Serious-Engine/Sources/SeriousSam/GUI/Components/MGButton.h
zcaliptium 66cc1d014f GameExecutable: Some improvements. Idk how to name it.
Add some empty lines. Move some files. Replace long repeating variable
names with shorter preprocessors.
2016-03-16 21:43:05 +03:00

34 lines
792 B
C++

/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
#ifndef SE_INCL_MENU_GADGET_BUTTON_H
#define SE_INCL_MENU_GADGET_BUTTON_H
#ifdef PRAGMA_ONCE
#pragma once
#endif
#include "MenuGadget.h"
class CMGButton : public CMenuGadget {
public:
CTString mg_strLabel; // for those that have labels separately from main text
CTString mg_strText;
INDEX mg_iCenterI;
enum ButtonFontSize mg_bfsFontSize;
BOOL mg_bEditing;
BOOL mg_bHighlighted;
BOOL mg_bRectangle;
BOOL mg_bMental;
INDEX mg_iTextMode;
INDEX mg_iCursorPos;
INDEX mg_iIndex;
void(*mg_pActivatedFunction)(void);
CMGButton(void);
void SetText(CTString strNew);
void OnActivate(void);
void Render(CDrawPort *pdp);
PIX GetCharOffset(CDrawPort *pdp, INDEX iCharNo);
};
#endif /* include-once check. */