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https://github.com/ptitSeb/Serious-Engine
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25 lines
763 B
C++
25 lines
763 B
C++
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_PROGRESSHOOK_H
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#define SE_INCL_PROGRESSHOOK_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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// structure describing current state during loading, passed to loading hook
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class CProgressHookInfo {
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public:
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CTString phi_strDescription; // world/savegame/session that is loading/connecting, etc.
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FLOAT phi_fCompleted; // completed ratio [0..1]
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};
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// set hook for loading/connecting
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extern ENGINE_API void SetProgressHook(void (*pHook_t)(CProgressHookInfo *pgli));
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// call loading/connecting hook
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extern ENGINE_API void SetProgressDescription(const CTString &strDescription);
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extern ENGINE_API void CallProgressHook_t(FLOAT fCompleted);
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#endif /* include-once check. */
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