mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-12-26 15:44:51 +01:00
24cb244d43
This was a _ton_ of changes, made 15 years ago, so there are probably some problems to work out still. Among others: Engine/Base/Stream.* was mostly abandoned and will need to be re-ported. Still, this is a pretty good start, and probably holds a world record for lines of changes or something. :)
76 lines
2.4 KiB
C++
76 lines
2.4 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
|
|
|
#ifndef SE_INCL_ENTITYCLASS_H
|
|
#define SE_INCL_ENTITYCLASS_H
|
|
#ifdef PRAGMA_ONCE
|
|
#pragma once
|
|
#endif
|
|
|
|
#include <Engine/Base/Serial.h>
|
|
#include <Engine/Entities/Entity.h>
|
|
#include <Engine/Entities/EntityProperties.h> // rcg10042001
|
|
#include <Engine/Base/DynamicLoader.h> // rcg10112001
|
|
|
|
/*
|
|
* General structure of an entity class.
|
|
*/
|
|
class ENGINE_API CEntityClass : public CSerial {
|
|
public:
|
|
/* Obtain all components from component table. */
|
|
void ObtainComponents_t(void); // throw char *
|
|
/* Release all components from component table. */
|
|
void ReleaseComponents(void);
|
|
public:
|
|
CTFileName ec_fnmClassDLL; // filename of the DLL with the class
|
|
CDynamicLoader *ec_hiClassDLL;
|
|
class CDLLEntityClass *ec_pdecDLLClass; // pointer to DLL class in the DLL
|
|
|
|
/* Default constructor. */
|
|
CEntityClass(void);
|
|
/* Constructor for a fixed class. */
|
|
CEntityClass(class CDLLEntityClass *pdecDLLClass);
|
|
/* Destructor. */
|
|
~CEntityClass(void);
|
|
/* Clear the object. */
|
|
void Clear(void);
|
|
|
|
// reference counting functions
|
|
void AddReference(void);
|
|
void RemReference(void);
|
|
|
|
/* Check that all properties have been properly declared. */
|
|
void CheckClassProperties(void);
|
|
|
|
/* Construct a new member of the class. */
|
|
class CEntity *New(void);
|
|
|
|
/* Get pointer to entity property from its name. */
|
|
class CEntityProperty *PropertyForName(const CTString &strPropertyName);
|
|
/* Get pointer to entity property from its packed identifier. */
|
|
class CEntityProperty *PropertyForTypeAndID(ULONG ulType, ULONG ulID);
|
|
/* Get event handler for given state and event code. */
|
|
CEntity::pEventHandler HandlerForStateAndEvent(SLONG slState, SLONG slEvent);
|
|
/* Get pointer to component from its type and identifier. */
|
|
class CEntityComponent *ComponentForTypeAndID(
|
|
enum EntityComponentType ectType, SLONG slID);
|
|
/* Get pointer to component from the component. */
|
|
inline class CEntityComponent *ComponentForPointer(void *pv);
|
|
|
|
// overrides from CSerial
|
|
/* Read from stream. */
|
|
virtual void Read_t( CTStream *istr); // throw char *
|
|
/* Write to stream. */
|
|
virtual void Write_t( CTStream *ostr); // throw char *
|
|
|
|
// get amount of memory used by this object
|
|
SLONG GetUsedMemory(void);
|
|
// check if this kind of objects is auto-freed
|
|
BOOL IsAutoFreed(void);
|
|
// gather the CRC of the file
|
|
void AddToCRCTable(void);
|
|
};
|
|
|
|
|
|
#endif /* include-once check. */
|
|
|