mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-24 19:30:26 +01:00
1a2ccb8f50
Conflicts: Sources/Ecc/Parser.cpp Sources/Ecc/Scanner.cpp Sources/Engine/Base/Scanner.cpp Sources/Engine/GameAgent/GameAgent.cpp Sources/Engine/Graphics/Gfx_wrapper.h Sources/Engine/Network/Network.cpp Sources/Engine/Sound/SoundDecoder.h Sources/Engine/Templates/HashTableTemplate.cpp Sources/Engine/Terrain/Terrain.h Sources/EntitiesMP/ParticleCloudsHolder.es Sources/EntitiesMP/ParticleCloudsMarker.es Sources/SeriousSam/CDCheck.h Sources/SeriousSam/Menu.cpp Sources/SeriousSam/MenuGadgets.cpp Sources/SeriousSam/SeriousSam.cpp Sources/SeriousSam/SplashScreen.cpp Sources/SeriousSam/StdH.cpp Sources/SeriousSam/StdH.h Sources/Shaders/StdH.cpp
537 lines
17 KiB
C++
537 lines
17 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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// DlgCreateEffectTexture.cpp : implementation file
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//
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#include "EngineGui/StdH.h"
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#include "DlgCreateEffectTexture.h"
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#include <Engine/Graphics/TextureEffects.h>
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#include <Engine/Templates/Stock_CTextureData.h>
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#ifdef _DEBUG
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#undef new
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CDlgCreateEffectTexture dialog
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#define MAX_ALLOWED_MEX_SIZE 1024*1024
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static CDlgCreateEffectTexture *pDialog;
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static PIX pixStartU;
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static PIX pixStartV;
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// called when user pressed LMB on preview effect window
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void _OnLeftMouseDown( PIX pixU, PIX pixV)
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{
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// store starting point
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pixStartU = pixU;
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pixStartV = pixV;
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}
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// called when user released LMB on preview effect window
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void _OnLeftMouseUp( PIX pixU, PIX pixV)
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{
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// obtain currently selected effect source type
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ULONG ulEffectSourceType = pDialog->m_ctrlEffectTypeCombo.GetCurSel();
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// add new effect source
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pDialog->m_tdCreated.td_ptegEffect->AddEffectSource( ulEffectSourceType, pixStartU, pixStartV, pixU, pixV);
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}
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// called when user pressed RMB on preview effect window
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void _OnRightMouseDown( PIX pixU, PIX pixV)
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{
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// obtain currently selected effect source type
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ULONG ulEffectSourceType = pDialog->m_ctrlEffectTypeCombo.GetCurSel();
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// add new effect source
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pDialog->m_tdCreated.td_ptegEffect->AddEffectSource( ulEffectSourceType, pixU, pixV, pixU, pixV);
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}
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// called when user pressed RMB and move mouse on preview effect window
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void _OnRightMouseMove( PIX pixU, PIX pixV)
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{
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// obtain currently selected effect source type
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ULONG ulEffectSourceType = pDialog->m_ctrlEffectTypeCombo.GetCurSel();
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// add new effect source
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pDialog->m_tdCreated.td_ptegEffect->AddEffectSource( ulEffectSourceType, pixU, pixV, pixU, pixV);
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}
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CDlgCreateEffectTexture::CDlgCreateEffectTexture(CTFileName fnInputFile/*=""*/, CWnd* pParent /*=NULL*/)
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: CDialog(CDlgCreateEffectTexture::IDD, pParent)
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{
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//{{AFX_DATA_INIT(CDlgCreateEffectTexture)
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m_strCreatedTextureName = _T("");
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m_strBaseTextureName = _T("");
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m_strRendSpeed = _T("");
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//}}AFX_DATA_INIT
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// set dialog ptr
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pDialog = this;
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// register left mouse button call back function
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m_wndViewCreatedTexture.SetLeftMouseButtonClicked( _OnLeftMouseDown);
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// register left mouse release button call back function
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m_wndViewCreatedTexture.SetLeftMouseButtonReleased( _OnLeftMouseUp);
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// register right mouse button call back function
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m_wndViewCreatedTexture.SetRightMouseButtonClicked( _OnRightMouseDown);
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// register right mouse button move call back function
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m_wndViewCreatedTexture.SetRightMouseButtonMoved( _OnRightMouseMove);
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// set invalid initial mip level and size for created texture
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m_mexInitialCreatedWidth = 2048;
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m_pixInitialCreatedWidth = 256;
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m_pixInitialCreatedHeight = 256;
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BOOL bCreateNew = TRUE;
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if( fnInputFile != "")
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{
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m_fnCreatedTextureName = fnInputFile;
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try
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{
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// load texture with the same name (if allready exists)
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m_tdCreated.Load_t( m_fnCreatedTextureName);
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// remember existing texture's width in mexels
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m_mexInitialCreatedWidth = m_tdCreated.GetWidth();
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m_pixInitialCreatedWidth = m_tdCreated.GetPixWidth();
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m_pixInitialCreatedHeight = m_tdCreated.GetPixHeight();
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bCreateNew = FALSE;
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}
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// if texture can't be obtained
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catch( char *err_str)
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{
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// never mind
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(void) err_str;
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}
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}
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else
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{
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// set texture name to unnamed
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m_fnCreatedTextureName = CTString("Unnamed");
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}
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// if we should create a new texture
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if( bCreateNew)
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{
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CTextureData *pBaseTexture;
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try
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{
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// obtain default texture as base
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pBaseTexture = _pTextureStock->Obtain_t( CTFILENAME("Textures\\Editor\\Default.tex"));
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}
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// if texture can't be obtained
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catch( char *err_str)
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{
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// stop executing program
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FatalError( "%s", err_str);
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}
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// create empty effect texture
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m_tdCreated.CreateEffectTexture(m_pixInitialCreatedWidth, m_pixInitialCreatedHeight,
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m_mexInitialCreatedWidth, pBaseTexture, 0);
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// release default texture
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_pTextureStock->Release(pBaseTexture);
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}
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m_wndViewCreatedTexture.m_toTexture.SetData( &m_tdCreated);
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// copy texture name to text control
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m_strCreatedTextureName = m_fnCreatedTextureName;
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m_bPreviewWindowsCreated = FALSE;
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}
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CDlgCreateEffectTexture::~CDlgCreateEffectTexture()
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{
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m_tdCreated.MarkUsed();
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m_wndViewCreatedTexture.m_toTexture.SetData( NULL);
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m_tdCreated.MarkUnused();
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}
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void CDlgCreateEffectTexture::SetNewBaseTexture( CTFileName fnNewBase)
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{
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if( fnNewBase != "")
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{
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// try to
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try
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{
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// obtain texture with the same name (if allready exists)
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CTextureData *pTD = _pTextureStock->Obtain_t( fnNewBase);
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pTD->Reload();
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if( pTD->td_ptegEffect != NULL)
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{
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_pTextureStock->Release( pTD);
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ThrowF_t( "Texture '%s' is an effect texture.", (CTString&)fnNewBase);
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}
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// if there is base texture obtained, release it
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if( m_tdCreated.td_ptdBaseTexture!= NULL)
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{
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_pTextureStock->Release( m_tdCreated.td_ptdBaseTexture);
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// reset base texture ptr
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m_tdCreated.td_ptdBaseTexture = NULL;
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}
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// set new base texture ptr
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m_tdCreated.td_ptdBaseTexture = pTD;
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m_pixInitialCreatedWidth = pTD->GetPixWidth();
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m_pixInitialCreatedHeight = pTD->GetPixHeight();
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UpdateData( FALSE);
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SelectPixSizeCombo();
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}
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catch(char *err_str)
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{
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AfxMessageBox( CString(err_str));
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return;
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}
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}
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}
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void CDlgCreateEffectTexture::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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// if dialog is receiving data
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if(pDX->m_bSaveAndValidate == FALSE)
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{
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m_strBaseTextureName = "None";
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CTFileName fnNewBase;
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// if there is base texture obtained, get name
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if( m_tdCreated.td_ptdBaseTexture != NULL)
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{
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PIX pixBaseTextureWidth = m_tdCreated.td_ptdBaseTexture->GetPixWidth();
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PIX pixBaseTextureHeight = m_tdCreated.td_ptdBaseTexture->GetPixHeight();
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char achrBaseTextureName[ 256];
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sprintf( achrBaseTextureName, "%s (%d x %d)",
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(CTString&)m_tdCreated.td_ptdBaseTexture->GetName(),
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pixBaseTextureWidth, pixBaseTextureHeight);
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m_strBaseTextureName = achrBaseTextureName;
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}
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}
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//{{AFX_DATA_MAP(CDlgCreateEffectTexture)
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DDX_Control(pDX, IDC_CHEQUERED_ALPHA, m_ctrlCheckButton);
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DDX_Control(pDX, IDC_MEX_SIZE, m_ctrlMexSizeCombo);
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DDX_Control(pDX, IDC_PIX_WIDTH, m_ctrlPixWidthCombo);
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DDX_Control(pDX, IDC_PIX_HEIGHT, m_ctrlPixHeightCombo);
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DDX_Control(pDX, IDC_EFFECT_CLASS, m_ctrlEffectClassCombo);
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DDX_Control(pDX, IDC_EFFECT_TYPE, m_ctrlEffectTypeCombo);
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DDX_Text(pDX, IDC_CREATED_TEXTURE_NAME, m_strCreatedTextureName);
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DDX_Text(pDX, IDC_BASE_TEXTURE_NAME, m_strBaseTextureName);
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DDX_Text(pDX, IDC_REND_SPEED, m_strRendSpeed);
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//}}AFX_DATA_MAP
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// if dialog is giving data
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if(pDX->m_bSaveAndValidate != FALSE)
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{
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}
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}
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BEGIN_MESSAGE_MAP(CDlgCreateEffectTexture, CDialog)
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//{{AFX_MSG_MAP(CDlgCreateEffectTexture)
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ON_WM_PAINT()
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ON_BN_CLICKED(IDC_CHEQUERED_ALPHA, OnChequeredAlpha)
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ON_BN_CLICKED(ID_BROWSE_BASE, OnBrowseBase)
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ON_BN_CLICKED(ID_CREATE_AS, OnCreateAs)
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ON_BN_CLICKED(ID_REMOVE_ALL_EFFECTS, OnRemoveAllEffects)
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ON_CBN_SELCHANGE(IDC_PIX_HEIGHT, OnSelchangePixHeight)
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ON_CBN_SELCHANGE(IDC_PIX_WIDTH, OnSelchangePixWidth)
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ON_CBN_SELCHANGE(IDC_MEX_SIZE, OnSelchangeMexSize)
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ON_BN_CLICKED(ID_CREATE, OnCreate)
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ON_CBN_SELCHANGE(IDC_EFFECT_CLASS, OnSelchangeEffectClass)
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ON_CBN_SELCHANGE(IDC_EFFECT_TYPE, OnSelchangeEffectType)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CDlgCreateEffectTexture message handlers
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void CDlgCreateEffectTexture::OnPaint()
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{
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CPaintDC dc(this); // device context for painting
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// if texture preview windows are not yet created
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if( !m_bPreviewWindowsCreated)
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{
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// ---------------- Create custom window that will show how created texture will look like
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CWnd *pWndCreatedTexturePreview = GetDlgItem(IDC_TEXTURE_PREVIEW_WINDOW);
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ASSERT(pWndCreatedTexturePreview != NULL);
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CRect rectPreviewCreatedTextureWnd;
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// get rectangle occupied by preview texture window
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pWndCreatedTexturePreview->GetWindowRect( &rectPreviewCreatedTextureWnd);
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ScreenToClient( &rectPreviewCreatedTextureWnd);
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// create window for for showing created texture
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m_wndViewCreatedTexture.Create( NULL, NULL, WS_BORDER|WS_VISIBLE, rectPreviewCreatedTextureWnd,
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this, IDW_VIEW_CREATED_TEXTURE);
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// mark that custom windows are created
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m_bPreviewWindowsCreated = TRUE;
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}
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}
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void CDlgCreateEffectTexture::OnChequeredAlpha()
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{
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// toggle chequered alpha on/off
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m_wndViewCreatedTexture.m_bChequeredAlpha = !m_wndViewCreatedTexture.m_bChequeredAlpha;
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}
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void CDlgCreateEffectTexture::InitializeSizeCombo(void)
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{
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// clear combo box
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m_ctrlMexSizeCombo.ResetContent();
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INDEX iSelectedWidth = m_ctrlPixWidthCombo.GetCurSel();
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INDEX iSelectedHeight = m_ctrlPixHeightCombo.GetCurSel();
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// obtain selected size in pixels
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m_pixInitialCreatedWidth = 1<<iSelectedWidth;
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m_pixInitialCreatedHeight = 1<<iSelectedHeight;
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// obtain all available potentions of source picture's dimensions
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INDEX iPotention = 0;
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// set default created texture's size
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INDEX iInitialSelectedSize = 0;
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FOREVER
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{
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char strSize[ 64];
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MEX mexPotentionWidth = m_pixInitialCreatedWidth * (1 << iPotention);
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MEX mexPotentionHeight = m_pixInitialCreatedHeight * (1 << iPotention);
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if( (mexPotentionWidth > MAX_ALLOWED_MEX_SIZE) ||
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(mexPotentionHeight > MAX_ALLOWED_MEX_SIZE))
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break;
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sprintf( strSize, "%.2f x %.2f",
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METERS_MEX( mexPotentionWidth), METERS_MEX( mexPotentionHeight));
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INDEX iAddedAs = m_ctrlMexSizeCombo.AddString( CString(strSize));
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// connect item and represented mex value
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m_ctrlMexSizeCombo.SetItemData( iAddedAs, mexPotentionWidth);
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// try to select consistent size
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if( mexPotentionWidth == m_mexInitialCreatedWidth)
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{
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iInitialSelectedSize = iPotention;
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}
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// next potention
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iPotention ++;
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}
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// select size
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m_ctrlMexSizeCombo.SetCurSel( iInitialSelectedSize);
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}
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void CDlgCreateEffectTexture::InitializeEffectTypeCombo( void)
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{
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// get selected effect class
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INDEX iClass = m_ctrlEffectClassCombo.GetCurSel();
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// obtain effect source table for current effect class
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struct TextureEffectSourceType *patestSourceEffectTypes =
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_ategtTextureEffectGlobalPresets[ iClass].tet_atestEffectSourceTypes;
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INDEX ctSourceEffectTypes = _ategtTextureEffectGlobalPresets[ iClass].tet_ctEffectSourceTypes;
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// initialize effect groups combo
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m_ctrlEffectTypeCombo.ResetContent();
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for( INDEX iEffectType=0; iEffectType<ctSourceEffectTypes; iEffectType++)
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{
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m_ctrlEffectTypeCombo.AddString(
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CString(patestSourceEffectTypes[ iEffectType].test_strName));
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}
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m_ctrlEffectTypeCombo.SetCurSel( 0);
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}
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void CDlgCreateEffectTexture::SelectPixSizeCombo(void)
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{
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m_ctrlPixWidthCombo.SetCurSel( 0);
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m_ctrlPixHeightCombo.SetCurSel( 0);
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for( INDEX iWidthItem=0; iWidthItem<m_ctrlPixWidthCombo.GetCount(); iWidthItem++)
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{
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if( (1<<iWidthItem) == m_pixInitialCreatedWidth)
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{
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m_ctrlPixWidthCombo.SetCurSel( iWidthItem);
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}
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}
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for( INDEX iHeightItem=0; iHeightItem<m_ctrlPixWidthCombo.GetCount(); iHeightItem++)
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{
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if( (1<<iHeightItem) == m_pixInitialCreatedHeight)
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{
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m_ctrlPixHeightCombo.SetCurSel( iHeightItem);
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}
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}
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InitializeSizeCombo();
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}
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BOOL CDlgCreateEffectTexture::OnInitDialog()
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{
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CDialog::OnInitDialog();
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// set default created texture's size
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INDEX iInitialSelectedSize = 0;
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// first combo entry is selected by default (requesting maximum mip maps to be created)
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INDEX iInitialSelectedMipMapCombo = 0;
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// fill width combo
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m_ctrlPixWidthCombo.ResetContent();
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m_ctrlPixWidthCombo.AddString(L"1");
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m_ctrlPixWidthCombo.AddString(L"2");
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m_ctrlPixWidthCombo.AddString(L"4");
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m_ctrlPixWidthCombo.AddString(L"8");
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m_ctrlPixWidthCombo.AddString(L"16");
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m_ctrlPixWidthCombo.AddString(L"32");
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m_ctrlPixWidthCombo.AddString(L"64");
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m_ctrlPixWidthCombo.AddString(L"128");
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m_ctrlPixWidthCombo.AddString(L"256");
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// fill height combo
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m_ctrlPixHeightCombo.ResetContent();
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m_ctrlPixHeightCombo.AddString(L"1");
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m_ctrlPixHeightCombo.AddString(L"2");
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m_ctrlPixHeightCombo.AddString(L"4");
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m_ctrlPixHeightCombo.AddString(L"8");
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m_ctrlPixHeightCombo.AddString(L"16");
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m_ctrlPixHeightCombo.AddString(L"32");
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m_ctrlPixHeightCombo.AddString(L"64");
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m_ctrlPixHeightCombo.AddString(L"128");
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m_ctrlPixHeightCombo.AddString(L"256");
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// initialize effect groups combo
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m_ctrlEffectClassCombo.ResetContent();
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for( INDEX iEffectClass=0; iEffectClass<_ctTextureEffectGlobalPresets; iEffectClass++)
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{
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m_ctrlEffectClassCombo.AddString(
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CString(_ategtTextureEffectGlobalPresets[ iEffectClass].tegt_strName));
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}
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INDEX iSelectedEffectClass = m_tdCreated.td_ptegEffect->teg_ulEffectType;
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m_ctrlEffectClassCombo.SetCurSel( iSelectedEffectClass);
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// initialize sub effects
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InitializeEffectTypeCombo();
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m_ctrlCheckButton.SetCheck( 1);
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SelectPixSizeCombo();
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return TRUE;
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}
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void CDlgCreateEffectTexture::OnBrowseBase()
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{
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CTFileName fnNewBase;
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// if there is base texture obtained, release it
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if( m_tdCreated.td_ptdBaseTexture != NULL)
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{
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fnNewBase = _EngineGUI.BrowseTexture( m_tdCreated.td_ptdBaseTexture->GetName(),
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KEY_NAME_BASE_TEXTURE_DIR, "Browse base texture");
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}
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else
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{
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fnNewBase = _EngineGUI.BrowseTexture( CTString(""), KEY_NAME_BASE_TEXTURE_DIR,
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"Browse base texture");
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}
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SetNewBaseTexture( fnNewBase);
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CreateTexture();
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}
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void CDlgCreateEffectTexture::OnRemoveAllEffects()
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{
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CreateTexture();
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}
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void CDlgCreateEffectTexture::OnSelchangeMexSize()
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{
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CreateTexture();
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}
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void CDlgCreateEffectTexture::OnSelchangePixHeight()
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{
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INDEX iSelectedWidth = m_ctrlPixWidthCombo.GetCurSel();
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INDEX iSelectedHeight = m_ctrlPixHeightCombo.GetCurSel();
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InitializeSizeCombo();
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CreateTexture();
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}
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void CDlgCreateEffectTexture::OnSelchangePixWidth()
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{
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INDEX iSelectedWidth = m_ctrlPixWidthCombo.GetCurSel();
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INDEX iSelectedHeight = m_ctrlPixHeightCombo.GetCurSel();
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InitializeSizeCombo();
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CreateTexture();
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}
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void CDlgCreateEffectTexture::CreateTexture( void)
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{
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// obtain selected sizes
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m_pixInitialCreatedWidth = 1<<m_ctrlPixWidthCombo.GetCurSel();
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m_pixInitialCreatedHeight = 1<<m_ctrlPixHeightCombo.GetCurSel();
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m_mexInitialCreatedWidth = m_ctrlMexSizeCombo.GetItemData( m_ctrlMexSizeCombo.GetCurSel());
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|
// get selected effect class
|
|
INDEX iClass = m_ctrlEffectClassCombo.GetCurSel();
|
|
// create empty effect texture
|
|
m_tdCreated.CreateEffectTexture( m_pixInitialCreatedWidth, m_pixInitialCreatedHeight,
|
|
m_mexInitialCreatedWidth, m_tdCreated.td_ptdBaseTexture, iClass);
|
|
}
|
|
|
|
void CDlgCreateEffectTexture::OnCreateAs()
|
|
{
|
|
// call save texture file requester
|
|
CTFileName fnNewTexName = _EngineGUI.BrowseTexture( CTString(CStringA(m_strCreatedTextureName)),
|
|
KEY_NAME_CREATE_TEXTURE_DIR, "Create texture as", FALSE);
|
|
// if picked valid name
|
|
if( fnNewTexName != "")
|
|
{
|
|
// save as final texture
|
|
try
|
|
{
|
|
m_tdCreated.Save_t( fnNewTexName);
|
|
}
|
|
catch(char *err_str)
|
|
{
|
|
AfxMessageBox( CString(err_str));
|
|
return;
|
|
}
|
|
// remember new name
|
|
m_strCreatedTextureName = fnNewTexName;
|
|
m_fnCreatedTextureName = fnNewTexName;
|
|
// show the change
|
|
UpdateData( FALSE);
|
|
}
|
|
}
|
|
|
|
void CDlgCreateEffectTexture::OnCreate()
|
|
{
|
|
if( m_strCreatedTextureName == "Unnamed")
|
|
{
|
|
OnCreateAs();
|
|
}
|
|
else
|
|
{
|
|
// save as final texture
|
|
try
|
|
{
|
|
m_fnCreatedTextureName = CTString( CStringA(m_strCreatedTextureName));
|
|
m_tdCreated.Save_t( m_fnCreatedTextureName);
|
|
}
|
|
catch(char *err_str)
|
|
{
|
|
AfxMessageBox( CString(err_str));
|
|
return;
|
|
}
|
|
}
|
|
if( m_strCreatedTextureName != "Unnamed")
|
|
{
|
|
EndDialog( IDOK);
|
|
}
|
|
}
|
|
|
|
void CDlgCreateEffectTexture::OnSelchangeEffectClass()
|
|
{
|
|
// initialize sub effects
|
|
InitializeEffectTypeCombo();
|
|
CreateTexture();
|
|
}
|
|
|
|
void CDlgCreateEffectTexture::OnSelchangeEffectType()
|
|
{
|
|
}
|
|
|