mirror of
https://github.com/ptitSeb/Serious-Engine
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57cd734dbc
Restrict the Eps precision change only to Pandora platform fix Inverted Right and Middle button on certain case with SDL Added some Failsafe. Fixed a crash in the new game intro cinematic (when Boss of TFE die and Sam goes to the UFO) on the Pandora Some Pandora fine-tunning Tried some asynchronus input method, but doesn't seems to works |
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SDLEvents.cpp | ||
SDLEvents.h | ||
SDLInput.cpp | ||
SDLSynchronization.cpp | ||
SDLTimer.cpp |