mirror of
https://github.com/ptitSeb/Serious-Engine
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bd68934e32
This simplifies the standalone CMakeLists.txt file arriving in the next commit. _WIN32 is defined by MVSC and the MinGW toolchain for all relevant Windows versions. We don't need to explicitly check for UNIX because it's the only non-Windows case we care about.
78 lines
2.0 KiB
C
78 lines
2.0 KiB
C
/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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/* rcg10042001 */
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#ifdef _WIN32
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#define alloca _alloca
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#endif
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#ifndef MAXPATHLEN
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#define MAXPATHLEN 256
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#endif
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extern int yylex(void);
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extern void yyerror(const char *s);
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extern int yyparse(void);
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extern FILE *_fInput;
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extern int _iLinesCt;
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extern int _bTrackLineInformation; // this is set if #line should be inserted in tokens
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extern char *_strInputFileName;
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extern FILE *_fImplementation;
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extern FILE *_fDeclaration;
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extern FILE *_fTables;
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extern FILE *_fExports;
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extern char *_strFileNameBase;
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extern char *_strFileNameBaseIdentifier;
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struct SType {
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char *strString;
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int bCrossesStates;
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int iLine;
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SType(void) {
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strString = strdup("");
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bCrossesStates = 0;
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iLine = -1;
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};
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SType(const char *str) {
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strString = strdup(str);
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bCrossesStates = 0;
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iLine = -1;
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};
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SType(const SType &other) {
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strString = strdup(other.strString);
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bCrossesStates = other.bCrossesStates;
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iLine = other.iLine;
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};
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const SType &operator=(const SType &other) {
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strString = strdup(other.strString);
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bCrossesStates = other.bCrossesStates;
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iLine = other.iLine;
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return *this;
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};
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const SType &operator=(const char *str) {
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strString = strdup(str);
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bCrossesStates = 0;
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iLine = -1;
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return *this;
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};
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SType operator+(const SType &other);
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};
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#define YYSTYPE SType
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