mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 18:30:27 +01:00
53 lines
1.2 KiB
C++
53 lines
1.2 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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// type of emiters
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enum CEmiterType {
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ET_AIR_ELEMENTAL = 1,
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ET_SUMMONER_STAFF,
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ET_FIREWORKS01,
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};
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class DECL_DLL CEmittedParticle {
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public:
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FLOAT3D ep_vLastPos;
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FLOAT3D ep_vPos;
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FLOAT ep_fLastRot;
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FLOAT ep_fRot;
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FLOAT ep_fRotSpeed;
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FLOAT3D ep_vSpeed; // speed added in each tick
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COLOR ep_colLastColor;
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COLOR ep_colColor;
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FLOAT ep_tmEmitted;
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FLOAT ep_tmLife;
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FLOAT ep_fStretch;
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/* Default constructor. */
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CEmittedParticle(void);
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void Read_t( CTStream &strm);
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void Write_t( CTStream &strm);
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};
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class DECL_DLL CEmiter {
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public:
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enum CEmiterType em_etType;
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BOOL em_bInitialized;
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FLOAT em_tmStart;
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FLOAT em_tmLife;
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FLOAT3D em_vG;
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COLOR em_colGlobal;
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INDEX em_iGlobal;
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CStaticStackArray<CEmittedParticle> em_aepParticles;
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/* Default constructor. */
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CEmiter(void);
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void Initialize(CEntity *pen);
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FLOAT3D GetGravity(CEntity *pen);
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void RenderParticles(void);
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void AnimateParticles(void);
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void AddParticle(FLOAT3D vPos, FLOAT3D vSpeed, FLOAT fRot, FLOAT fRotSpeed,
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FLOAT tmBirth, FLOAT tmLife, FLOAT fStretch, COLOR colColor);
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void Read_t( CTStream &strm);
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void Write_t( CTStream &strm);
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};
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