Serious-Engine/Sources
Daniel Gibson 46353ffc5d make BYTESWAP*_unsigned() macros inline functions, use GCC builtins
the builtins are only used when using GCC or clang, of course, otherwise
the usual shifting is done.

Them being inline functions instead of macros increases type safety
and gets rid of problems with signed shifts.

Changed two places in the code that swapped bytes in 32bit ints to use
BYTESWAP32_unsigned() instead - in case of PrepareTexture() this has
probably even fixed issues with signed shifts
2016-05-09 18:48:39 +02:00
..
cmake FindSDL2.cmake: Added module to help find system libraries for SDL2 2016-04-12 01:21:25 -04:00
DecodeReport Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
DedicatedServer DedicatedServer: declare a dummy _hwndMain 2016-04-13 02:25:58 +01:00
Depend Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Ecc Don't #include <malloc.h> on Linux, only on Windows 2016-04-17 01:06:39 +02:00
Engine make BYTESWAP*_unsigned() macros inline functions, use GCC builtins 2016-05-09 18:48:39 +02:00
EngineGui Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Entities Fix out of bounds access of afStarsPositions in TFE Particles.cpp 2016-04-21 16:21:47 +02:00
EntitiesMP EntitiesMP/Common/Particles.cpp: Don't access afStarsPositions[i][3] 2016-04-18 19:37:02 +02:00
External First attempt at a port to SDL2. Untested! 2016-04-09 02:18:57 -04:00
GameGUIMP Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
GameMP Fix some more warnings, Warning about supressed warnings in cmake 2016-04-18 19:10:52 +02:00
LWSkaExporter Fixes II 2016-03-23 20:42:20 +03:00
MakeFONT Add GPL header to files 2016-03-11 18:20:51 -06:00
Modeler Merge github.com:Croteam-Official/Serious-Engine 2016-04-02 23:56:12 -04:00
Models Add GPL header to files 2016-03-11 18:20:51 -06:00
ModelsMP Add GPL header to files 2016-03-11 18:20:51 -06:00
RCon Add GPL header to files 2016-03-11 18:20:51 -06:00
SeriousSam Fix some more warnings, Warning about supressed warnings in cmake 2016-04-18 19:10:52 +02:00
SeriousSkaStudio Remove generated files 2016-03-14 02:55:58 +03:00
Shaders First pass at cleaning out 64-bit issues. 2016-04-06 23:20:29 -04:00
WorldEditor CShell::[SG]etCurrentWorld() instead of putting it in INDEX console var 2016-04-18 18:52:52 +02:00
All.sln Engine: Return dynamic vorbisfile library loading. 2016-04-03 23:45:57 +03:00
bison.simple Uploading full engine sources 2016-03-11 15:57:17 +02:00
build-linux32.sh make separate option for using nasm asm 2016-04-25 00:14:29 +03:00
build-linux64.sh make separate option for using nasm asm 2016-04-25 00:14:29 +03:00
build-mac.sh make separate option for using nasm asm 2016-04-25 00:14:29 +03:00
build-mac64.sh make separate option for using nasm asm 2016-04-25 00:14:29 +03:00
CMakeLists.txt make separate option for using nasm asm 2016-04-25 00:14:29 +03:00