mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-23 02:40:26 +01:00
1a2ccb8f50
Conflicts: Sources/Ecc/Parser.cpp Sources/Ecc/Scanner.cpp Sources/Engine/Base/Scanner.cpp Sources/Engine/GameAgent/GameAgent.cpp Sources/Engine/Graphics/Gfx_wrapper.h Sources/Engine/Network/Network.cpp Sources/Engine/Sound/SoundDecoder.h Sources/Engine/Templates/HashTableTemplate.cpp Sources/Engine/Terrain/Terrain.h Sources/EntitiesMP/ParticleCloudsHolder.es Sources/EntitiesMP/ParticleCloudsMarker.es Sources/SeriousSam/CDCheck.h Sources/SeriousSam/Menu.cpp Sources/SeriousSam/MenuGadgets.cpp Sources/SeriousSam/SeriousSam.cpp Sources/SeriousSam/SplashScreen.cpp Sources/SeriousSam/StdH.cpp Sources/SeriousSam/StdH.h Sources/Shaders/StdH.cpp
58 lines
1.9 KiB
C++
58 lines
1.9 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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#ifndef SE_INCL_SYNCHRONIZATION_H
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#define SE_INCL_SYNCHRONIZATION_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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// intra-process mutex (only used by thread of same process)
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class CTCriticalSection {
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public:
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// !!! FIXME : rcg10142001 This would be better with a real subclass,
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// !!! FIXME : and not void pointers.
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void *cs_pvObject; // object is internal to implementation
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INDEX cs_iIndex; // index of mutex used to prevent deadlock with assertions
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// use numbers from 1 and above for deadlock control, or -1 for no deadlock control
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ENGINE_API CTCriticalSection(void);
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ENGINE_API ~CTCriticalSection(void);
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INDEX Lock(void);
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INDEX TryToLock(void);
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INDEX Unlock(void);
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private:
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ULONG LockCounter;
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ULONG owner;
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};
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// lock object for locking a mutex with automatic unlocking
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class CTSingleLock {
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public:
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CTCriticalSection &sl_cs; // the mutex this object refers to
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BOOL sl_bLocked; // set while locked
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INDEX sl_iLastLockedIndex; // index of mutex that was locked before this lock
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ENGINE_API CTSingleLock(CTCriticalSection *pcs, BOOL bLock);
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ENGINE_API ~CTSingleLock(void);
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ENGINE_API void Lock(void);
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ENGINE_API BOOL TryToLock(void);
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ENGINE_API BOOL IsLocked(void);
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ENGINE_API void Unlock(void);
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};
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#endif /* include-once check. */
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