURE_MARKER "Models\\Editor\\CameraMarker.tex"
functions:
/* Check if entity can drop marker for making linked route. */
BOOL DropsMarker( CTFileName &fnmMarkerClass, CTString &strTargetProperty) const
{
fnmMarkerClass = CTFILENAME("Classes\\CameraMarker.ecl");
strTargetProperty = "Target";
return TRUE;
}
// returns bytes of memory used by this object
SLONG GetUsedMemory(void)
{
return( sizeof(CCameraMarker) - sizeof(CMarker) + CMarker::GetUsedMemory());
}
procedures:
Main()
{
// clamp parameters
m_fDeltaTime = ClampDn( m_fDeltaTime, 0.001f);
m_fBias = Clamp( m_fBias, -1.0f, +1.0f);
m_fTension = Clamp( m_fTension, -1.0f, +1.0f);
m_fContinuity = Clamp( m_fContinuity, -1.0f, +1.0f);
m_vPosRatio=FLOAT3D(m_fRatioX, m_fRatioY, m_fRatioZ);
// init model
InitAsEditorModel();
SetPhysicsFlags(EPF_MODEL_IMMATERIAL);
SetCollisionFlags(ECF_IMMATERIAL);
// set appearance
SetModel(MODEL_MARKER);
SetModelMainTexture(TEXTURE_MARKER);
if( m_penTarget!=NULL && !IsOfClass( m_penTarget, "Camera Marker")) {
WarningMessage( "Entity '%s' is not of Camera Marker class!", (const char *) (m_penTarget->GetName()));
m_penTarget = NULL;
}
return;
}
};