mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-12-26 07:34:52 +01:00
39 lines
1.5 KiB
INI
39 lines
1.5 KiB
INI
// startup script for dedicated server
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// make all textures and shadows as low quality as possible - this effectively makes it take almost no memory
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tex_iNormalQuality=11;
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tex_iAnimationQuality=11;
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tex_fNormalSize=1;
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tex_fAnimationSize=1;
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tex_fEffectSize=1;
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tex_fForceLowQuality=1;
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tex_fForceHighQuality=0;
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tex_bFineEffect=0;
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shd_fStaticSize=1;
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shd_fDynamicSize=1;
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shd_bFineQuality=0;
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shd_bCacheAll=0;
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// here we put extra settings for GameSpy that users will be able to see in their browsers
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// it is best that you fill-in this info, so users can see what they are connecting to
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// example would be:
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// gam_strGameSpyExtras = "\\dedicatedserver\\yes\\system\\PIII@500/512MB/Win2k\\connection\\T1\\admin\\sam@hotmail.com";
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// just take care to format those backslashes right and always add the settings in pairs key-value
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gam_strGameSpyExtras = "\\dedicatedserver\\yes\\connection\\<not_configured>\\admin\\<not_configured>";
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// if you are running on a multihomed computer, you'll have to
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// setup the ip on which you want the server to be visible here,
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// in this syntax:
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// net_strLocalHost = "server.ip.goes.here";
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// also, you might want to manually setup your location description,
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// so that people know how far your server is from them
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// if you don't set it up, it will automatically read your country code
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// from locale settings in Windows, but you might want to put exact
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// country and city where you are
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// here is an example:
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// net_strLocationCode="Zagreb, Croatia";
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