mirror of
https://github.com/ptitSeb/Serious-Engine
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68 lines
1.8 KiB
C
68 lines
1.8 KiB
C
/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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#ifndef SE_INCL_MENU_H
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#define SE_INCL_MENU_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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// set new thumbnail
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void SetThumbnail(CTFileName fn);
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// remove thumbnail
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void ClearThumbnail(void);
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void InitializeMenus( void);
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void DestroyMenus( void);
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void MenuOnKeyDown( int iVKey);
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void MenuOnChar(MSG msg);
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void MenuOnMouseMove(PIX pixI, PIX pixJ);
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void MenuOnLMBDown(void);
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BOOL DoMenu( CDrawPort *pdp); // returns TRUE if still active, FALSE if should quit
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void StartMenus( char *str="");
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void StopMenus(BOOL bGoToRoot =TRUE);
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BOOL IsMenusInRoot(void);
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void ChangeToMenu( class CGameMenu *pgmNew);
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extern void PlayMenuSound(CSoundData *psd);
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#define KEYS_ON_SCREEN 14
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#define LEVELS_ON_SCREEN 16
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#define SERVERS_ON_SCREEN 15
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#define VARS_ON_SCREEN 14
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extern CListHead _lhServers;
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extern INDEX _iLocalPlayer;
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enum GameMode {
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GM_NONE = 0,
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GM_SINGLE_PLAYER,
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GM_NETWORK,
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GM_SPLIT_SCREEN,
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GM_DEMO,
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GM_INTRO,
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};
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extern GameMode _gmMenuGameMode;
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extern GameMode _gmRunningGameMode;
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extern CGameMenu *pgmCurrentMenu;
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#include "GameMenu.h"
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#include "MLoadSave.h"
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#include "MPlayerProfile.h"
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#include "MSelectPlayers.h"
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#endif /* include-once check. */ |