mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-12-25 23:24:51 +01:00
64 lines
1.4 KiB
C
64 lines
1.4 KiB
C
typedef union {
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INDEX i;
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float f;
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const char *str;
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float v2[2];
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float v3[3];
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int i3[3];
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float f12[12];
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} YYSTYPE;
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#define c_float 258
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#define c_int 259
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#define c_string 260
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#define k_SE_MESH 261
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#define k_SE_SKELETON 262
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#define k_PARENT 263
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#define k_BONES 264
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#define k_VERTICES 265
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#define k_NORMALS 266
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#define k_UVMAPS 267
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#define k_NAME 268
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#define k_TEXCOORDS 269
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#define k_SURFACES 270
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#define k_TRIANGLE_SET 271
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#define k_WEIGHTS 272
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#define k_WEIGHT_SET 273
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#define k_MORPHS 274
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#define k_RELATIVE 275
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#define k_TRUE 276
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#define k_FALSE 277
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#define k_MORPH_SET 278
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#define k_SE_MESH_END 279
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#define k_SE_SKELETON_END 280
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#define k_SE_ANIM 281
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#define k_SEC_PER_FRAME 282
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#define k_FRAMES 283
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#define k_BONEENVELOPES 284
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#define k_MORPHENVELOPES 285
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#define k_DEFAULT_POSE 286
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#define k_SE_ANIM_END 287
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#define k_ANIM_SET_LIST 288
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#define k_ANIM_ID 289
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#define k_MAX_DISTANCE 290
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#define k_MESHLODLIST 291
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#define k_SKELETONLODLIST 292
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#define k_TRESHOLD 293
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#define k_COMPRESION 294
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#define k_LENGTH 295
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#define k_ANIMSPEED 296
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#define k_SHADER_PARAMS 297
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#define k_SHADER_PARAMS_END 298
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#define k_SHADER_SURFACES 299
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#define k_SHADER_SURFACE 300
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#define k_SHADER_NAME 301
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#define k_SHADER_TEXTURES 302
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#define k_SHADER_UVMAPS 303
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#define k_SHADER_COLORS 304
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#define k_SHADER_FLOATS 305
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#define k_SHADER_FLAGS 306
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#define k_FULL_FACE_FORWARD 307
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#define k_HALF_FACE_FORWARD 308
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extern YYSTYPE yylval;
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