mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-12-27 07:54:51 +01:00
85 lines
3.7 KiB
C++
85 lines
3.7 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of version 2 of the GNU General Public License as published by
|
|
the Free Software Foundation
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
|
|
|
#include "StdH.h"
|
|
#include <Engine/CurrentVersion.h>
|
|
#include "MenuPrinting.h"
|
|
#include "MenuStuff.h"
|
|
#include "MVideoOptions.h"
|
|
|
|
extern void InitVideoOptionsButtons();
|
|
extern void UpdateVideoOptionsButtons(INDEX iSelected);
|
|
|
|
|
|
void CVideoOptionsMenu::Initialize_t(void)
|
|
{
|
|
// intialize video options menu
|
|
gm_mgTitle.mg_boxOnScreen = BoxTitle();
|
|
gm_mgTitle.mg_strText = TRANS("VIDEO");
|
|
gm_lhGadgets.AddTail(gm_mgTitle.mg_lnNode);
|
|
|
|
TRIGGER_MG(gm_mgDisplayAPITrigger, 0,
|
|
gm_mgApply, gm_mgDisplayAdaptersTrigger, TRANS("GRAPHICS API"), astrDisplayAPIRadioTexts);
|
|
gm_mgDisplayAPITrigger.mg_strTip = TRANS("choose graphics API to be used");
|
|
TRIGGER_MG(gm_mgDisplayAdaptersTrigger, 1,
|
|
gm_mgDisplayAPITrigger, gm_mgDisplayPrefsTrigger, TRANS("DISPLAY ADAPTER"), astrNoYes);
|
|
gm_mgDisplayAdaptersTrigger.mg_strTip = TRANS("choose display adapter to be used");
|
|
TRIGGER_MG(gm_mgDisplayPrefsTrigger, 2,
|
|
gm_mgDisplayAdaptersTrigger, gm_mgResolutionsTrigger, TRANS("PREFERENCES"), astrDisplayPrefsRadioTexts);
|
|
gm_mgDisplayPrefsTrigger.mg_strTip = TRANS("balance between speed and rendering quality, depending on your system");
|
|
TRIGGER_MG(gm_mgResolutionsTrigger, 3,
|
|
gm_mgDisplayPrefsTrigger, gm_mgFullScreenTrigger, TRANS("RESOLUTION"), astrNoYes);
|
|
gm_mgResolutionsTrigger.mg_strTip = TRANS("select video mode resolution");
|
|
TRIGGER_MG(gm_mgFullScreenTrigger, 4,
|
|
gm_mgResolutionsTrigger, gm_mgBitsPerPixelTrigger, TRANS("FULL SCREEN"), astrNoYes);
|
|
gm_mgFullScreenTrigger.mg_strTip = TRANS("make game run in a window or in full screen");
|
|
TRIGGER_MG(gm_mgBitsPerPixelTrigger, 5,
|
|
gm_mgFullScreenTrigger, gm_mgVideoRendering, TRANS("BITS PER PIXEL"), astrBitsPerPixelRadioTexts);
|
|
gm_mgBitsPerPixelTrigger.mg_strTip = TRANS("select number of colors used for display");
|
|
|
|
gm_mgDisplayPrefsTrigger.mg_pOnTriggerChange = NULL;
|
|
gm_mgDisplayAPITrigger.mg_pOnTriggerChange = NULL;
|
|
gm_mgDisplayAdaptersTrigger.mg_pOnTriggerChange = NULL;
|
|
gm_mgFullScreenTrigger.mg_pOnTriggerChange = NULL;
|
|
gm_mgResolutionsTrigger.mg_pOnTriggerChange = NULL;
|
|
gm_mgBitsPerPixelTrigger.mg_pOnTriggerChange = NULL;
|
|
|
|
gm_mgVideoRendering.mg_bfsFontSize = BFS_MEDIUM;
|
|
gm_mgVideoRendering.mg_boxOnScreen = BoxMediumRow(7.0f);
|
|
gm_mgVideoRendering.mg_pmgUp = &gm_mgBitsPerPixelTrigger;
|
|
gm_mgVideoRendering.mg_pmgDown = &gm_mgApply;
|
|
gm_mgVideoRendering.mg_strText = TRANS("RENDERING OPTIONS");
|
|
gm_mgVideoRendering.mg_strTip = TRANS("manually adjust rendering settings");
|
|
gm_lhGadgets.AddTail(gm_mgVideoRendering.mg_lnNode);
|
|
gm_mgVideoRendering.mg_pActivatedFunction = NULL;
|
|
|
|
gm_mgApply.mg_bfsFontSize = BFS_LARGE;
|
|
gm_mgApply.mg_boxOnScreen = BoxBigRow(5.5f);
|
|
gm_mgApply.mg_pmgUp = &gm_mgVideoRendering;
|
|
gm_mgApply.mg_pmgDown = &gm_mgDisplayAPITrigger;
|
|
gm_mgApply.mg_strText = TRANS("APPLY");
|
|
gm_mgApply.mg_strTip = TRANS("apply selected options");
|
|
gm_lhGadgets.AddTail(gm_mgApply.mg_lnNode);
|
|
gm_mgApply.mg_pActivatedFunction = NULL;
|
|
}
|
|
|
|
void CVideoOptionsMenu::StartMenu(void)
|
|
{
|
|
InitVideoOptionsButtons();
|
|
|
|
CGameMenu::StartMenu();
|
|
|
|
UpdateVideoOptionsButtons(-1);
|
|
} |