mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-25 19:55:54 +01:00
1a2ccb8f50
Conflicts: Sources/Ecc/Parser.cpp Sources/Ecc/Scanner.cpp Sources/Engine/Base/Scanner.cpp Sources/Engine/GameAgent/GameAgent.cpp Sources/Engine/Graphics/Gfx_wrapper.h Sources/Engine/Network/Network.cpp Sources/Engine/Sound/SoundDecoder.h Sources/Engine/Templates/HashTableTemplate.cpp Sources/Engine/Terrain/Terrain.h Sources/EntitiesMP/ParticleCloudsHolder.es Sources/EntitiesMP/ParticleCloudsMarker.es Sources/SeriousSam/CDCheck.h Sources/SeriousSam/Menu.cpp Sources/SeriousSam/MenuGadgets.cpp Sources/SeriousSam/SeriousSam.cpp Sources/SeriousSam/SplashScreen.cpp Sources/SeriousSam/StdH.cpp Sources/SeriousSam/StdH.h Sources/Shaders/StdH.cpp
635 lines
19 KiB
C++
635 lines
19 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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#include "Engine/StdH.h"
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#include <Engine/Base/Stream.h>
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#include <Engine/Base/ReplaceFile.h>
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#include <Engine/Brushes/BrushTransformed.h>
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#include <Engine/Brushes/Brush.h>
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#include <Engine/Math/Object3D.h>
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#include <Engine/Math/Float.h>
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#include <Engine/World/WorldEditingProfile.h>
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#include <Engine/Graphics/Color.h>
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#include <Engine/Templates/StaticArray.cpp>
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#include <Engine/Templates/DynamicArray.cpp>
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static const INDEX _iSupportedVersion = 14;
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static INDEX _ctPolygonsLoaded;
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#define BPOV_OLD 0
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#define BPOV_WITHHYPERTEXTURES 1
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#define BPOV_MULTITEXTURING 2
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#define BPOV_FAKEPORTALFLAG 3
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#define BPOV_TRIANGLES 4
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#define BPOV_CURRENT BPOV_TRIANGLES
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#define BSCV_OLD 0
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#define BSCV_WITHNAME 1
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#define BSCV_WITHFLAGS2 2
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#define BSCV_WITHVISFLAGS 3
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#define BSCV_CURRENT BSCV_WITHVISFLAGS
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/*
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* Write to stream.
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*/
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void CBrush3D::Write_t( CTStream *postrm) // throw char *
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{
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ASSERT(GetFPUPrecision()==FPT_53BIT);
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(*postrm).WriteID_t("BR3D"); // 'brush 3D'
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// write the brush version
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(*postrm)<<_iSupportedVersion;
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// write number of brush mips
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(*postrm)<<br_lhBrushMips.Count();
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// for each mip
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FOREACHINLIST(CBrushMip, bm_lnInBrush, br_lhBrushMips, itbm) {
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// write the brush mip itself
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itbm->Write_t(postrm);
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}
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(*postrm).WriteID_t("BREN"); // 'brush 3D end'
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}
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/*
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* Read from stream.
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*/
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void CBrush3D::Read_t( CTStream *pistrm) // throw char *
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{
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ASSERT(GetFPUPrecision()==FPT_53BIT);
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(*pistrm).ExpectID_t("BR3D"); // 'brush 3D'
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// read the version number
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INDEX iSavedVersion;
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(*pistrm)>>iSavedVersion;
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// if the version number is the newest
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if(iSavedVersion==_iSupportedVersion) {
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// read current version
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Read_new_t(pistrm);
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// if the version number is not the newest
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} else {
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// if the version can be converted
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if (iSavedVersion==_iSupportedVersion-1) {
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// show warning
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WarningMessage(
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TRANS("The brush version was %d.\n"
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"Auto-converting to version %d."),
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iSavedVersion, _iSupportedVersion);
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// read previous version
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Read_old_t(pistrm);
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} else {
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// report error
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ThrowF_t(
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TRANS("The brush version on disk is %d.\n"
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"Current supported version is %d."),
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iSavedVersion, _iSupportedVersion);
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}
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}
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}
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/*
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* Read from stream -- previous version.
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*/
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void CBrush3D::Read_old_t( CTStream *pistrm) // throw char *
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{
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_ctPolygonsLoaded = 0;
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// read number of brush mips
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INDEX ctMips;
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(*pistrm)>>ctMips;
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// for each mip
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for(INDEX iMip=0; iMip<ctMips; iMip++) {
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// create a new brush mip
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CBrushMip *pbmMip = new CBrushMip;
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// add it to list
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br_lhBrushMips.AddTail(pbmMip->bm_lnInBrush);
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// read it from stream
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pbmMip->Read_old_t(pistrm);
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// set back-pointer to the brush
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pbmMip->bm_pbrBrush = this;
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}
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(*pistrm).ExpectID_t("BREN"); // 'brush 3D end'
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_RPT1(_CRT_WARN, "Polygons in brush: %d\n", _ctPolygonsLoaded);
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}
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/*
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* Read from stream -- current version.
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*/
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void CBrush3D::Read_new_t( CTStream *pistrm) // throw char *
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{
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_ctPolygonsLoaded = 0;
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// read number of brush mips
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INDEX ctMips;
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(*pistrm)>>ctMips;
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// for each mip
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for(INDEX iMip=0; iMip<ctMips; iMip++) {
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// create a new brush mip
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CBrushMip *pbmMip = new CBrushMip;
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// add it to list
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br_lhBrushMips.AddTail(pbmMip->bm_lnInBrush);
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// set back-pointer to the brush
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pbmMip->bm_pbrBrush = this;
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// read it from stream
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pbmMip->Read_new_t(pistrm);
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}
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(*pistrm).ExpectID_t("BREN"); // 'brush 3D end'
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_RPT1(_CRT_WARN, "Polygons in brush: %d\n", _ctPolygonsLoaded);
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}
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/*
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* Write to stream.
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*/
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void CBrushMip::Write_t( CTStream *postrm) // throw char *
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{
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// write the mip factor
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postrm->WriteID_t("BRMP");
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(*postrm)<<bm_fMaxDistance;
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// write number of sectors
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(*postrm)<<bm_abscSectors.Count();
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// for each sector
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FOREACHINDYNAMICARRAY(bm_abscSectors, CBrushSector, itbsc) {
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// write it to stream
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itbsc->Write_t(postrm);
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}
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}
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/*
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* Read from stream -- previous version.
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*/
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void CBrushMip::Read_old_t( CTStream *pistrm) // throw char *
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{
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// read number of sectors
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INDEX ctSectors;
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(*pistrm)>>ctSectors;
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// create that much sectors
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bm_abscSectors.New(ctSectors);
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bm_abscSectors.Lock();
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// for each sector
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for(INDEX iSector=0; iSector<ctSectors; iSector++) {
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// read it from stream
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bm_abscSectors[iSector].Read_t(pistrm);
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// set back-pointer to the brush
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bm_abscSectors[iSector].bsc_pbmBrushMip = this;
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}
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bm_abscSectors.Unlock();
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}
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/*
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* Read from stream -- current version.
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*/
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void CBrushMip::Read_new_t( CTStream *pistrm) // throw char *
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{
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// read mip factor
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BOOL bWithMipDistance = FALSE;
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if (pistrm->PeekID_t()==CChunkID("BRMP")) {
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pistrm->ExpectID_t("BRMP");
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bWithMipDistance = TRUE;
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}
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(*pistrm)>>bm_fMaxDistance;
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// if old mip-factor instead max distance
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if (!bWithMipDistance) {
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// convert from factor to distance
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if (bm_fMaxDistance==100.0f) {
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bm_fMaxDistance = 1E6f;
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} else {
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FLOAT fPerspectiveRatio = 640/(2.0f*Tan(90.0f/2));
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bm_fMaxDistance = fPerspectiveRatio*pow(2, bm_fMaxDistance)/1024;
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}
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}
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// read number of sectors
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INDEX ctSectors;
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(*pistrm)>>ctSectors;
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// create that much sectors
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bm_abscSectors.New(ctSectors);
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bm_abscSectors.Lock();
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// for each sector
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for(INDEX iSector=0; iSector<ctSectors; iSector++) {
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// set back-pointer to the brush
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bm_abscSectors[iSector].bsc_pbmBrushMip = this;
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// read it from stream
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bm_abscSectors[iSector].Read_t(pistrm);
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}
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bm_abscSectors.Unlock();
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}
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// read/write to stream
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void CBrushPolygonTexture::Read_t( CTStream &strm) // throw char *
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{
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CTFileName fnmTexture;
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strm>>fnmTexture;
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SetTextureWithPossibleReplacing_t(bpt_toTexture, fnmTexture);
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// gather CRC of that texture
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if (bpt_toTexture.GetData()!=NULL) {
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bpt_toTexture.GetData()->AddToCRCTable();
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}
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strm>>bpt_mdMapping;
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strm>>s.bpt_ubScroll;
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strm>>s.bpt_ubBlend;
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strm>>s.bpt_ubFlags;
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strm>>s.bpt_ubDummy;
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strm>>s.bpt_colColor;
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}
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void CBrushPolygonTexture::Write_t( CTStream &strm) // throw char *
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{
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strm<<bpt_toTexture.GetName();
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strm.Write_t(&bpt_mdMapping, sizeof(bpt_mdMapping));
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strm<<s.bpt_ubScroll;
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strm<<s.bpt_ubBlend;
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strm<<s.bpt_ubFlags;
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strm<<s.bpt_ubDummy;
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strm<<s.bpt_colColor;
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}
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/*
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* Write to stream.
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*/
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void CBrushSector::Write_t( CTStream *postrm) // throw char *
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{
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// lock the brush elements
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LockAll();
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(*postrm).WriteID_t("BSC "); // 'brush sector'
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(*postrm)<<INDEX(BSCV_CURRENT);
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// write sector name
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(*postrm)<<bsc_strName;
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// write sector color and ambient light
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(*postrm)<<bsc_colColor;
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(*postrm)<<bsc_colAmbient;
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// write sector flags
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(*postrm)<<bsc_ulFlags;
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(*postrm)<<bsc_ulFlags2;
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(*postrm)<<bsc_ulVisFlags;
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(*postrm).WriteID_t("VTXs"); // 'vertices'
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// write the number of vertices in brush
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(*postrm)<<bsc_abvxVertices.Count();
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// for each vertex
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{FOREACHINSTATICARRAY(bsc_abvxVertices, CBrushVertex, itbvx) {
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// write precise vertex coordinates
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postrm->Write_t(&itbvx->bvx_vdPreciseRelative, sizeof(DOUBLE3D));
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}}
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(*postrm).WriteID_t("PLNs"); // 'planes'
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// write the number of planes in brush
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(*postrm)<<bsc_abplPlanes.Count();
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// for each plane
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{FOREACHINSTATICARRAY(bsc_abplPlanes, CBrushPlane, itbpl) {
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// write precise plane coordinates
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postrm->Write_t(&itbpl->bpl_pldPreciseRelative, sizeof(DOUBLEplane3D));
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}}
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(*postrm).WriteID_t("EDGs"); // 'edges'
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// write the number of edges in brush
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(*postrm)<<bsc_abedEdges.Count();
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// for each edge
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{FOREACHINSTATICARRAY(bsc_abedEdges, CBrushEdge, itbed) {
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// write indices of edge vertices
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(*postrm)<<bsc_abvxVertices.Index(itbed->bed_pbvxVertex0);
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(*postrm)<<bsc_abvxVertices.Index(itbed->bed_pbvxVertex1);
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}}
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(*postrm).WriteID_t("BPOs"); // 'brush polygons'
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(*postrm)<<INDEX(BPOV_CURRENT);
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// write the number of polygons in brush
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(*postrm)<<bsc_abpoPolygons.Count();
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// for each polygon
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{FOREACHINSTATICARRAY(bsc_abpoPolygons, CBrushPolygon, itbpo) {
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CBrushPolygon &bpo = *itbpo;
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// write index of the plane
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(*postrm)<<bsc_abplPlanes.Index(bpo.bpo_pbplPlane);
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// write polygon color
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(*postrm)<<bpo.bpo_colColor;
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// write polygon flags
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(*postrm)<<bpo.bpo_ulFlags;
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// write all textures
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bpo.bpo_abptTextures[0].Write_t(*postrm);
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bpo.bpo_abptTextures[1].Write_t(*postrm);
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bpo.bpo_abptTextures[2].Write_t(*postrm);
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// write other polygon properties
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(*postrm).Write_t(&bpo.bpo_bppProperties, sizeof(bpo.bpo_bppProperties));
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// write number of polygon edges
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(*postrm)<<bpo.bpo_abpePolygonEdges.Count();
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// for each polygon edge
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{FOREACHINSTATICARRAY(bpo.bpo_abpePolygonEdges, CBrushPolygonEdge, itbpe) {
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// get its edge index
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INDEX iEdge = bsc_abedEdges.Index(itbpe->bpe_pbedEdge);
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// if it is reverse edge
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if (itbpe->bpe_bReverse) {
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// set highest bit in the index
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iEdge |= 0x80000000;
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}
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// write the index
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(*postrm)<<iEdge;
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}}
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// write number of triangle vertices
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(*postrm)<<bpo.bpo_apbvxTriangleVertices.Count();
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// for each triangle vertex
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{FOREACHINSTATICARRAY(bpo.bpo_apbvxTriangleVertices, CBrushVertex *, itpbvx) {
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// write its index
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(*postrm)<<bsc_abvxVertices.Index(*itpbvx);
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}}
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// write number of triangle elements
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INDEX ctElements = bpo.bpo_aiTriangleElements.Count();
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(*postrm)<<ctElements;
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// write all element indices
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if (ctElements>0) {
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(*postrm).Write_t(&bpo.bpo_aiTriangleElements[0], ctElements*sizeof(INDEX));
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}
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// write the shadow-map (if it exists)
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bpo.bpo_smShadowMap.Write_t(postrm);
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// write shadow color
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(*postrm)<<bpo.bpo_colShadow;
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}}
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// unlock the brush elements
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UnlockAll();
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// write bsp
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(*postrm).WriteID_t("BSP0");
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bsc_bspBSPTree.Write_t(*postrm);
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}
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/*
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* Read from stream.
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*/
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void CBrushSector::Read_t( CTStream *pistrm) // throw char *
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{
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// lock the brush elements
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LockAll();
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INDEX iBSCVersion=BSCV_OLD;
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if ((*pistrm).PeekID_t()==CChunkID("BSC ")) {
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(*pistrm).ExpectID_t("BSC "); // 'brush sector'
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(*pistrm)>>iBSCVersion;
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if (iBSCVersion<BSCV_OLD) {
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ThrowF_t(TRANS("Brush sector version too old (%d)."), iBSCVersion);
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}
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}
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// read sector name
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if (iBSCVersion>=BSCV_WITHNAME) {
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(*pistrm)>>bsc_strName;
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}
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// read sector color and ambient light
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(*pistrm)>>bsc_colColor;
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(*pistrm)>>bsc_colAmbient;
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// read sector flags
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(*pistrm)>>bsc_ulFlags;
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if (iBSCVersion>=BSCV_WITHFLAGS2) {
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(*pistrm)>>bsc_ulFlags2;
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}
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if (iBSCVersion>=BSCV_WITHVISFLAGS) {
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(*pistrm)>>bsc_ulVisFlags;
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}
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// clear sector flags for selection
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bsc_ulFlags &= ~(BSCF_SELECTED | BSCF_SELECTEDFORCSG);
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// no temp flags initially
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bsc_ulTempFlags = 0;
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(*pistrm).ExpectID_t("VTXs"); // 'vertices'
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// read the number of vertices in brush
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INDEX ctVertices;
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(*pistrm)>>ctVertices;
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// create that much vertices
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bsc_abvxVertices.New(ctVertices);
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bsc_awvxVertices.New(ctVertices);
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// for each vertex
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{FOREACHINSTATICARRAY(bsc_abvxVertices, CBrushVertex, itbvx) {
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// read precise vertex coordinates
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(*pistrm)>>itbvx->bvx_vdPreciseRelative;
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// remember sector pointer
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itbvx->bvx_pbscSector = this;
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}}
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(*pistrm).ExpectID_t("PLNs"); // 'planes'
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// read the number of planes in brush
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INDEX ctPlanes;
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(*pistrm)>>ctPlanes;
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// create that much planes
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bsc_abplPlanes.New(ctPlanes);
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bsc_awplPlanes.New(ctPlanes);
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// for each plane
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{FOREACHINSTATICARRAY(bsc_abplPlanes, CBrushPlane, itbpl) {
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// read precise plane coordinates
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(*pistrm)>>itbpl->bpl_pldPreciseRelative;
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}}
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(*pistrm).ExpectID_t("EDGs"); // 'edges'
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// read the number of edges in brush
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INDEX ctEdges;
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(*pistrm)>>ctEdges;
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// create that much edges
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bsc_abedEdges.New(ctEdges);
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bsc_awedEdges.New(ctEdges);
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// for all edges in object
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{for(INDEX iEdge=0; iEdge<ctEdges; iEdge++) {
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CBrushEdge &bed = bsc_abedEdges[iEdge];
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CWorkingEdge &wed = bsc_awedEdges[iEdge];
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// read indices of edge vertices
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INDEX iVertex0;
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(*pistrm)>>iVertex0;
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INDEX iVertex1;
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(*pistrm)>>iVertex1;
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// set vertex pointers
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bed.bed_pbvxVertex0 = &bsc_abvxVertices[iVertex0];
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bed.bed_pbvxVertex1 = &bsc_abvxVertices[iVertex1];
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// set the working edge
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bed.bed_pwedWorking = &wed;
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wed.wed_iwvx0 = iVertex0;
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wed.wed_iwvx1 = iVertex1;
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}}
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INDEX iBPOVersion;
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(*pistrm).ExpectID_t("BPOs"); // 'brush polygons'
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(*pistrm)>>iBPOVersion;
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if (iBPOVersion<BPOV_WITHHYPERTEXTURES) {
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ThrowF_t(TRANS("Brush polygon version too old (%d)."), iBPOVersion);
|
|
}
|
|
|
|
// read the number of polygons in brush
|
|
INDEX ctPolygons;
|
|
(*pistrm)>>ctPolygons;
|
|
_ctPolygonsLoaded += ctPolygons;
|
|
// create that much polygons
|
|
bsc_abpoPolygons.New(ctPolygons);
|
|
// for each polygon
|
|
{FOREACHINSTATICARRAY(bsc_abpoPolygons, CBrushPolygon, itbpo) {
|
|
CBrushPolygon &bpo = *itbpo;
|
|
// read index of the plane
|
|
INDEX iPlane;
|
|
(*pistrm)>>iPlane;
|
|
// set plane pointer
|
|
bpo.bpo_pbplPlane = &bsc_abplPlanes[iPlane];
|
|
|
|
if (iBPOVersion>=BPOV_MULTITEXTURING) {
|
|
// read polygon color
|
|
(*pistrm)>>bpo.bpo_colColor;
|
|
// read polygon flags
|
|
(*pistrm)>>bpo.bpo_ulFlags;
|
|
// read all textures
|
|
bpo.bpo_abptTextures[0].Read_t(*pistrm);
|
|
bpo.bpo_abptTextures[1].Read_t(*pistrm);
|
|
bpo.bpo_abptTextures[2].Read_t(*pistrm);
|
|
|
|
// read other polygon properties
|
|
(*pistrm)>>bpo.bpo_bppProperties;
|
|
|
|
} else {
|
|
// read textures
|
|
CTFileName fnmTexture;
|
|
(*pistrm)>>fnmTexture;
|
|
SetTextureWithPossibleReplacing_t(bpo.bpo_abptTextures[0].bpt_toTexture, fnmTexture);
|
|
CTFileName fnmHyperTexture;
|
|
(*pistrm)>>fnmHyperTexture;
|
|
SetTextureWithPossibleReplacing_t(bpo.bpo_abptTextures[1].bpt_toTexture, fnmHyperTexture);
|
|
// read polygon color
|
|
(*pistrm)>>bpo.bpo_colColor;
|
|
// read polygon flags
|
|
(*pistrm)>>bpo.bpo_ulFlags;
|
|
// read texture mapping
|
|
bpo.bpo_mdShadow.ReadOld_t(*pistrm);
|
|
// read other polygon properties
|
|
(*pistrm)>>bpo.bpo_bppProperties;
|
|
|
|
// adjust polygon and texture properties
|
|
bpo.bpo_abptTextures[0].bpt_mdMapping = bpo.bpo_mdShadow;
|
|
bpo.bpo_abptTextures[0].s.bpt_ubBlend = BPT_BLEND_OPAQUE;
|
|
bpo.bpo_abptTextures[0].s.bpt_colColor = C_WHITE|CT_OPAQUE;
|
|
|
|
bpo.bpo_abptTextures[1].bpt_mdMapping = bpo.bpo_mdShadow;
|
|
bpo.bpo_abptTextures[1].s.bpt_ubBlend = BPT_BLEND_SHADE;
|
|
bpo.bpo_abptTextures[1].s.bpt_colColor = C_WHITE|CT_OPAQUE;
|
|
|
|
bpo.bpo_abptTextures[2].bpt_mdMapping = bpo.bpo_mdShadow;
|
|
bpo.bpo_abptTextures[2].s.bpt_ubBlend = BPT_BLEND_SHADE;
|
|
bpo.bpo_abptTextures[2].s.bpt_colColor = C_WHITE|CT_OPAQUE;
|
|
|
|
bpo.bpo_bppProperties.bpp_ubShadowBlend = BPT_BLEND_SHADE;
|
|
|
|
if (bpo.bpo_ulFlags&BPOF_PORTAL) {
|
|
bpo.bpo_abptTextures[0].s.bpt_ubBlend = BPT_BLEND_BLEND;
|
|
bpo.bpo_abptTextures[1].s.bpt_ubBlend = BPT_BLEND_ADD;
|
|
bpo.bpo_bppProperties.bpp_ubShadowBlend = BPT_BLEND_ADD;
|
|
}
|
|
}
|
|
// if version before fake protal flag
|
|
if(iBPOVersion<BPOV_FAKEPORTALFLAG) {
|
|
// convert portal flag to fake
|
|
if (bpo.bpo_ulFlags&OPOF_PORTAL) {
|
|
bpo.bpo_ulFlags|=BPOF_PORTAL;
|
|
} else {
|
|
bpo.bpo_ulFlags&=~BPOF_PORTAL;
|
|
}
|
|
}
|
|
|
|
// set sector pointer
|
|
bpo.bpo_pbscSector = this;
|
|
// clear polygon flags for selection
|
|
bpo.bpo_ulFlags &= ~(BPOF_SELECTED | BPOF_SELECTEDFORCSG);
|
|
|
|
// read number of polygon edges
|
|
INDEX ctPolygonEdges;
|
|
(*pistrm)>>ctPolygonEdges;
|
|
// create that much polygons edges
|
|
bpo.bpo_abpePolygonEdges.New(ctPolygonEdges);
|
|
// for each polygon edge
|
|
{FOREACHINSTATICARRAY(bpo.bpo_abpePolygonEdges, CBrushPolygonEdge, itbpe) {
|
|
// read its edge index
|
|
INDEX iEdge;
|
|
(*pistrm)>>iEdge;
|
|
// if the highest bit is set
|
|
if (iEdge & 0x80000000) {
|
|
// mark that it is reverse edge
|
|
itbpe->bpe_bReverse = TRUE;
|
|
// clear the highest bit
|
|
iEdge &= ~0x80000000;
|
|
} else {
|
|
// mark that it is not reverse edge
|
|
itbpe->bpe_bReverse = FALSE;
|
|
}
|
|
// set edge pointer
|
|
itbpe->bpe_pbedEdge = &bsc_abedEdges[iEdge];
|
|
}}
|
|
|
|
// if triangles are saved
|
|
if (iBPOVersion>=BPOV_TRIANGLES) {
|
|
// read number of triangle vertices
|
|
INDEX ctVertices;
|
|
(*pistrm)>>ctVertices;
|
|
// allocate them
|
|
bpo.bpo_apbvxTriangleVertices.New(ctVertices);
|
|
// for each triangle vertex
|
|
{FOREACHINSTATICARRAY(bpo.bpo_apbvxTriangleVertices, CBrushVertex *, itpbvx) {
|
|
// read its index
|
|
INDEX ivx;
|
|
(*pistrm)>>ivx;
|
|
*itpbvx = &bsc_abvxVertices[ivx];
|
|
}}
|
|
|
|
// read number of triangle elements
|
|
INDEX ctElements;
|
|
(*pistrm)>>ctElements;
|
|
// allocate them
|
|
bpo.bpo_aiTriangleElements.New(ctElements);
|
|
// read all element indices
|
|
if (ctElements>0) {
|
|
for (INDEX i = 0; i < ctElements; i++) {
|
|
(*pistrm)>>bpo.bpo_aiTriangleElements[i];
|
|
}
|
|
}
|
|
}
|
|
|
|
// read the shadow-map (if it exists)
|
|
bpo.bpo_smShadowMap.Read_t(pistrm);
|
|
if (iBPOVersion>=BPOV_MULTITEXTURING) {
|
|
// read shadow color
|
|
(*pistrm)>>bpo.bpo_colShadow;
|
|
} else {
|
|
// read shadow animation object index
|
|
UBYTE ubDummy;
|
|
(*pistrm)>>ubDummy;
|
|
bpo.bpo_colShadow = C_WHITE|CT_OPAQUE;
|
|
}
|
|
}}
|
|
|
|
// unlock the brush elements
|
|
UnlockAll();
|
|
|
|
// calculate the volume of the sector
|
|
CalculateVolume();
|
|
|
|
bsc_ulTempFlags&=~BSCTF_PRELOADEDBSP;
|
|
// if there is current version of bsp saved
|
|
if ((*pistrm).PeekID_t()==CChunkID("BSP0")) {
|
|
_pfWorldEditingProfile.StartTimer(CWorldEditingProfile::PTI_READBSP);
|
|
(*pistrm).ExpectID_t("BSP0");
|
|
// read it
|
|
bsc_bspBSPTree.Read_t(*pistrm);
|
|
// if read ok
|
|
if (bsc_bspBSPTree.bt_abnNodes.Count()>0) {
|
|
// mark that tree doesn't have to be recalculated
|
|
bsc_ulTempFlags|=BSCTF_PRELOADEDBSP;
|
|
}
|
|
_pfWorldEditingProfile.StopTimer(CWorldEditingProfile::PTI_READBSP);
|
|
}
|
|
}
|