mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-24 19:30:26 +01:00
192 lines
4.4 KiB
C++
192 lines
4.4 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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// ViewTexture.cpp : implementation file
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//
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#include "stdafx.h"
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#include "WorldEditor.h"
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#include "ViewTexture.h"
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#ifdef _DEBUG
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#undef new
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CViewTexture
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CViewTexture::CViewTexture()
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{
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m_pViewPort = NULL;
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m_pDrawPort = NULL;
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}
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CViewTexture::~CViewTexture()
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{
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}
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BEGIN_MESSAGE_MAP(CViewTexture, CWnd)
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//{{AFX_MSG_MAP(CViewTexture)
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ON_WM_PAINT()
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ON_WM_LBUTTONDOWN()
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ON_WM_LBUTTONDBLCLK()
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ON_WM_CONTEXTMENU()
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ON_COMMAND(ID_RECREATE_TEXTURE, OnRecreateTexture)
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ON_WM_DESTROY()
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CViewTexture message handlers
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void CViewTexture::OnPaint()
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{
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{
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CPaintDC dc(this); // device context for painting
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}
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CWnd *pwndRect = GetParent()->GetDlgItem( IDC_PREVIEW_FRAME);
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if( pwndRect != NULL)
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{
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CRect rectBorder;
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pwndRect->GetWindowRect( rectBorder);
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GetParent()->ScreenToClient( rectBorder);
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MoveWindow( rectBorder);
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}
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if( (m_pViewPort == NULL) && (m_pDrawPort == NULL) )
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{
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// initialize canvas for active texture button
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_pGfx->CreateWindowCanvas( m_hWnd, &m_pViewPort, &m_pDrawPort);
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}
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// if there is a valid drawport, and the drawport can be locked
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if( (m_pDrawPort != NULL) && (m_pDrawPort->Lock()))
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{
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PIX pixWidth = m_pDrawPort->GetWidth();
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PIX pixHeight = m_pDrawPort->GetHeight();
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PIXaabbox2D rectPict;
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rectPict = PIXaabbox2D( PIX2D(0, 0),
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PIX2D(m_pDrawPort->GetWidth(), m_pDrawPort->GetHeight()));
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// clear texture area to black
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m_pDrawPort->Fill( C_BLACK | CT_OPAQUE);
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// erase z-buffer
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m_pDrawPort->FillZBuffer(ZBUF_BACK);
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CTextureObject toTexture;
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try
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{
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toTexture.SetData_t( m_strTexture);
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}
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catch( char *strError)
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{
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(void) strError;
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}
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if( toTexture.GetData() != NULL)
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{
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m_pDrawPort->PutTexture( &toTexture, rectPict);
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}
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else
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{
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// type text saying none selected
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m_pDrawPort->SetFont( theApp.m_pfntSystem);
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m_pDrawPort->SetTextAspect( 1.0f);
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m_pDrawPort->PutTextC( m_strTexture, pixWidth/2, pixHeight*1/3-10);
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}
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// unlock the drawport
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m_pDrawPort->Unlock();
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// if there is a valid viewport
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if (m_pViewPort!=NULL)
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{
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// swap it
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m_pViewPort->SwapBuffers();
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}
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}
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}
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void CViewTexture::OnLButtonDown(UINT nFlags, CPoint point)
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{
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if( !GetParent()->GetDlgItem( IDC_PREVIEW_FRAME)->IsWindowEnabled())
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{
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return;
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}
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HGLOBAL hglobal = CreateHDrop( m_strTexture);
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m_DataSource.CacheGlobalData( CF_HDROP, hglobal);
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m_DataSource.DoDragDrop( DROPEFFECT_COPY);
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CWnd::OnLButtonDown(nFlags, point);
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}
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void CViewTexture::OnLButtonDblClk(UINT nFlags, CPoint point)
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{
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OnRecreateTexture();
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CWnd::OnLButtonDblClk(nFlags, point);
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}
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void CViewTexture::OnContextMenu(CWnd* pWnd, CPoint point)
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{
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CMenu menu;
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if( menu.LoadMenu(IDR_THUMBNAIL_TEXTURE_POPUP))
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{
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CMenu* pPopup = menu.GetSubMenu(0);
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pPopup->TrackPopupMenu( TPM_LEFTBUTTON | TPM_RIGHTBUTTON | TPM_LEFTALIGN,
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point.x, point.y, this);
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}
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}
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void CViewTexture::OnRecreateTexture()
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{
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CTextureObject toTexture;
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try
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{
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toTexture.SetData_t( m_strTexture);
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}
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catch( char *strError)
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{
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(void) strError;
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}
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if( toTexture.GetData() != NULL)
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{
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_EngineGUI.CreateTexture( CTString(m_strTexture));
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CWorldEditorDoc *pDoc = theApp.GetDocument();
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if( pDoc != NULL)
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{
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pDoc->UpdateAllViews( NULL);
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}
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}
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}
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void CViewTexture::OnDestroy()
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{
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CWnd::OnDestroy();
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if( m_pViewPort != NULL)
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{
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_pGfx->DestroyWindowCanvas( m_pViewPort);
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m_pViewPort = NULL;
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}
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m_pViewPort = NULL;
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m_pDrawPort = NULL;
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}
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