mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-23 02:40:26 +01:00
1a2ccb8f50
Conflicts: Sources/Ecc/Parser.cpp Sources/Ecc/Scanner.cpp Sources/Engine/Base/Scanner.cpp Sources/Engine/GameAgent/GameAgent.cpp Sources/Engine/Graphics/Gfx_wrapper.h Sources/Engine/Network/Network.cpp Sources/Engine/Sound/SoundDecoder.h Sources/Engine/Templates/HashTableTemplate.cpp Sources/Engine/Terrain/Terrain.h Sources/EntitiesMP/ParticleCloudsHolder.es Sources/EntitiesMP/ParticleCloudsMarker.es Sources/SeriousSam/CDCheck.h Sources/SeriousSam/Menu.cpp Sources/SeriousSam/MenuGadgets.cpp Sources/SeriousSam/SeriousSam.cpp Sources/SeriousSam/SplashScreen.cpp Sources/SeriousSam/StdH.cpp Sources/SeriousSam/StdH.h Sources/Shaders/StdH.cpp
117 lines
3.6 KiB
C
117 lines
3.6 KiB
C
/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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#include <Engine/Base/Shell_internal.h>
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#include <Engine/Templates/AllocationArray.h>
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// needed for parser and scanner
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#ifdef PLATFORM_WIN32
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#define alloca _alloca
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#endif
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// for static linking mojo...
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#define yyparse yyparse_engine_base_parser
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#define yyerror yyerror_engine_base_parser
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extern void yyerror(const char *s);
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extern int yyparse(void);
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typedef struct yy_buffer_state *YY_BUFFER_STATE;
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YY_BUFFER_STATE yy_scan_string(const char *str);
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void yy_delete_buffer(YY_BUFFER_STATE b);
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// declarations for recursive shell script parsing
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#define SHELL_MAX_INCLUDE_LEVEL 64 // this is both for includes _and_ nested parsing!
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extern int _bExecNextBlock;
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#define YY_NEVER_INTERACTIVE 1
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// used for communication between CShell and parser
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// value for declaring external symbol (defined in exe or dll code)
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extern void *_pvNextToDeclare;
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extern const char * _shell_strFileName;
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// temporary values for parsing
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extern CDynamicStackArray<CTString> _shell_astrTempStrings;
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// values for extern declarations
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extern CDynamicStackArray<CTString> _shell_astrExtStrings;
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extern CDynamicStackArray<FLOAT> _shell_afExtFloats;
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// all types are allocated here
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extern CAllocationArray<ShellType> _shell_ast;
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extern INDEX _shell_istUndeclared;
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// make a new type for a basic type
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INDEX ShellTypeNewVoid(void);
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INDEX ShellTypeNewIndex(void);
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INDEX ShellTypeNewFloat(void);
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INDEX ShellTypeNewString(void);
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INDEX ShellTypeNewByType(enum ShellTypeType stt);
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// make a new pointer type
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INDEX ShellTypeNewPointer(INDEX istBaseType);
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// make a new array type
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INDEX ShellTypeNewArray(INDEX istMemberType, int iArraySize);
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// make a new function type
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INDEX ShellTypeNewFunction(INDEX istReturnType);
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// add an argument to a function from the left
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void ShellTypeAddFunctionArgument(INDEX istFunction, INDEX istArgument);
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// make a copy of a type tree
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INDEX ShellTypeMakeDuplicate(INDEX istOriginal);
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// compare two types
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BOOL ShellTypeIsSame(INDEX ist1, INDEX ist2);
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// delete an entire type tree
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void ShellTypeDelete(INDEX istToDelete);
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// print c-like syntax description of the type
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char *ShellTypeSPrintF(char *strDestination, char *strDeclarator, INDEX istToPrint);
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BOOL ShellTypeIsPointer(INDEX ist);
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BOOL ShellTypeIsArray(INDEX ist);
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BOOL ShellTypeIsIntegral(INDEX ist);
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struct LValue {
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enum ShellTypeType lv_sttType;
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CShellSymbol *lv_pssSymbol;
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void *lv_pvAddress;
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};
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struct value {
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enum ShellTypeType sttType;
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float fFloat; // for float constants
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INDEX iIndex; // for index constants
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const char *strString; // for string constants
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};
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struct arguments {
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INDEX istType; // type of arguments
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INDEX ctBytes; // total number of bytes taken by arguments on stack
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};
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void ShellPushBuffer(const char *strName, const char *strBuffer, BOOL bParserEnd);
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BOOL ShellPopBuffer(void);
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const char *ShellGetBufferName(void);
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int ShellGetBufferLineNumber(void);
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const char *ShellGetBufferContents(void);
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int ShellGetBufferStackDepth(void);
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void ShellCountOneLine(void);
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