mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-23 02:40:26 +01:00
24cb244d43
This was a _ton_ of changes, made 15 years ago, so there are probably some problems to work out still. Among others: Engine/Base/Stream.* was mostly abandoned and will need to be re-ported. Still, this is a pretty good start, and probably holds a world record for lines of changes or something. :)
252 lines
5.6 KiB
JavaScript
252 lines
5.6 KiB
JavaScript
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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238
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%{
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#include "StdH.h"
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#include "EntitiesMP/WorldSettingsController.h"
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#include "EntitiesMP/BackgroundViewer.h"
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%}
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%{
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#define CT_LINESONSCREEN 18 // this number must be fixed due to desinchronisation in different resolutions
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static CStaticStackArray<CTString> _astrCredits;
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static CTFileName _fnLastLoaded;
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%}
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class CScrollHolder: CRationalEntity {
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name "ScrollHolder";
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thumbnail "Thumbnails\\ScrollHolder.tbn";
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features "IsTargetable", "HasName", "IsImportant";
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properties:
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1 CTString m_strName "Name" 'N' = "Scroll holder",
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2 CTString m_strDescription = "",
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3 CTFileName m_fnmMessage "Scroll Text" 'T' = CTString(""),
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4 FLOAT m_fMyTimer = 0.0f, // time when started
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6 FLOAT m_fMyTimerLast = 0.0f,
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5 FLOAT m_fSpeed = 1.0f,
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15 CEntityPointer m_penEndCreditsTrigger "EndScroll trigger",
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20 BOOL m_bDataError = FALSE,
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{
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BOOL bDataLoaded;
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}
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components:
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1 model MODEL_MARKER "Models\\Editor\\MessageHolder.mdl",
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2 texture TEXTURE_MARKER "Models\\Editor\\MessageHolder.tex"
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functions:
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const CTString &GetDescription(void) const {
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((CTString&)m_strDescription).PrintF("%s", (const char *) m_fnmMessage.FileName());
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return m_strDescription;
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}
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void CScrollHolder(void)
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{
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bDataLoaded = FALSE;
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}
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BOOL ReloadData(void)
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{
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m_bDataError = FALSE;
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if (!Credits_On(m_fnmMessage))
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{
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Credits_Off();
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return FALSE;
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}
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return TRUE;
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}
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BOOL LoadOneFile(const CTFileName &fnm)
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{
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if(fnm=="") { return FALSE; }
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try
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{
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// open the file
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CTFileStream strm;
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strm.Open_t(fnm);
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// count number of lines
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INDEX ctLines = 0;
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while(!strm.AtEOF())
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{
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CTString strLine;
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strm.GetLine_t(strLine);
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ctLines++;
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}
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strm.SetPos_t(0);
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// allocate that much
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CTString *astr = _astrCredits.Push(ctLines);
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// load all lines
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for(INDEX iLine = 0; iLine<ctLines && !strm.AtEOF(); iLine++)
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{
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strm.GetLine_t(astr[iLine]);
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}
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strm.Close();
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return TRUE;
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}
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catch (char *strError)
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{
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CPrintF("%s\n", strError);
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return FALSE;
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}
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_fnLastLoaded=fnm;
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}
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// turn credits on
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BOOL Credits_On(CTFileName fnScrollText)
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{
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_astrCredits.PopAll();
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return LoadOneFile(fnScrollText);
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}
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// turn credits off
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void Credits_Off(void)
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{
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_astrCredits.Clear();
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}
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// render credits to given drawport
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FLOAT Credits_Render(CScrollHolder *penThis, CDrawPort *pdp)
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{
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if (m_bDataError) { return 0; }
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if (!bDataLoaded) {
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if (!ReloadData()) {
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m_bDataError = TRUE;
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return 0;
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}
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bDataLoaded = TRUE;
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return 1;
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}
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PIX pixW = 0;
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PIX pixH = 0;
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PIX pixJ = 0;
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FLOAT fResolutionScaling;
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PIX pixLineHeight;
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CTString strEmpty;
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FLOAT fTime = Lerp(m_fMyTimerLast, m_fMyTimer, _pTimer->GetLerpFactor());
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CDrawPort *pdpCurr=pdp;
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pdp->Unlock();
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pdpCurr->Lock();
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pixW = pdpCurr->GetWidth();
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pixH = pdpCurr->GetHeight();
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fResolutionScaling = (FLOAT)pixH / 360.0f;
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pdpCurr->SetFont( _pfdDisplayFont);
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pixLineHeight = (PIX) floor(20*fResolutionScaling);
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const FLOAT fLinesPerSecond = penThis->m_fSpeed;
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FLOAT fOffset = fTime*fLinesPerSecond;
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INDEX ctLinesOnScreen = pixH/pixLineHeight;
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INDEX iLine1 = (INDEX) fOffset;
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pixJ = (PIX) (iLine1*pixLineHeight-fOffset*pixLineHeight);
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iLine1-=ctLinesOnScreen;
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INDEX ctLines = _astrCredits.Count();
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BOOL bOver = TRUE;
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for (INDEX i = iLine1; i<iLine1+ctLinesOnScreen+1; i++) {
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CTString *pstr = &strEmpty;
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INDEX iLine = i;
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if (iLine>=0 && iLine<ctLines) {
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pstr = &_astrCredits[iLine];
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bOver = FALSE;
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}
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pdp->SetFont( _pfdDisplayFont);
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pdp->SetTextScaling( fResolutionScaling);
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pdp->SetTextAspect( 1.0f);
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pdp->PutTextC( *pstr, pixW/2, pixJ, C_WHITE|255);
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pixJ+=pixLineHeight;
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}
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pdpCurr->Unlock();
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pdp->Lock();
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if (bOver) {
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return 0;
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} else if (ctLines-iLine1<ctLinesOnScreen) {
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return FLOAT(ctLines-iLine1)/ctLinesOnScreen;
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} else {
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return 1;
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}
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}
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procedures:
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WaitScrollingToEnd()
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{
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while (m_fMyTimer<(_astrCredits.Count()+CT_LINESONSCREEN)*m_fSpeed)
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{
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autowait(_pTimer->TickQuantum);
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m_fMyTimerLast = m_fMyTimer;
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m_fMyTimer+=_pTimer->TickQuantum/_pNetwork->GetRealTimeFactor();
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}
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return EStop();
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}
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Main()
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{
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InitAsEditorModel();
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SetPhysicsFlags(EPF_MODEL_IMMATERIAL);
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SetCollisionFlags(ECF_IMMATERIAL);
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// set appearance
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SetModel(MODEL_MARKER);
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SetModelMainTexture(TEXTURE_MARKER);
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autowait(0.05f);
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if( !Credits_On(m_fnmMessage))
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{
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Credits_Off();
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return;
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}
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m_bDataError = FALSE;
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wait() {
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on (EStart eStart):
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{
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CWorldSettingsController *pwsc = GetWSC(this);
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if( pwsc!=NULL)
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{
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m_fMyTimer = 0;
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m_fMyTimerLast = 0;
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EScroll escr;
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escr.bStart=TRUE;
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escr.penSender=this;
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pwsc->SendEvent(escr);
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}
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call WaitScrollingToEnd();
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}
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on (EStop eStop):
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{
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CWorldSettingsController *pwsc = GetWSC(this);
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if( pwsc!=NULL)
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{
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EScroll escr;
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escr.bStart=FALSE;
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escr.penSender=this;
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pwsc->SendEvent(escr);
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}
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stop;
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}
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}
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Credits_Off();
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if (m_penEndCreditsTrigger) {
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SendToTarget(m_penEndCreditsTrigger, EET_TRIGGER, FixupCausedToPlayer(this, NULL, FALSE));
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}
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return;
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}
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};
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