Serious-Engine/Sources/EntitiesMP/WorldLink.es
Ryan C. Gordon 1a2ccb8f50 Merge github.com:Croteam-Official/Serious-Engine
Conflicts:
	Sources/Ecc/Parser.cpp
	Sources/Ecc/Scanner.cpp
	Sources/Engine/Base/Scanner.cpp
	Sources/Engine/GameAgent/GameAgent.cpp
	Sources/Engine/Graphics/Gfx_wrapper.h
	Sources/Engine/Network/Network.cpp
	Sources/Engine/Sound/SoundDecoder.h
	Sources/Engine/Templates/HashTableTemplate.cpp
	Sources/Engine/Terrain/Terrain.h
	Sources/EntitiesMP/ParticleCloudsHolder.es
	Sources/EntitiesMP/ParticleCloudsMarker.es
	Sources/SeriousSam/CDCheck.h
	Sources/SeriousSam/Menu.cpp
	Sources/SeriousSam/MenuGadgets.cpp
	Sources/SeriousSam/SeriousSam.cpp
	Sources/SeriousSam/SplashScreen.cpp
	Sources/SeriousSam/StdH.cpp
	Sources/SeriousSam/StdH.h
	Sources/Shaders/StdH.cpp
2016-04-02 23:56:12 -04:00

80 lines
2.5 KiB
C++

/* Copyright (c) 2002-2012 Croteam Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of version 2 of the GNU General Public License as published by
the Free Software Foundation
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
214
%{
#include "EntitiesMP/StdH/StdH.h"
%}
uses "EntitiesMP/Marker";
// world link
enum WorldLinkType {
1 WLT_FIXED "Fixed", // fixed link
2 WLT_RELATIVE "Relative", // relative link
};
class CWorldLink : CMarker {
name "World link";
thumbnail "Thumbnails\\WorldLink.tbn";
features "IsImportant";
properties:
1 CTString m_strGroup "Group" 'G' = "",
2 CTFileNameNoDep m_strWorld "World" 'W' = "",
3 BOOL m_bStoreWorld "Store world" 'S' = FALSE,
4 enum WorldLinkType m_EwltType "Type" 'Y' = WLT_RELATIVE,
components:
1 model MODEL_WORLDLINK "Models\\Editor\\WorldLink.mdl",
2 texture TEXTURE_WORLDLINK "Models\\Editor\\WorldLink.tex"
functions:
/************************************************************
* START EVENT *
************************************************************/
BOOL HandleEvent(const CEntityEvent &ee) {
if (ee.ee_slEvent == EVENTCODE_ETrigger) {
ETrigger &eTrigger = (ETrigger &)ee;
_SwcWorldChange.strGroup = m_strGroup; // group name
_SwcWorldChange.plLink = GetPlacement(); // link placement
_SwcWorldChange.iType = (INDEX)m_EwltType; // type
_pNetwork->ChangeLevel(m_strWorld, m_bStoreWorld, 0);
return TRUE;
}
return FALSE;
};
procedures:
/************************************************************
* M A I N *
************************************************************/
Main(EVoid) {
InitAsEditorModel();
SetPhysicsFlags(EPF_MODEL_IMMATERIAL);
SetCollisionFlags(ECF_IMMATERIAL);
// set appearance
SetModel(MODEL_WORLDLINK);
SetModelMainTexture(TEXTURE_WORLDLINK);
// set name
m_strName.PrintF("World link - %s", (const char *) m_strGroup);
return;
}
};