Serious-Engine/Sources/EngineGui/DlgCreateEffectTexture.cpp
Ryan C. Gordon 1a2ccb8f50 Merge github.com:Croteam-Official/Serious-Engine
Conflicts:
	Sources/Ecc/Parser.cpp
	Sources/Ecc/Scanner.cpp
	Sources/Engine/Base/Scanner.cpp
	Sources/Engine/GameAgent/GameAgent.cpp
	Sources/Engine/Graphics/Gfx_wrapper.h
	Sources/Engine/Network/Network.cpp
	Sources/Engine/Sound/SoundDecoder.h
	Sources/Engine/Templates/HashTableTemplate.cpp
	Sources/Engine/Terrain/Terrain.h
	Sources/EntitiesMP/ParticleCloudsHolder.es
	Sources/EntitiesMP/ParticleCloudsMarker.es
	Sources/SeriousSam/CDCheck.h
	Sources/SeriousSam/Menu.cpp
	Sources/SeriousSam/MenuGadgets.cpp
	Sources/SeriousSam/SeriousSam.cpp
	Sources/SeriousSam/SplashScreen.cpp
	Sources/SeriousSam/StdH.cpp
	Sources/SeriousSam/StdH.h
	Sources/Shaders/StdH.cpp
2016-04-02 23:56:12 -04:00

537 lines
17 KiB
C++

/* Copyright (c) 2002-2012 Croteam Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of version 2 of the GNU General Public License as published by
the Free Software Foundation
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
// DlgCreateEffectTexture.cpp : implementation file
//
#include "EngineGui/StdH.h"
#include "DlgCreateEffectTexture.h"
#include <Engine/Graphics/TextureEffects.h>
#include <Engine/Templates/Stock_CTextureData.h>
#ifdef _DEBUG
#undef new
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDlgCreateEffectTexture dialog
#define MAX_ALLOWED_MEX_SIZE 1024*1024
static CDlgCreateEffectTexture *pDialog;
static PIX pixStartU;
static PIX pixStartV;
// called when user pressed LMB on preview effect window
void _OnLeftMouseDown( PIX pixU, PIX pixV)
{
// store starting point
pixStartU = pixU;
pixStartV = pixV;
}
// called when user released LMB on preview effect window
void _OnLeftMouseUp( PIX pixU, PIX pixV)
{
// obtain currently selected effect source type
ULONG ulEffectSourceType = pDialog->m_ctrlEffectTypeCombo.GetCurSel();
// add new effect source
pDialog->m_tdCreated.td_ptegEffect->AddEffectSource( ulEffectSourceType, pixStartU, pixStartV, pixU, pixV);
}
// called when user pressed RMB on preview effect window
void _OnRightMouseDown( PIX pixU, PIX pixV)
{
// obtain currently selected effect source type
ULONG ulEffectSourceType = pDialog->m_ctrlEffectTypeCombo.GetCurSel();
// add new effect source
pDialog->m_tdCreated.td_ptegEffect->AddEffectSource( ulEffectSourceType, pixU, pixV, pixU, pixV);
}
// called when user pressed RMB and move mouse on preview effect window
void _OnRightMouseMove( PIX pixU, PIX pixV)
{
// obtain currently selected effect source type
ULONG ulEffectSourceType = pDialog->m_ctrlEffectTypeCombo.GetCurSel();
// add new effect source
pDialog->m_tdCreated.td_ptegEffect->AddEffectSource( ulEffectSourceType, pixU, pixV, pixU, pixV);
}
CDlgCreateEffectTexture::CDlgCreateEffectTexture(CTFileName fnInputFile/*=""*/, CWnd* pParent /*=NULL*/)
: CDialog(CDlgCreateEffectTexture::IDD, pParent)
{
//{{AFX_DATA_INIT(CDlgCreateEffectTexture)
m_strCreatedTextureName = _T("");
m_strBaseTextureName = _T("");
m_strRendSpeed = _T("");
//}}AFX_DATA_INIT
// set dialog ptr
pDialog = this;
// register left mouse button call back function
m_wndViewCreatedTexture.SetLeftMouseButtonClicked( _OnLeftMouseDown);
// register left mouse release button call back function
m_wndViewCreatedTexture.SetLeftMouseButtonReleased( _OnLeftMouseUp);
// register right mouse button call back function
m_wndViewCreatedTexture.SetRightMouseButtonClicked( _OnRightMouseDown);
// register right mouse button move call back function
m_wndViewCreatedTexture.SetRightMouseButtonMoved( _OnRightMouseMove);
// set invalid initial mip level and size for created texture
m_mexInitialCreatedWidth = 2048;
m_pixInitialCreatedWidth = 256;
m_pixInitialCreatedHeight = 256;
BOOL bCreateNew = TRUE;
if( fnInputFile != "")
{
m_fnCreatedTextureName = fnInputFile;
try
{
// load texture with the same name (if allready exists)
m_tdCreated.Load_t( m_fnCreatedTextureName);
// remember existing texture's width in mexels
m_mexInitialCreatedWidth = m_tdCreated.GetWidth();
m_pixInitialCreatedWidth = m_tdCreated.GetPixWidth();
m_pixInitialCreatedHeight = m_tdCreated.GetPixHeight();
bCreateNew = FALSE;
}
// if texture can't be obtained
catch( char *err_str)
{
// never mind
(void) err_str;
}
}
else
{
// set texture name to unnamed
m_fnCreatedTextureName = CTString("Unnamed");
}
// if we should create a new texture
if( bCreateNew)
{
CTextureData *pBaseTexture;
try
{
// obtain default texture as base
pBaseTexture = _pTextureStock->Obtain_t( CTFILENAME("Textures\\Editor\\Default.tex"));
}
// if texture can't be obtained
catch( char *err_str)
{
// stop executing program
FatalError( "%s", err_str);
}
// create empty effect texture
m_tdCreated.CreateEffectTexture(m_pixInitialCreatedWidth, m_pixInitialCreatedHeight,
m_mexInitialCreatedWidth, pBaseTexture, 0);
// release default texture
_pTextureStock->Release(pBaseTexture);
}
m_wndViewCreatedTexture.m_toTexture.SetData( &m_tdCreated);
// copy texture name to text control
m_strCreatedTextureName = m_fnCreatedTextureName;
m_bPreviewWindowsCreated = FALSE;
}
CDlgCreateEffectTexture::~CDlgCreateEffectTexture()
{
m_tdCreated.MarkUsed();
m_wndViewCreatedTexture.m_toTexture.SetData( NULL);
m_tdCreated.MarkUnused();
}
void CDlgCreateEffectTexture::SetNewBaseTexture( CTFileName fnNewBase)
{
if( fnNewBase != "")
{
// try to
try
{
// obtain texture with the same name (if allready exists)
CTextureData *pTD = _pTextureStock->Obtain_t( fnNewBase);
pTD->Reload();
if( pTD->td_ptegEffect != NULL)
{
_pTextureStock->Release( pTD);
ThrowF_t( "Texture '%s' is an effect texture.", (CTString&)fnNewBase);
}
// if there is base texture obtained, release it
if( m_tdCreated.td_ptdBaseTexture!= NULL)
{
_pTextureStock->Release( m_tdCreated.td_ptdBaseTexture);
// reset base texture ptr
m_tdCreated.td_ptdBaseTexture = NULL;
}
// set new base texture ptr
m_tdCreated.td_ptdBaseTexture = pTD;
m_pixInitialCreatedWidth = pTD->GetPixWidth();
m_pixInitialCreatedHeight = pTD->GetPixHeight();
UpdateData( FALSE);
SelectPixSizeCombo();
}
catch(char *err_str)
{
AfxMessageBox( CString(err_str));
return;
}
}
}
void CDlgCreateEffectTexture::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
// if dialog is receiving data
if(pDX->m_bSaveAndValidate == FALSE)
{
m_strBaseTextureName = "None";
CTFileName fnNewBase;
// if there is base texture obtained, get name
if( m_tdCreated.td_ptdBaseTexture != NULL)
{
PIX pixBaseTextureWidth = m_tdCreated.td_ptdBaseTexture->GetPixWidth();
PIX pixBaseTextureHeight = m_tdCreated.td_ptdBaseTexture->GetPixHeight();
char achrBaseTextureName[ 256];
sprintf( achrBaseTextureName, "%s (%d x %d)",
(CTString&)m_tdCreated.td_ptdBaseTexture->GetName(),
pixBaseTextureWidth, pixBaseTextureHeight);
m_strBaseTextureName = achrBaseTextureName;
}
}
//{{AFX_DATA_MAP(CDlgCreateEffectTexture)
DDX_Control(pDX, IDC_CHEQUERED_ALPHA, m_ctrlCheckButton);
DDX_Control(pDX, IDC_MEX_SIZE, m_ctrlMexSizeCombo);
DDX_Control(pDX, IDC_PIX_WIDTH, m_ctrlPixWidthCombo);
DDX_Control(pDX, IDC_PIX_HEIGHT, m_ctrlPixHeightCombo);
DDX_Control(pDX, IDC_EFFECT_CLASS, m_ctrlEffectClassCombo);
DDX_Control(pDX, IDC_EFFECT_TYPE, m_ctrlEffectTypeCombo);
DDX_Text(pDX, IDC_CREATED_TEXTURE_NAME, m_strCreatedTextureName);
DDX_Text(pDX, IDC_BASE_TEXTURE_NAME, m_strBaseTextureName);
DDX_Text(pDX, IDC_REND_SPEED, m_strRendSpeed);
//}}AFX_DATA_MAP
// if dialog is giving data
if(pDX->m_bSaveAndValidate != FALSE)
{
}
}
BEGIN_MESSAGE_MAP(CDlgCreateEffectTexture, CDialog)
//{{AFX_MSG_MAP(CDlgCreateEffectTexture)
ON_WM_PAINT()
ON_BN_CLICKED(IDC_CHEQUERED_ALPHA, OnChequeredAlpha)
ON_BN_CLICKED(ID_BROWSE_BASE, OnBrowseBase)
ON_BN_CLICKED(ID_CREATE_AS, OnCreateAs)
ON_BN_CLICKED(ID_REMOVE_ALL_EFFECTS, OnRemoveAllEffects)
ON_CBN_SELCHANGE(IDC_PIX_HEIGHT, OnSelchangePixHeight)
ON_CBN_SELCHANGE(IDC_PIX_WIDTH, OnSelchangePixWidth)
ON_CBN_SELCHANGE(IDC_MEX_SIZE, OnSelchangeMexSize)
ON_BN_CLICKED(ID_CREATE, OnCreate)
ON_CBN_SELCHANGE(IDC_EFFECT_CLASS, OnSelchangeEffectClass)
ON_CBN_SELCHANGE(IDC_EFFECT_TYPE, OnSelchangeEffectType)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDlgCreateEffectTexture message handlers
void CDlgCreateEffectTexture::OnPaint()
{
CPaintDC dc(this); // device context for painting
// if texture preview windows are not yet created
if( !m_bPreviewWindowsCreated)
{
// ---------------- Create custom window that will show how created texture will look like
CWnd *pWndCreatedTexturePreview = GetDlgItem(IDC_TEXTURE_PREVIEW_WINDOW);
ASSERT(pWndCreatedTexturePreview != NULL);
CRect rectPreviewCreatedTextureWnd;
// get rectangle occupied by preview texture window
pWndCreatedTexturePreview->GetWindowRect( &rectPreviewCreatedTextureWnd);
ScreenToClient( &rectPreviewCreatedTextureWnd);
// create window for for showing created texture
m_wndViewCreatedTexture.Create( NULL, NULL, WS_BORDER|WS_VISIBLE, rectPreviewCreatedTextureWnd,
this, IDW_VIEW_CREATED_TEXTURE);
// mark that custom windows are created
m_bPreviewWindowsCreated = TRUE;
}
}
void CDlgCreateEffectTexture::OnChequeredAlpha()
{
// toggle chequered alpha on/off
m_wndViewCreatedTexture.m_bChequeredAlpha = !m_wndViewCreatedTexture.m_bChequeredAlpha;
}
void CDlgCreateEffectTexture::InitializeSizeCombo(void)
{
// clear combo box
m_ctrlMexSizeCombo.ResetContent();
INDEX iSelectedWidth = m_ctrlPixWidthCombo.GetCurSel();
INDEX iSelectedHeight = m_ctrlPixHeightCombo.GetCurSel();
// obtain selected size in pixels
m_pixInitialCreatedWidth = 1<<iSelectedWidth;
m_pixInitialCreatedHeight = 1<<iSelectedHeight;
// obtain all available potentions of source picture's dimensions
INDEX iPotention = 0;
// set default created texture's size
INDEX iInitialSelectedSize = 0;
FOREVER
{
char strSize[ 64];
MEX mexPotentionWidth = m_pixInitialCreatedWidth * (1 << iPotention);
MEX mexPotentionHeight = m_pixInitialCreatedHeight * (1 << iPotention);
if( (mexPotentionWidth > MAX_ALLOWED_MEX_SIZE) ||
(mexPotentionHeight > MAX_ALLOWED_MEX_SIZE))
break;
sprintf( strSize, "%.2f x %.2f",
METERS_MEX( mexPotentionWidth), METERS_MEX( mexPotentionHeight));
INDEX iAddedAs = m_ctrlMexSizeCombo.AddString( CString(strSize));
// connect item and represented mex value
m_ctrlMexSizeCombo.SetItemData( iAddedAs, mexPotentionWidth);
// try to select consistent size
if( mexPotentionWidth == m_mexInitialCreatedWidth)
{
iInitialSelectedSize = iPotention;
}
// next potention
iPotention ++;
}
// select size
m_ctrlMexSizeCombo.SetCurSel( iInitialSelectedSize);
}
void CDlgCreateEffectTexture::InitializeEffectTypeCombo( void)
{
// get selected effect class
INDEX iClass = m_ctrlEffectClassCombo.GetCurSel();
// obtain effect source table for current effect class
struct TextureEffectSourceType *patestSourceEffectTypes =
_ategtTextureEffectGlobalPresets[ iClass].tet_atestEffectSourceTypes;
INDEX ctSourceEffectTypes = _ategtTextureEffectGlobalPresets[ iClass].tet_ctEffectSourceTypes;
// initialize effect groups combo
m_ctrlEffectTypeCombo.ResetContent();
for( INDEX iEffectType=0; iEffectType<ctSourceEffectTypes; iEffectType++)
{
m_ctrlEffectTypeCombo.AddString(
CString(patestSourceEffectTypes[ iEffectType].test_strName));
}
m_ctrlEffectTypeCombo.SetCurSel( 0);
}
void CDlgCreateEffectTexture::SelectPixSizeCombo(void)
{
m_ctrlPixWidthCombo.SetCurSel( 0);
m_ctrlPixHeightCombo.SetCurSel( 0);
for( INDEX iWidthItem=0; iWidthItem<m_ctrlPixWidthCombo.GetCount(); iWidthItem++)
{
if( (1<<iWidthItem) == m_pixInitialCreatedWidth)
{
m_ctrlPixWidthCombo.SetCurSel( iWidthItem);
}
}
for( INDEX iHeightItem=0; iHeightItem<m_ctrlPixWidthCombo.GetCount(); iHeightItem++)
{
if( (1<<iHeightItem) == m_pixInitialCreatedHeight)
{
m_ctrlPixHeightCombo.SetCurSel( iHeightItem);
}
}
InitializeSizeCombo();
}
BOOL CDlgCreateEffectTexture::OnInitDialog()
{
CDialog::OnInitDialog();
// set default created texture's size
INDEX iInitialSelectedSize = 0;
// first combo entry is selected by default (requesting maximum mip maps to be created)
INDEX iInitialSelectedMipMapCombo = 0;
// fill width combo
m_ctrlPixWidthCombo.ResetContent();
m_ctrlPixWidthCombo.AddString(L"1");
m_ctrlPixWidthCombo.AddString(L"2");
m_ctrlPixWidthCombo.AddString(L"4");
m_ctrlPixWidthCombo.AddString(L"8");
m_ctrlPixWidthCombo.AddString(L"16");
m_ctrlPixWidthCombo.AddString(L"32");
m_ctrlPixWidthCombo.AddString(L"64");
m_ctrlPixWidthCombo.AddString(L"128");
m_ctrlPixWidthCombo.AddString(L"256");
// fill height combo
m_ctrlPixHeightCombo.ResetContent();
m_ctrlPixHeightCombo.AddString(L"1");
m_ctrlPixHeightCombo.AddString(L"2");
m_ctrlPixHeightCombo.AddString(L"4");
m_ctrlPixHeightCombo.AddString(L"8");
m_ctrlPixHeightCombo.AddString(L"16");
m_ctrlPixHeightCombo.AddString(L"32");
m_ctrlPixHeightCombo.AddString(L"64");
m_ctrlPixHeightCombo.AddString(L"128");
m_ctrlPixHeightCombo.AddString(L"256");
// initialize effect groups combo
m_ctrlEffectClassCombo.ResetContent();
for( INDEX iEffectClass=0; iEffectClass<_ctTextureEffectGlobalPresets; iEffectClass++)
{
m_ctrlEffectClassCombo.AddString(
CString(_ategtTextureEffectGlobalPresets[ iEffectClass].tegt_strName));
}
INDEX iSelectedEffectClass = m_tdCreated.td_ptegEffect->teg_ulEffectType;
m_ctrlEffectClassCombo.SetCurSel( iSelectedEffectClass);
// initialize sub effects
InitializeEffectTypeCombo();
m_ctrlCheckButton.SetCheck( 1);
SelectPixSizeCombo();
return TRUE;
}
void CDlgCreateEffectTexture::OnBrowseBase()
{
CTFileName fnNewBase;
// if there is base texture obtained, release it
if( m_tdCreated.td_ptdBaseTexture != NULL)
{
fnNewBase = _EngineGUI.BrowseTexture( m_tdCreated.td_ptdBaseTexture->GetName(),
KEY_NAME_BASE_TEXTURE_DIR, "Browse base texture");
}
else
{
fnNewBase = _EngineGUI.BrowseTexture( CTString(""), KEY_NAME_BASE_TEXTURE_DIR,
"Browse base texture");
}
SetNewBaseTexture( fnNewBase);
CreateTexture();
}
void CDlgCreateEffectTexture::OnRemoveAllEffects()
{
CreateTexture();
}
void CDlgCreateEffectTexture::OnSelchangeMexSize()
{
CreateTexture();
}
void CDlgCreateEffectTexture::OnSelchangePixHeight()
{
INDEX iSelectedWidth = m_ctrlPixWidthCombo.GetCurSel();
INDEX iSelectedHeight = m_ctrlPixHeightCombo.GetCurSel();
InitializeSizeCombo();
CreateTexture();
}
void CDlgCreateEffectTexture::OnSelchangePixWidth()
{
INDEX iSelectedWidth = m_ctrlPixWidthCombo.GetCurSel();
INDEX iSelectedHeight = m_ctrlPixHeightCombo.GetCurSel();
InitializeSizeCombo();
CreateTexture();
}
void CDlgCreateEffectTexture::CreateTexture( void)
{
// obtain selected sizes
m_pixInitialCreatedWidth = 1<<m_ctrlPixWidthCombo.GetCurSel();
m_pixInitialCreatedHeight = 1<<m_ctrlPixHeightCombo.GetCurSel();
m_mexInitialCreatedWidth = m_ctrlMexSizeCombo.GetItemData( m_ctrlMexSizeCombo.GetCurSel());
// get selected effect class
INDEX iClass = m_ctrlEffectClassCombo.GetCurSel();
// create empty effect texture
m_tdCreated.CreateEffectTexture( m_pixInitialCreatedWidth, m_pixInitialCreatedHeight,
m_mexInitialCreatedWidth, m_tdCreated.td_ptdBaseTexture, iClass);
}
void CDlgCreateEffectTexture::OnCreateAs()
{
// call save texture file requester
CTFileName fnNewTexName = _EngineGUI.BrowseTexture( CTString(CStringA(m_strCreatedTextureName)),
KEY_NAME_CREATE_TEXTURE_DIR, "Create texture as", FALSE);
// if picked valid name
if( fnNewTexName != "")
{
// save as final texture
try
{
m_tdCreated.Save_t( fnNewTexName);
}
catch(char *err_str)
{
AfxMessageBox( CString(err_str));
return;
}
// remember new name
m_strCreatedTextureName = fnNewTexName;
m_fnCreatedTextureName = fnNewTexName;
// show the change
UpdateData( FALSE);
}
}
void CDlgCreateEffectTexture::OnCreate()
{
if( m_strCreatedTextureName == "Unnamed")
{
OnCreateAs();
}
else
{
// save as final texture
try
{
m_fnCreatedTextureName = CTString( CStringA(m_strCreatedTextureName));
m_tdCreated.Save_t( m_fnCreatedTextureName);
}
catch(char *err_str)
{
AfxMessageBox( CString(err_str));
return;
}
}
if( m_strCreatedTextureName != "Unnamed")
{
EndDialog( IDOK);
}
}
void CDlgCreateEffectTexture::OnSelchangeEffectClass()
{
// initialize sub effects
InitializeEffectTypeCombo();
CreateTexture();
}
void CDlgCreateEffectTexture::OnSelchangeEffectType()
{
}