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28 lines
875 B
C
28 lines
875 B
C
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_MENU_STUFF_H
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#define SE_INCL_MENU_STUFF_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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extern INDEX ctGameTypeRadioTexts;
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extern CTString astrNoYes[2];
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extern CTString astrWeapon[4];
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extern CTString astrComputerInvoke[2];
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extern CTString astrCrosshair[8];
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extern CTString astrMaxPlayersRadioTexts[15];
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extern CTString astrGameTypeRadioTexts[20];
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extern CTString astrDifficultyRadioTexts[6];
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extern CTString astrSplitScreenRadioTexts[4];
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extern CTString astrDisplayPrefsRadioTexts[4];
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extern CTString astrDisplayAPIRadioTexts[2];
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extern CTString astrBitsPerPixelRadioTexts[3];
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extern CTString astrFrequencyRadioTexts[4];
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extern CTString astrSoundAPIRadioTexts[3];
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ULONG GetSpawnFlagsForGameType(INDEX iGameType);
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BOOL IsMenuEnabled(const CTString &strMenuName);
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#endif /* include-once check. */ |